Player Matchup

Terra
Terra
Atypicalawek
Terra
Level 65
God Stats
4W - 4L
1,595 SR
Queue Stats
12W - 12L
1,382 Elo+
Solo
Erlang Shen
Erlang Shen
Hames999
Erlang Shen
Level 63
God Stats
13W - 10L
1,616 SR
Queue Stats
158W - 178L
1,389 Elo+
Party 1
Merlin
Merlin
ST-KingofKings
Merlin
Level 48
God Stats
2W - 1L
1,263 SR
Queue Stats
197W - 226L
1,363 Elo+
Party 1
Heimdallr
Heimdallr
Supporter04
Heimdallr
Level 41
God Stats
25W - 14L
1,554 SR
Queue Stats
396W - 368L
1,265 Elo+
Solo
Mulan
Mulan
buttermy_muffin
Mulan
Level 65
God Stats
37W - 30L
1,441 SR
Queue Stats
386W - 442L
1,371 Elo+
Solo
Team Averages
Level 56
1,494 SR
1,354 Elo+

VS

Team Averages
Level 82
1,478 SR
1,388 Elo+
Fenrir
Fenrir
Cribo ZA
Fenrir
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo
Apollo
Apollo
Morpho89
Apollo
Level 60
God Stats
3W - 6L
1,730 SR
Queue Stats
136W - 157L
1,419 Elo+
Solo
Atlas
Atlas
amrk78
Atlas
Level 89
God Stats
12W - 3L
1,500 SR
Queue Stats
35W - 33L
1,365 Elo+
Solo
Sol
Sol
geometrik-atalet
Sol
Level 33
God Stats
7W - 10L
1,526 SR
Queue Stats
235W - 264L
1,286 Elo+
Solo
Cthulhu
Cthulhu
paco_soler
Cthulhu
Level 87
God Stats
5W - 10L
1,134 SR
Queue Stats
277W - 344L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 3
8,252
550
3,251
8,281
6,704
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
Hames999
Erlang Shen
16
4 / 0 / 2
9,235
616
6,036
9,695
4,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
6 / 0 / 2
9,946
663
10,020
7,501
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Heimdallr
Supporter04
Heimdallr
11
1 / 4 / 2
7,172
478
5,398
9,168
3,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 2 / 2
8,680
579
8,364
9,493
5,396
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cribo ZA
Fenrir
11
1 / 3 / 0
6,733
449
4,095
10,702
3,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
Morpho89
Apollo
11
2 / 2 / 2
6,881
459
5,946
8,838
2,448
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
amrk78
Atlas
14
1 / 4 / 1
7,918
528
5,252
11,085
5,090
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 5 / 0
6,129
409
1,616
11,785
2,397
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
paco_soler
Cthulhu
11
2 / 2 / 2
7,200
480
5,552
10,011
8,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
16
Kills
6
6
Deaths
16
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
L
Fenrir
Cribo ZA
Fenrir
1
3
0
0.33
W
Erlang Shen
Hames999
Erlang Shen
4
0
2
5
L
Apollo
Morpho89
Apollo
2
2
2
1.5
W
6
0
2
7
W
Heimdallr
Supporter04
Heimdallr
1
4
2
0.5
L
Atlas
amrk78
Atlas
1
4
1
0.38
W
3
2
2
2
L
0
5
0
0
L
Cthulhu
paco_soler
Cthulhu
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,069
Damage
22,461
44,138
Taken
52,421
22,311
Mitigated
21,798
12,417
Healing
13,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,251
1,066
851
3,729
8,281
6,704
369
2,795
5,486
18,638
0
L
Fenrir
Cribo ZA
Fenrir
4,095
791
0
3,907
10,702
3,329
0
1,811
8,891
0
39,562
W
Erlang Shen
Hames999
Erlang Shen
6,036
2,840
0
1,949
9,695
4,586
0
1,137
8,558
0
74,254
L
Apollo
Morpho89
Apollo
5,946
4,340
0
3,286
8,838
2,448
0
1,320
7,518
0
38,328
W
10,020
1,048
0
1,966
7,501
2,508
0
1,634
5,725
61,959
0
W
Heimdallr
Supporter04
Heimdallr
5,398
1,611
0
1,973
9,168
3,117
360
2,511
6,657
0
41,018
L
Atlas
amrk78
Atlas
5,252
1,875
0
2,750
11,085
5,090
0
28
11,057
49,860
0
W
8,364
1,858
0
1,949
9,493
5,396
1,012
4,343
5,150
0
45,616
L
1,616
208
0
2,331
11,785
2,397
731
6,887
4,898
22,112
0
L
Cthulhu
paco_soler
Cthulhu
5,552
968
196
1,121
10,011
8,534
0
3,225
6,786
23,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,285
Gold Earned
34,861
413
Minions Killed
304
0
Camps Cleared
0
1,508,563
Distance Traveled
1,454,756
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,252
550
24
2
0
286,436
1
L
Fenrir
6,733
449
74
5
0
342,217
4
W
Erlang Shen
9,235
616
121
8
0
371,449
2
L
Apollo
6,881
459
61
4
0
333,537
2
W
Merlin
9,946
663
115
8
0
292,762
0
W
Heimdallr
7,172
478
60
4
0
276,275
1
L
Atlas
7,918
528
85
6
0
271,518
1
W
Mulan
8,680
579
93
6
0
281,641
7
L
Sol
6,129
409
47
3
0
184,717
0
L
Cthulhu
7,200
480
37
2
0
322,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role