Player Matchup

Anubis
Anubis
 
Anubis
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Bambyu
Medusa
Level 10
God Stats
2W - 6L
1,500 SR
Queue Stats
3W - 9L
1,236 Elo+
Party 3
Susano
Susano
Kidsloverjoe
Susano
Level 39
God Stats
23W - 30L
1,174 SR
Queue Stats
100W - 100L
1,531 Elo+
Party 3
Bellona
Bellona
Pirelim
Bellona
Level 71
God Stats
7W - 15L
1,396 SR
Queue Stats
17W - 25L
1,470 Elo+
Party 2
Ganesha
Ganesha
scharnier
Ganesha
Level 29
God Stats
3W - 8L
1,217 SR
Queue Stats
49W - 53L
1,521 Elo+
Party 3
Team Averages
Level 36
1,357 SR
1,452 Elo+

VS

Team Averages
Level 96
1,610 SR
1,493 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
DeathIsTheBestCC
Agni
Level 125
God Stats
4W - 2L
1,222 SR
Queue Stats
83W - 93L
1,498 Elo+
Party 1
Bacchus
Bacchus
KafferMonkey
Bacchus
Level 14
God Stats
15W - 7L
1,738 SR
Queue Stats
22W - 25L
1,491 Elo+
Party 1
Horus
Horus
PlatterPoes
Horus
Level 122
God Stats
14W - 9L
1,726 SR
Queue Stats
93W - 101L
1,491 Elo+
Party 1
Hou Yi
Hou Yi
XxDRiFTMEiSTERxX
Hou Yi
Level 118
God Stats
3W - 1L
1,865 SR
Queue Stats
39W - 48L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
3 / 5 / 1
7,580
446
4,647
7,327
2,388
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
Bambyu
Medusa
12
1 / 3 / 1
7,089
417
4,487
7,465
1,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
12
0 / 4 / 0
7,052
415
3,730
12,357
3,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Pirelim
Bellona
12
0 / 1 / 0
7,109
418
3,948
9,301
7,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ganesha
scharnier
Ganesha
11
0 / 4 / 0
7,145
420
4,864
13,759
10,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
2 / 2 / 4
9,512
560
4,305
10,771
4,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 0 / 7
10,630
625
7,957
4,231
1,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
KafferMonkey
Bacchus
13
2 / 0 / 8
8,763
515
4,118
11,341
12,038
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
5 / 1 / 2
11,151
656
7,752
12,271
14,157
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 1 / 2
9,661
568
9,478
9,859
3,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
4
Kills
17
17
Deaths
4
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
5
1
0.7
W
Tsukuyomi
 
Tsukuyomi
2
2
4
2
L
Medusa
Bambyu
Medusa
1
3
1
0.5
W
3
0
7
6.5
W
Bacchus
KafferMonkey
Bacchus
2
0
8
6
L
Susano
0
4
0
0
L
Bellona
Pirelim
Bellona
0
1
0
0
W
5
1
2
6
W
5
1
2
6
L
Ganesha
scharnier
Ganesha
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,676
Damage
33,610
50,209
Taken
48,473
26,079
Mitigated
34,844
12,759
Healing
20,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,647
153
0
1,725
7,327
2,388
157
2,813
4,314
27,886
0
W
Tsukuyomi
 
Tsukuyomi
4,305
806
0
5,036
10,771
4,055
3,014
1,184
9,587
0
59,909
L
Medusa
Bambyu
Medusa
4,487
2,576
0
1,397
7,465
1,985
0
2,285
5,166
0
27,736
W
7,957
418
0
1,329
4,231
1,489
1,940
895
3,336
72,502
1,666
W
Bacchus
KafferMonkey
Bacchus
4,118
337
372
2,814
11,341
12,038
813
2,971
8,370
16,897
0
L
Susano
3,730
420
0
3,544
12,357
3,421
0
2,608
9,685
0
47,678
L
Bellona
Pirelim
Bellona
3,948
435
0
3,354
9,301
7,306
0
738
8,517
0
36,908
W
7,752
3,826
1,349
5,928
12,271
14,157
494
1,311
10,401
0
65,900
W
9,478
3,923
0
3,453
9,859
3,105
4,460
3,150
6,709
0
62,712
L
Ganesha
scharnier
Ganesha
4,864
530
138
2,601
13,759
10,979
0
3,137
10,536
28,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,975
Gold Earned
49,717
349
Minions Killed
501
0
Camps Cleared
0
1,436,422
Distance Traveled
1,709,079
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,580
446
65
4
0
193,168
1
W
Tsukuyomi
9,512
560
100
6
0
338,790
2
L
Medusa
7,089
417
76
4
0
306,417
1
W
Agni
10,630
625
143
8
0
333,090
9
W
Bacchus
8,763
515
26
2
0
374,307
3
L
Susano
7,052
415
87
5
0
351,749
7
L
Bellona
7,109
418
104
6
0
270,762
3
W
Horus
11,151
656
126
7
0
338,843
4
W
Hou Yi
9,661
568
106
6
0
324,049
4
L
Ganesha
7,145
420
17
1
0
314,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role