Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
AetysIITargaryen
Neith
Level 61
God Stats
5W - 3L
1,500 SR
Queue Stats
15W - 18L
1,822 Elo+
Solo
Sol
Sol
ThierryD69s
Sol
Level 106
God Stats
5W - 7L
1,386 SR
Queue Stats
115W - 111L
1,494 Elo+
Solo
Geb
Geb
TranscendentOne
Geb
Level 99
God Stats
3W - 13L
1,500 SR
Queue Stats
252W - 250L
1,474 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ruimoraisYT69
Kumbhakarna
Level 89
God Stats
1W - 3L
1,285 SR
Queue Stats
88W - 97L
1,532 Elo+
Solo
Team Averages
Level 97
1,434 SR
1,564 Elo+

VS

Team Averages
Level 134
1,527 SR
1,615 Elo+
Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Absunt
Chang'e
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
257W - 161L
1,614 Elo+
Party 1
Poseidon
Poseidon
ColonelPouley
Poseidon
Level 141
God Stats
2W - 0L
1,701 SR
Queue Stats
30W - 13L
1,838 Elo+
Party 1
Sylvanus
Sylvanus
SelDeGuerande
Sylvanus
Level 104
God Stats
1W - 0L
1,248 SR
Queue Stats
22W - 9L
1,700 Elo+
Party 1
Cliodhna
Cliodhna
rap_solo04
Cliodhna
Level 105
God Stats
5W - 5L
1,688 SR
Queue Stats
138W - 161L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 4 / 5
8,017
802
8,946
5,772
1,658
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 9 / 1
7,051
705
9,988
11,471
2,971
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
4 / 5 / 4
7,593
759
11,751
11,819
2,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 5 / 4
6,638
664
7,150
9,330
6,794
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
ruimoraisYT69
Kumbhakarna
13
1 / 7 / 4
7,382
738
4,383
16,629
12,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
11 / 1 / 6
9,389
939
9,770
9,517
3,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Absunt
Chang'e
18
11 / 0 / 10
10,318
1,032
17,214
10,817
4,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
ColonelPouley
Poseidon
14
2 / 2 / 11
8,074
807
9,543
5,747
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
SelDeGuerande
Sylvanus
14
1 / 2 / 17
8,552
855
4,487
18,936
18,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
rap_solo04
Cliodhna
14
5 / 5 / 11
8,212
821
6,678
9,346
3,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
85
9
Kills
30
30
Deaths
10
18
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
4
5
1.13
W
Apollo
 
Apollo
11
1
6
14
W
Chang'e
Absunt
Chang'e
11
0
10
16
L
2
9
1
0.28
W
Poseidon
ColonelPouley
Poseidon
2
2
11
3.75
W
Sylvanus
SelDeGuerande
Sylvanus
1
2
17
4.75
L
4
5
4
1.2
L
0
5
4
0.4
W
Cliodhna
rap_solo04
Cliodhna
5
5
11
2.1
L
Kumbhakarna
ruimoraisYT69
Kumbhakarna
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,218
Damage
47,692
55,021
Taken
54,363
26,413
Mitigated
31,361
9,476
Healing
21,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,946
2,386
0
506
5,772
1,658
0
4,576
1,196
23,619
0
W
Apollo
 
Apollo
9,770
5,807
0
2,780
9,517
3,479
4,256
5,845
3,672
0
34,801
W
Chang'e
Absunt
Chang'e
17,214
1,238
4,283
5,379
10,817
4,135
613
4,673
6,144
51,304
0
L
9,988
4,817
117
479
11,471
2,971
240
8,043
3,428
0
20,379
W
Poseidon
ColonelPouley
Poseidon
9,543
1,702
0
250
5,747
2,196
1,166
3,791
1,956
25,965
0
W
Sylvanus
SelDeGuerande
Sylvanus
4,487
858
2,440
6,168
18,936
18,513
581
10,639
8,297
12,050
0
L
11,751
5,016
0
4,155
11,819
2,800
0
5,594
6,225
27,623
0
L
7,150
730
0
670
9,330
6,794
0
6,619
2,711
14,053
0
W
Cliodhna
rap_solo04
Cliodhna
6,678
441
0
197
9,346
3,038
328
7,282
2,064
0
15,335
L
Kumbhakarna
ruimoraisYT69
Kumbhakarna
4,383
393
274
3,275
16,629
12,190
0
6,412
10,217
12,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,681
Gold Earned
44,545
133
Minions Killed
219
0
Camps Cleared
0
865,895
Distance Traveled
1,042,492
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,017
802
40
4
0
183,135
3
W
Apollo
9,389
939
50
5
0
212,108
0
W
Chang'e
10,318
1,032
90
9
0
219,109
1
L
Neith
7,051
705
25
3
0
163,257
0
W
Poseidon
8,074
807
51
5
0
215,587
1
W
Sylvanus
8,552
855
11
1
0
192,643
0
L
Sol
7,593
759
39
4
0
184,097
0
L
Geb
6,638
664
12
1
0
160,812
1
W
Cliodhna
8,212
821
17
2
0
203,045
0
L
Kumbhakarna
7,382
738
17
2
0
174,594
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role