Player Matchup

Achilles
Achilles
Colosolus
Achilles
Level 59
God Stats
30W - 27L
1,668 SR
Queue Stats
142W - 149L
1,476 Elo+
Solo
Hachiman
Hachiman
NeonHood
Hachiman
Level 58
God Stats
35W - 37L
1,395 SR
Queue Stats
61W - 60L
1,356 Elo+
Party 3
Khepri
Khepri
Pyrobotz
Khepri
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 62L
1,356 Elo+
Party 3
Hercules
Hercules
VladJoli
Hercules
Level 129
God Stats
13W - 17L
1,280 SR
Queue Stats
752W - 880L
1,447 Elo+
Party 2
Thoth
Thoth
kawaiiDi
Thoth
Level 123
God Stats
1W - 6L
1,508 SR
Queue Stats
574W - 713L
1,437 Elo+
Party 2
Team Averages
Level 87
1,470 SR
1,414 Elo+

VS

Team Averages
Level 74
1,492 SR
1,351 Elo+
Arachne
Arachne
 
Arachne
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
ArgusRU
Cerberus
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,147 Elo+
Party 1
Sol
Sol
Gelektika
Sol
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 90L
1,457 Elo+
Solo
Izanami
Izanami
Vuos
Izanami
Level 63
God Stats
3W - 5L
1,462 SR
Queue Stats
5W - 7L
1,152 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Colosolus
Achilles
9
0 / 3 / 2
5,495
500
2,681
7,048
2,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
NeonHood
Hachiman
9
0 / 1 / 0
5,021
456
4,379
4,680
1,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
Pyrobotz
Khepri
9
0 / 2 / 0
5,220
475
1,949
5,533
2,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
VladJoli
Hercules
10
1 / 2 / 0
5,916
538
3,736
10,533
6,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
kawaiiDi
Thoth
10
4 / 5 / 0
6,360
578
3,730
5,291
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
8 / 4 / 1
7,238
658
4,344
6,497
3,330
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Erlang Shen
 
Erlang Shen
10
0 / 1 / 2
5,749
523
4,791
6,650
4,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
ArgusRU
Cerberus
10
1 / 0 / 2
6,207
564
3,339
7,947
3,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 7
6,658
605
2,735
7,002
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Vuos
Izanami
11
2 / 0 / 1
5,992
545
5,583
3,930
1,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
5
Kills
12
13
Deaths
7
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
8
4
1
2.13
W
Erlang Shen
 
Erlang Shen
0
1
2
1
W
Cerberus
ArgusRU
Cerberus
1
0
2
2
L
Achilles
Colosolus
Achilles
0
3
2
0.33
W
1
2
7
2.25
L
Hachiman
NeonHood
Hachiman
0
1
0
0
L
Khepri
Pyrobotz
Khepri
0
2
0
0
L
Hercules
VladJoli
Hercules
1
2
0
0.5
W
Izanami
Vuos
Izanami
2
0
1
2.5
L
Thoth
kawaiiDi
Thoth
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,475
Damage
20,792
33,085
Taken
32,026
14,332
Mitigated
14,810
10,163
Healing
12,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,344
3,308
0
1,326
6,497
3,330
556
1,565
4,932
0
25,467
W
Erlang Shen
 
Erlang Shen
4,791
1,900
0
2,606
6,650
4,678
592
300
5,916
0
26,012
W
Cerberus
ArgusRU
Cerberus
3,339
324
0
3,107
7,947
3,986
0
1,127
6,820
19,977
0
L
Achilles
Colosolus
Achilles
2,681
561
0
1,981
7,048
2,416
0
1,021
6,027
0
28,334
W
2,735
1,097
0
3,986
7,002
1,618
740
1,865
5,137
37,036
0
L
Hachiman
NeonHood
Hachiman
4,379
2,778
0
1,693
4,680
1,040
0
1,666
3,014
0
26,164
L
Khepri
Pyrobotz
Khepri
1,949
224
0
1,146
5,533
2,936
0
1,577
3,956
15,661
0
L
Hercules
VladJoli
Hercules
3,736
982
0
4,800
10,533
6,336
68
347
10,186
0
27,350
W
Izanami
Vuos
Izanami
5,583
3,105
0
1,597
3,930
1,198
0
822
3,108
0
40,799
L
Thoth
kawaiiDi
Thoth
3,730
322
179
364
5,291
1,604
468
1,463
3,828
30,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,012
Gold Earned
31,844
258
Minions Killed
318
0
Camps Cleared
0
955,724
Distance Traveled
1,035,680
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,238
658
43
4
0
212,832
0
W
Erlang Shen
5,749
523
48
4
0
219,494
3
W
Cerberus
6,207
564
65
6
0
200,674
2
L
Achilles
5,495
500
62
6
0
247,374
1
W
Sol
6,658
605
77
7
0
202,147
1
L
Hachiman
5,021
456
54
5
0
166,189
0
L
Khepri
5,220
475
18
2
0
174,185
5
L
Hercules
5,916
538
62
6
0
191,432
1
W
Izanami
5,992
545
85
8
0
200,533
0
L
Thoth
6,360
578
62
6
0
176,544
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role