Player Matchup

Atlas
Atlas
 
Atlas
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
P4ul0_Bo0t
Zeus
Level 55
God Stats
8W - 10L
1,524 SR
Queue Stats
72W - 102L
1,512 Elo+
Party 2
Hachiman
Hachiman
TOKUROFUURIOSO
Hachiman
Level 97
God Stats
2W - 4L
1,255 SR
Queue Stats
200W - 249L
1,479 Elo+
Party 2
Kali
Kali
pelito33
Kali
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 103L
1,569 Elo+
Solo
Scylla
Scylla
zPsycho_Cake
Scylla
Level 103
God Stats
2W - 6L
1,160 SR
Queue Stats
108W - 125L
1,367 Elo+
Party 1
Team Averages
Level 88
1,388 SR
1,485 Elo+

VS

Team Averages
Level 103
1,545 SR
1,396 Elo+
Ne Zha
Ne Zha
Fabrii7xD
Ne Zha
Level 65
God Stats
6W - 4L
1,905 SR
Queue Stats
113W - 121L
1,490 Elo+
Solo
Neith
Neith
GilsuDoArrocha
Neith
Level 124
God Stats
4W - 4L
1,345 SR
Queue Stats
14W - 17L
1,362 Elo+
Solo
Horus
Horus
Leonel Reis3702
Horus
Level 90
God Stats
13W - 17L
1,500 SR
Queue Stats
250W - 268L
1,386 Elo+
Solo
Bellona
Bellona
Raniel_Revil
Bellona
Level 128
God Stats
66W - 61L
1,245 SR
Queue Stats
104W - 95L
1,282 Elo+
Solo
Persephone
Persephone
SaintObstinate
Persephone
Level 108
God Stats
22W - 11L
1,729 SR
Queue Stats
344W - 361L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
2 / 5 / 0
5,709
571
2,458
10,984
4,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

7
0 / 5 / 1
4,607
461
2,998
6,416
1,337
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
9
0 / 2 / 0
5,108
511
2,037
5,206
854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
8
1 / 4 / 0
4,866
487
1,475
7,492
1,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
8
0 / 3 / 0
4,462
446
1,087
5,996
1,472
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Fabrii7xD
Ne Zha
11
7 / 1 / 8
6,914
691
8,068
5,911
1,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
5 / 0 / 3
6,275
628
6,883
3,704
1,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 1 / 5
5,909
591
2,893
5,777
5,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Raniel_Revil
Bellona
11
2 / 1 / 4
6,125
613
4,485
5,047
3,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
SaintObstinate
Persephone
11
4 / 0 / 2
6,570
657
4,477
2,460
699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
3
Kills
19
19
Deaths
3
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
5
0
0.4
W
Ne Zha
Fabrii7xD
Ne Zha
7
1
8
11
W
5
0
3
6.5
W
1
1
5
3.5
L
0
5
1
0.1
W
Bellona
Raniel_Revil
Bellona
2
1
4
4
W
Persephone
SaintObstinate
Persephone
4
0
2
5
L
Hachiman
0
2
0
0
L
Kali
1
4
0
0.25
L
Scylla
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,055
Damage
26,806
36,094
Taken
22,899
9,671
Mitigated
12,220
8,350
Healing
10,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
2,458
820
868
1,916
10,984
4,041
0
895
10,033
10,896
0
W
Ne Zha
Fabrii7xD
Ne Zha
8,068
2,162
0
3,086
5,911
1,959
0
1,129
4,782
0
37,648
W
6,883
2,512
0
1,815
3,704
1,219
666
714
2,990
0
33,715
W
2,893
1,213
280
1,765
5,777
5,170
110
1,274
4,503
0
14,709
L
2,998
578
0
1,525
6,416
1,337
66
248
6,168
19,397
0
W
Bellona
Raniel_Revil
Bellona
4,485
819
0
1,671
5,047
3,173
96
2,576
2,471
3,704
21,630
W
Persephone
SaintObstinate
Persephone
4,477
173
40
1,496
2,460
699
452
850
1,610
31,437
0
L
Hachiman
2,037
1,178
0
470
5,206
854
292
235
4,957
0
25,540
L
Kali
1,475
501
0
2,388
7,492
1,967
0
1,532
5,898
0
19,681
L
Scylla
1,087
222
0
1,183
5,996
1,472
0
1,787
4,135
20,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,752
Gold Earned
31,793
201
Minions Killed
269
0
Camps Cleared
0
916,643
Distance Traveled
957,073
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,709
571
14
1
0
179,091
0
W
Ne Zha
6,914
691
76
8
0
212,327
1
W
Neith
6,275
628
62
6
0
180,743
4
W
Horus
5,909
591
21
2
0
185,901
2
L
Zeus
4,607
461
35
4
0
162,509
1
W
Bellona
6,125
613
58
6
0
179,134
0
W
Persephone
6,570
657
52
5
0
198,968
2
L
Hachiman
5,108
511
63
6
0
183,675
0
L
Kali
4,866
487
50
5
0
204,958
4
L
Scylla
4,462
446
39
4
0
186,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role