Player Matchup

Ra
Ra
AVBelov1986
Ra
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,339 Elo+
Solo
Athena
Athena
NOCTURNENOXX
Athena
Level 6
God Stats
1W - 3L
1,179 SR
Queue Stats
1W - 4L
1,176 Elo+
Solo
Artemis
Artemis
Sucukgangmember
Artemis
Level 4
God Stats
4W - 0L
1,866 SR
Queue Stats
12W - 11L
1,704 Elo+
Solo
Ravana
Ravana
matildaaal
Ravana
Level 41
God Stats
1W - 1L
1,275 SR
Queue Stats
8W - 7L
1,415 Elo+
Party 1
Ares
Ares
whattha93
Ares
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,563 Elo+
Party 1
Team Averages
Level 26
1,464 SR
1,439 Elo+

VS

Team Averages
Level 54
1,645 SR
1,444 Elo+
Kukulkan
Kukulkan
Bobapeachxs
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,254 Elo+
Solo
Bellona
Bellona
Darkfox779361
Bellona
Level 26
God Stats
4W - 2L
1,970 SR
Queue Stats
66W - 85L
1,472 Elo+
Solo
Nike
Nike
JuCi x Assassin
Nike
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 21L
1,585 Elo+
Solo
Ah Puch
Ah Puch
StanV
Ah Puch
Level 107
God Stats
8W - 4L
1,612 SR
Queue Stats
28W - 24L
1,406 Elo+
Solo
Ne Zha
Ne Zha
unknow37
Ne Zha
Level 15
God Stats
12W - 10L
1,642 SR
Queue Stats
30W - 30L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 3
8,234
749
4,944
6,989
2,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Athena
15
4 / 1 / 10
8,770
797
6,755
12,803
12,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 3 / 7
8,679
789
9,434
7,288
2,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
matildaaal
Ravana
14
4 / 3 / 5
7,972
725
6,070
8,541
4,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
14
4 / 4 / 7
8,228
748
6,362
11,423
5,634
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bobapeachxs
Kukulkan
12
0 / 10 / 4
6,925
630
3,649
10,799
3,770
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
14
2 / 5 / 4
8,168
743
6,385
13,152
8,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
7 / 2 / 4
8,987
817
9,494
10,760
9,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
StanV
Ah Puch
16
3 / 1 / 9
9,180
835
14,655
5,480
2,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
unknow37
Ne Zha
16
2 / 1 / 3
8,778
798
5,290
7,329
2,901
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
38
19
Kills
14
14
Deaths
19
32
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
3
3
1.83
L
Kukulkan
Bobapeachxs
Kukulkan
0
10
4
0.2
L
Bellona
2
5
4
0.8
L
7
2
4
4.5
W
Athena
4
1
10
9
L
Ah Puch
StanV
Ah Puch
3
1
9
7.5
W
3
3
7
2.17
W
Ravana
matildaaal
Ravana
4
3
5
2.17
L
Ne Zha
unknow37
Ne Zha
2
1
3
3.5
W
Ares
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,565
Damage
39,473
47,044
Taken
47,520
28,185
Mitigated
27,641
8,731
Healing
5,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,944
173
1,346
803
6,989
2,772
162
2,971
3,863
23,284
0
L
Kukulkan
Bobapeachxs
Kukulkan
3,649
939
0
0
10,799
3,770
0
4,088
6,552
7,848
0
L
Bellona
6,385
2,033
1,165
1,367
13,152
8,591
133
6,662
5,181
0
15,169
L
9,494
1,558
80
1,431
10,760
9,656
0
3,182
7,538
0
23,604
W
Athena
6,755
2,038
1,685
1,902
12,803
12,459
0
4,597
8,091
14,170
0
L
Ah Puch
StanV
Ah Puch
14,655
1,003
0
710
5,480
2,723
592
1,602
3,878
43,437
0
W
9,434
6,336
0
701
7,288
2,783
0
3,024
4,054
0
36,516
W
Ravana
matildaaal
Ravana
6,070
1,990
259
1,302
8,541
4,537
0
3,817
4,684
0
18,176
L
Ne Zha
unknow37
Ne Zha
5,290
969
0
725
7,329
2,901
488
2,527
4,767
0
39,538
W
Ares
6,362
466
0
733
11,423
5,634
0
3,895
7,485
15,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,883
Gold Earned
42,038
181
Minions Killed
189
0
Camps Cleared
0
1,046,166
Distance Traveled
1,056,782
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,234
749
58
5
0
239,145
2
L
Kukulkan
6,925
630
9
1
0
180,350
1
L
Bellona
8,168
743
13
1
0
214,667
0
L
Nike
8,987
817
33
3
0
218,071
0
W
Athena
8,770
797
23
2
0
211,118
1
L
Ah Puch
9,180
835
61
6
0
211,432
0
W
Artemis
8,679
789
56
5
0
203,638
0
W
Ravana
7,972
725
27
2
0
202,246
0
L
Ne Zha
8,778
798
73
7
0
232,262
4
W
Ares
8,228
748
17
2
0
190,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role