Player Matchup

Atlas
Atlas
M3X1C4N1S1M0
Atlas
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,480 Elo+
Solo
Ra
Ra
Stefanstefy89
Ra
Level 24
God Stats
15W - 20L
1,332 SR
Queue Stats
32W - 55L
1,279 Elo+
Solo
Nu Wa
Nu Wa
calebf907
Nu Wa
Level 15
God Stats
17W - 12L
1,571 SR
Queue Stats
36W - 28L
1,470 Elo+
Solo
Cliodhna
Cliodhna
dothestankyleg
Cliodhna
Level 50
God Stats
4W - 3L
1,424 SR
Queue Stats
164W - 238L
1,359 Elo+
Party 1
Anubis
Anubis
itzthiccboi
Anubis
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 144L
1,360 Elo+
Party 1
Team Averages
Level 32
1,465 SR
1,389 Elo+

VS

Team Averages
Level 46
1,545 SR
1,400 Elo+
Tiamat
Tiamat
Deh Yelaiah
Tiamat
Level 160
God Stats
11W - 8L
1,733 SR
Queue Stats
42W - 50L
1,408 Elo+
Solo
Neith
Neith
Inamichi
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Bellona
Bellona
bfjfhrgrtsydfh
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Puch
Ah Puch
deaznamm
Ah Puch
Level 17
God Stats
5W - 8L
1,500 SR
Queue Stats
5W - 12L
1,248 Elo+
Solo
Ymir
Ymir
zitalas
Ymir
Level 48
God Stats
0W - 2L
1,491 SR
Queue Stats
3W - 9L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 9
8,003
800
2,859
10,742
8,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 0 / 4
8,908
891
3,757
3,496
1,719
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nu Wa
calebf907
Nu Wa
14
2 / 0 / 6
7,836
784
6,499
5,660
1,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
15
10 / 0 / 6
8,809
881
11,158
7,151
2,771
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
14
4 / 4 / 8
7,966
797
6,915
7,993
4,261
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
5 / 2 / 1
7,661
766
6,736
8,874
4,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
Inamichi
Neith
12
0 / 6 / 3
6,363
636
227
9,051
2,578
11
1 / 6 / 1
6,591
659
1,227
9,107
6,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
deaznamm
Ah Puch
13
1 / 4 / 4
6,969
697
7,099
8,804
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
zitalas
Ymir
12
1 / 2 / 3
6,613
661
2,599
6,376
3,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
20
Kills
8
9
Deaths
20
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tiamat
5
2
1
2.75
L
Neith
Inamichi
Neith
0
6
3
0.25
W
2
5
9
1.3
W
2
0
4
4
L
1
6
1
0.25
W
Nu Wa
calebf907
Nu Wa
2
0
6
5
L
Ah Puch
deaznamm
Ah Puch
1
4
4
0.75
W
Cliodhna
10
0
6
13
W
Anubis
4
4
8
2
L
Ymir
zitalas
Ymir
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,188
Damage
17,888
35,042
Taken
42,212
18,910
Mitigated
19,976
8,978
Healing
5,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
6,736
411
0
2,080
8,874
4,690
0
3,972
4,764
27,203
0
L
Neith
Inamichi
Neith
227
179
0
192
9,051
2,578
0
5,215
3,648
0
5,838
W
2,859
1,274
351
1,452
10,742
8,587
0
2,639
8,103
14,117
0
W
3,757
266
74
740
3,496
1,719
1,770
931
2,565
31,349
0
L
1,227
877
540
593
9,107
6,459
328
3,406
5,559
0
4,503
W
Nu Wa
calebf907
Nu Wa
6,499
995
93
1,257
5,660
1,572
2,807
2,580
1,880
22,123
0
L
Ah Puch
deaznamm
Ah Puch
7,099
714
0
1,839
8,804
2,314
0
3,841
4,787
19,867
0
W
Cliodhna
11,158
1,829
180
2,262
7,151
2,771
114
4,327
2,824
0
18,844
W
Anubis
6,915
476
0
2,569
7,993
4,261
775
5,957
2,036
20,330
0
L
Ymir
zitalas
Ymir
2,599
327
143
609
6,376
3,935
319
2,772
3,424
12,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,522
Gold Earned
34,197
192
Minions Killed
109
0
Camps Cleared
0
990,262
Distance Traveled
778,844
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,661
766
41
4
0
180,674
0
L
Neith
6,363
636
10
1
0
164,440
0
W
Atlas
8,003
800
15
2
0
179,008
3
W
Ra
8,908
891
83
8
0
215,385
1
L
Bellona
6,591
659
8
1
0
125,614
0
W
Nu Wa
7,836
784
41
4
0
195,105
0
L
Ah Puch
6,969
697
29
3
0
173,092
0
W
Cliodhna
8,809
881
19
2
0
237,332
0
W
Anubis
7,966
797
34
3
0
163,432
0
L
Ymir
6,613
661
21
2
0
135,024
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role