Player Matchup

Sol
Sol
 
Sol
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Geef
Baron Samedi
Level 149
God Stats
23W - 12L
1,518 SR
Queue Stats
98W - 82L
1,525 Elo+
Party 1
Loki
Loki
Just Didds
Loki
Level 115
God Stats
2W - 0L
1,717 SR
Queue Stats
29W - 34L
1,288 Elo+
Party 1
Hercules
Hercules
OrangeZest
Hercules
Level 127
God Stats
3W - 4L
1,200 SR
Queue Stats
72W - 67L
1,540 Elo+
Party 1
Atlas
Atlas
TheDayMan1504
Atlas
Level 147
God Stats
2W - 0L
1,822 SR
Queue Stats
107W - 106L
1,613 Elo+
Party 1
Team Averages
Level 125
1,552 SR
1,493 Elo+

VS

Team Averages
Level 98
1,486 SR
1,444 Elo+
Danzaburou
Danzaburou
Drumdestroyer317
Danzaburou
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,505 Elo+
Party 2
Neith
Neith
LucieGoosie
Neith
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 196L
1,562 Elo+
Solo
Apollo
Apollo
Pratos
Apollo
Level 159
God Stats
11W - 9L
1,645 SR
Queue Stats
161W - 144L
1,566 Elo+
Solo
Heimdallr
Heimdallr
lWxstI
Heimdallr
Level 128
God Stats
5W - 6L
1,482 SR
Queue Stats
38W - 44L
1,489 Elo+
Party 2
Cupid
Cupid
vip_p_p_p
Cupid
Level 13
God Stats
1W - 2L
1,302 SR
Queue Stats
47W - 51L
1,097 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
4 / 1 / 7
10,848
834
7,175
6,646
2,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Geef
Baron Samedi
18
4 / 1 / 9
11,199
861
13,645
11,410
6,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
5 / 2 / 9
10,595
815
10,275
12,001
5,128
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
OrangeZest
Hercules
17
2 / 2 / 14
10,282
791
8,233
16,552
27,994
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
4 / 0 / 12
10,622
817
12,478
17,505
27,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Drumdestroyer317
Danzaburou
15
0 / 5 / 5
8,623
663
7,077
12,335
4,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 4 / 2
8,779
675
12,102
13,743
5,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
Pratos
Apollo
16
1 / 3 / 3
9,384
722
6,829
11,884
4,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
lWxstI
Heimdallr
17
4 / 2 / 1
9,871
759
10,253
10,999
4,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cupid
vip_p_p_p
Cupid
14
0 / 5 / 2
8,032
618
1,954
10,117
3,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
19
19
Kills
6
6
Deaths
19
51
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
7
7.5
L
Danzaburou
Drumdestroyer317
Danzaburou
0
5
5
0.5
W
Baron Samedi
Geef
Baron Samedi
4
1
9
8.5
W
5
2
9
4.75
L
1
4
2
0.5
W
Hercules
OrangeZest
Hercules
2
2
14
4.5
L
Apollo
Pratos
Apollo
1
3
3
0.83
W
4
0
12
10
L
Heimdallr
lWxstI
Heimdallr
4
2
1
2.25
L
Cupid
vip_p_p_p
Cupid
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,806
Damage
38,215
64,114
Taken
59,078
69,301
Mitigated
22,555
23,817
Healing
11,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,175
2,363
0
2,101
6,646
2,004
5,056
0
6,646
36,541
0
L
Danzaburou
Drumdestroyer317
Danzaburou
7,077
2,833
0
2,777
12,335
4,749
0
7,263
4,907
0
25,101
W
Baron Samedi
Geef
Baron Samedi
13,645
214
1,958
5,059
11,410
6,816
2,319
0
11,410
52,549
0
W
10,275
1,324
0
3,170
12,001
5,128
2,145
0
11,995
0
40,353
L
12,102
4,123
0
3,249
13,743
5,120
0
8,195
5,380
0
36,526
W
Hercules
OrangeZest
Hercules
8,233
1,694
0
8,129
16,552
27,994
1,008
0
16,552
0
19,970
L
Apollo
Pratos
Apollo
6,829
4,833
0
1,226
11,884
4,594
0
5,326
6,405
0
38,440
W
12,478
3,331
0
3,400
17,505
27,359
180
0
17,505
34,783
0
L
Heimdallr
lWxstI
Heimdallr
10,253
3,761
0
1,847
10,999
4,313
0
7,248
3,531
0
37,758
L
Cupid
vip_p_p_p
Cupid
1,954
1,206
1,015
1,507
10,117
3,779
0
4,747
5,259
0
8,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,546
Gold Earned
44,689
270
Minions Killed
252
0
Camps Cleared
0
1,573,872
Distance Traveled
1,265,443
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,848
834
66
5
0
289,235
0
L
Danzaburou
8,623
663
39
3
0
238,040
1
W
Baron Samedi
11,199
861
93
7
0
286,600
0
W
Loki
10,595
815
47
4
0
370,195
0
L
Neith
8,779
675
61
5
0
251,241
2
W
Hercules
10,282
791
26
2
0
338,707
4
L
Apollo
9,384
722
74
6
0
275,458
0
W
Atlas
10,622
817
38
3
0
289,135
4
L
Heimdallr
9,871
759
63
5
0
268,913
2
L
Cupid
8,032
618
15
1
0
231,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role