Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Gonfall
Raijin
Level 140
God Stats
8W - 10L
1,645 SR
Queue Stats
93W - 63L
1,532 Elo+
Solo
Amaterasu
Amaterasu
SleepyNightz
Amaterasu
Level 137
God Stats
43W - 11L
1,980 SR
Queue Stats
173W - 120L
1,656 Elo+
Solo
Ganesha
Ganesha
WickedStamps
Ganesha
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 70L
1,610 Elo+
Solo
Izanami
Izanami
Xen420
Izanami
Level 150
God Stats
74W - 54L
1,700 SR
Queue Stats
660W - 658L
1,519 Elo+
Solo
Team Averages
Level 123
1,665 SR
1,563 Elo+

VS

Team Averages
Level 132
1,451 SR
1,564 Elo+
Geb
Geb
DiscordedDiscord
Geb
Level 120
God Stats
5W - 8L
1,297 SR
Queue Stats
331W - 346L
1,541 Elo+
Solo
Susano
Susano
EzequielΦ
Susano
Level 102
God Stats
10W - 9L
1,581 SR
Queue Stats
17W - 19L
1,453 Elo+
Solo
Anhur
Anhur
Kae glhf
Anhur
Level 126
God Stats
10W - 16L
1,377 SR
Queue Stats
347W - 355L
1,615 Elo+
Solo
Chiron
Chiron
PotatosAreCool
Chiron
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 56L
1,562 Elo+
Solo
Janus
Janus
SpeedNTD
Janus
Level 158
God Stats
3W - 3L
1,500 SR
Queue Stats
326W - 313L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
7 / 0 / 2
6,882
626
6,571
5,623
1,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
Gonfall
Raijin
12
3 / 1 / 1
7,260
660
5,699
5,062
1,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
SleepyNightz
Amaterasu
12
0 / 0 / 1
6,708
610
2,532
8,123
5,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
WickedStamps
Ganesha
9
0 / 1 / 5
5,919
538
3,398
8,743
2,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
Xen420
Izanami
11
1 / 3 / 2
6,039
549
5,432
5,822
796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 4
4,871
443
2,111
10,284
3,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
EzequielΦ
Susano
10
0 / 1 / 0
5,620
511
2,764
7,970
2,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Kae glhf
Anhur
10
4 / 3 / 1
5,954
541
8,190
7,518
1,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 0
6,064
551
5,054
4,447
1,259
Janus
SpeedNTD
Janus
9
1 / 2 / 1
5,621
511
1,695
5,175
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
11
Kills
5
5
Deaths
11
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
7
0
2
8
L
0
4
4
0.5
L
Susano
EzequielΦ
Susano
0
1
0
0
W
Raijin
Gonfall
Raijin
3
1
1
3.5
L
Anhur
Kae glhf
Anhur
4
3
1
1.5
L
0
1
0
0
W
Amaterasu
SleepyNightz
Amaterasu
0
0
1
0.5
L
Janus
SpeedNTD
Janus
1
2
1
0.75
W
Ganesha
WickedStamps
Ganesha
0
1
5
2.5
W
Izanami
Xen420
Izanami
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,632
Damage
19,814
33,373
Taken
35,394
12,553
Mitigated
10,608
15,321
Healing
12,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
6,571
480
0
2,424
5,623
1,609
0
959
4,664
0
33,873
L
2,111
336
201
1,929
10,284
3,898
0
2,673
7,555
7,575
0
L
Susano
EzequielΦ
Susano
2,764
639
0
3,880
7,970
2,456
0
2,404
5,416
0
35,222
W
Raijin
Gonfall
Raijin
5,699
655
0
1,555
5,062
1,319
49
145
4,917
45,605
0
L
Anhur
Kae glhf
Anhur
8,190
4,687
0
2,866
7,518
1,623
0
1,450
6,050
0
38,824
L
5,054
3,059
120
1,550
4,447
1,259
0
0
4,383
0
35,337
W
Amaterasu
SleepyNightz
Amaterasu
2,532
1,371
0
5,724
8,123
5,881
998
0
8,123
0
43,029
L
Janus
SpeedNTD
Janus
1,695
167
0
1,859
5,175
1,372
0
2,140
2,829
30,951
0
W
Ganesha
WickedStamps
Ganesha
3,398
589
1,281
2,316
8,743
2,948
0
1,947
6,608
11,834
0
W
Izanami
Xen420
Izanami
5,432
4,218
0
2,021
5,822
796
0
755
5,067
0
45,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,808
Gold Earned
28,130
352
Minions Killed
307
0
Camps Cleared
0
1,144,010
Distance Traveled
1,089,177
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,882
626
58
5
0
282,416
1
L
Geb
4,871
443
16
1
0
200,882
2
L
Susano
5,620
511
81
7
0
265,450
2
W
Raijin
7,260
660
92
8
0
215,869
1
L
Anhur
5,954
541
60
5
0
188,419
4
L
Chiron
6,064
551
77
7
0
202,658
3
W
Amaterasu
6,708
610
91
8
0
211,039
2
L
Janus
5,621
511
73
7
0
231,768
2
W
Ganesha
5,919
538
3
0
0
230,043
1
W
Izanami
6,039
549
108
10
0
204,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role