Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
CallMeNumbers1
Xbalanque
Level 69
God Stats
7W - 6L
1,374 SR
Queue Stats
406W - 445L
1,427 Elo+
Solo
Hera
Hera
ITSYABOI
Hera
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 59L
1,573 Elo+
Party 2
Danzaburou
Danzaburou
Max_Goodey
Danzaburou
Level 25
God Stats
3W - 4L
1,500 SR
Queue Stats
491W - 529L
1,415 Elo+
Solo
Chaac
Chaac
lCrNl
Chaac
Level 154
God Stats
4W - 1L
1,500 SR
Queue Stats
222W - 224L
1,580 Elo+
Solo
Team Averages
Level 88
1,475 SR
1,499 Elo+

VS

Team Averages
Level 117
1,443 SR
1,550 Elo+
Bellona
Bellona
BloodBorneLust
Bellona
Level 27
God Stats
2W - 0L
1,705 SR
Queue Stats
10W - 10L
1,575 Elo+
Party 1
Ah Puch
Ah Puch
Sooo Cynical
Ah Puch
Level 128
God Stats
10W - 6L
1,116 SR
Queue Stats
347W - 292L
1,511 Elo+
Party 1
Khepri
Khepri
Strife420inc
Khepri
Level 129
God Stats
5W - 2L
1,738 SR
Queue Stats
119W - 94L
1,503 Elo+
Party 1
Merlin
Merlin
Tonguro
Merlin
Level 152
God Stats
3W - 2L
1,296 SR
Queue Stats
118W - 127L
1,494 Elo+
Solo
Cerberus
Cerberus
Xxx Roast xxX
Cerberus
Level 151
God Stats
8W - 2L
1,358 SR
Queue Stats
655W - 370L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
2 / 5 / 4
9,565
797
12,002
16,343
18,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
CallMeNumbers1
Xbalanque
12
1 / 7 / 1
7,510
626
5,502
9,216
3,580
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hera
15
2 / 7 / 3
8,359
697
7,623
9,380
4,058
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Max_Goodey
Danzaburou
15
1 / 5 / 2
7,766
647
10,681
10,508
5,378
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
lCrNl
Chaac
15
0 / 5 / 3
7,917
660
8,216
16,154
18,757
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 16
9,064
755
11,501
12,616
11,964
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
Sooo Cynical
Ah Puch
18
15 / 1 / 11
10,537
878
23,188
9,945
5,612
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Khepri
17
1 / 1 / 16
9,802
817
4,086
13,790
14,517
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
Tonguro
Merlin
17
6 / 1 / 13
10,070
839
9,579
8,114
4,356
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Xxx Roast xxX
Cerberus
16
3 / 1 / 16
8,910
743
6,401
11,972
10,129
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
101
6
Kills
29
29
Deaths
6
13
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
5
4
0.8
W
4
2
16
6
L
Xbalanque
CallMeNumbers1
Xbalanque
1
7
1
0.21
L
Hera
2
7
3
0.5
L
Danzaburou
Max_Goodey
Danzaburou
1
5
2
0.4
W
Ah Puch
Sooo Cynical
Ah Puch
15
1
11
20.5
W
Khepri
1
1
16
9
W
Merlin
Tonguro
Merlin
6
1
13
12.5
W
Cerberus
Xxx Roast xxX
Cerberus
3
1
16
11
L
Chaac
lCrNl
Chaac
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,024
Damage
54,755
61,601
Taken
56,437
50,665
Mitigated
46,578
14,482
Healing
20,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
12,002
2,198
403
2,416
16,343
18,892
0
10,338
6,005
22,191
0
W
11,501
1,179
2,057
1,024
12,616
11,964
430
5,047
7,569
0
15,161
L
Xbalanque
CallMeNumbers1
Xbalanque
5,502
2,079
263
699
9,216
3,580
31
7,051
2,165
0
11,842
L
Hera
7,623
1,147
1,196
1,108
9,380
4,058
0
8,004
1,376
15,383
0
L
Danzaburou
Max_Goodey
Danzaburou
10,681
2,661
174
2,624
10,508
5,378
63
8,002
2,506
0
21,872
W
Ah Puch
Sooo Cynical
Ah Puch
23,188
818
2,310
3,126
9,945
5,612
384
2,715
7,230
40,309
0
W
Khepri
4,086
643
0
2,391
13,790
14,517
121
5,160
8,630
11,627
0
W
Merlin
Tonguro
Merlin
9,579
76
2,303
1,572
8,114
4,356
623
2,814
5,300
33,316
0
W
Cerberus
Xxx Roast xxX
Cerberus
6,401
380
1,703
4,318
11,972
10,129
189
3,889
8,083
10,671
0
L
Chaac
lCrNl
Chaac
8,216
636
506
5,093
16,154
18,757
0
9,859
6,295
0
20,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,117
Gold Earned
48,383
144
Minions Killed
139
0
Camps Cleared
0
946,510
Distance Traveled
1,173,112
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,565
797
29
2
0
194,481
0
W
Bellona
9,064
755
15
1
0
233,539
1
L
Xbalanque
7,510
626
15
1
0
147,281
0
L
Hera
8,359
697
28
2
0
175,219
0
L
Danzaburou
7,766
647
43
4
0
199,279
2
W
Ah Puch
10,537
878
33
3
0
238,486
1
W
Khepri
9,802
817
24
2
0
236,641
2
W
Merlin
10,070
839
48
4
0
220,174
0
W
Cerberus
8,910
743
19
2
0
244,272
1
L
Chaac
7,917
660
29
2
0
230,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role