Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
DangerSkone
Mercury
Level 90
God Stats
2W - 4L
1,500 SR
Queue Stats
206W - 166L
1,588 Elo+
Solo
Bellona
Bellona
Static_Trip
Bellona
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 169L
1,480 Elo+
Party 2
Gilgamesh
Gilgamesh
X GI DIGGER X
Gilgamesh
Level 125
God Stats
6W - 4L
1,401 SR
Queue Stats
191W - 216L
1,414 Elo+
Party 1
Jing Wei
Jing Wei
XIX BoW XIX
Jing Wei
Level 28
God Stats
2W - 1L
1,719 SR
Queue Stats
45W - 76L
1,402 Elo+
Party 1
Team Averages
Level 91
1,524 SR
1,477 Elo+

VS

Team Averages
Level 109
1,525 SR
1,489 Elo+
Neith
Neith
Astridpatoots
Neith
Level 145
God Stats
4W - 0L
1,500 SR
Queue Stats
36W - 39L
1,416 Elo+
Party 3
Chaac
Chaac
Itz BlacknNasty
Chaac
Level 133
God Stats
9W - 9L
1,288 SR
Queue Stats
431W - 491L
1,474 Elo+
Solo
Bastet
Bastet
METALMANN7
Bastet
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 29L
1,603 Elo+
Solo
Nox
Nox
Monumental-Soul
Nox
Level 143
God Stats
2W - 2L
1,838 SR
Queue Stats
87W - 97L
1,454 Elo+
Party 3
Apollo
Apollo
xHENTAl__SENPAlx
Apollo
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
4 / 2 / 10
9,359
851
14,309
13,094
10,288
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
DangerSkone
Mercury
16
6 / 6 / 6
9,495
863
9,671
13,741
6,414
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Static_Trip
Bellona
13
3 / 5 / 6
8,413
765
4,321
13,672
8,509
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Gilgamesh
X GI DIGGER X
Gilgamesh
14
2 / 5 / 8
8,810
801
6,275
15,765
18,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
XIX BoW XIX
Jing Wei
13
1 / 5 / 8
7,746
704
3,966
10,270
4,320
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 15
10,197
927
8,758
8,923
3,484
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 3 / 15
9,957
905
12,961
15,460
17,142
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
METALMANN7
Bastet
13
2 / 2 / 10
8,441
767
6,975
6,057
2,194
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 2 / 15
10,121
920
16,915
7,424
3,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 5 / 15
9,172
834
10,297
9,601
3,998
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
93
16
Kills
23
23
Deaths
16
38
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
2
10
4.5
W
6
4
15
3.38
L
Mercury
DangerSkone
Mercury
6
6
6
1.5
W
5
3
15
4.17
W
Bastet
METALMANN7
Bastet
2
2
10
3.5
W
6
2
15
6.75
L
Bellona
Static_Trip
Bellona
3
5
6
1.2
L
Gilgamesh
X GI DIGGER X
Gilgamesh
2
5
8
1.2
L
Jing Wei
XIX BoW XIX
Jing Wei
1
5
8
1
W
4
5
15
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,542
Damage
55,906
66,542
Taken
47,465
47,563
Mitigated
30,028
20,616
Healing
18,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
14,309
1,030
1,870
5,210
13,094
10,288
222
2,442
10,652
29,113
0
W
8,758
3,306
881
1,816
8,923
3,484
2,119
1,733
6,970
0
23,813
L
Mercury
DangerSkone
Mercury
9,671
3,004
1,367
2,817
13,741
6,414
777
3,435
10,306
0
16,600
W
12,961
1,112
1,453
6,250
15,460
17,142
436
3,574
11,542
0
25,959
W
Bastet
METALMANN7
Bastet
6,975
2,043
1,099
1,069
6,057
2,194
812
1,957
3,952
0
11,903
W
16,915
1,324
981
2,290
7,424
3,210
889
2,277
4,933
36,150
0
L
Bellona
Static_Trip
Bellona
4,321
679
1,073
1,939
13,672
8,509
0
3,938
9,734
0
10,523
L
Gilgamesh
X GI DIGGER X
Gilgamesh
6,275
841
2,548
1,839
15,765
18,032
343
3,841
11,924
0
10,172
L
Jing Wei
XIX BoW XIX
Jing Wei
3,966
1,470
971
982
10,270
4,320
1,701
3,259
7,011
0
10,792
W
10,297
7,514
819
1,877
9,601
3,998
1,125
3,478
5,759
0
15,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,823
Gold Earned
47,888
112
Minions Killed
122
0
Camps Cleared
0
998,301
Distance Traveled
991,543
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,359
851
42
4
0
216,976
0
W
Neith
10,197
927
21
2
0
174,735
0
L
Mercury
9,495
863
26
2
0
219,153
1
W
Chaac
9,957
905
21
2
0
200,393
3
W
Bastet
8,441
767
5
0
0
244,010
4
W
Nox
10,121
920
59
5
0
193,782
1
L
Bellona
8,413
765
14
1
0
183,188
1
L
Gilgamesh
8,810
801
12
1
0
188,068
0
L
Jing Wei
7,746
704
18
2
0
190,916
0
W
Apollo
9,172
834
16
1
0
178,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role