Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
GetShrektedFam
Camazotz
Level 109
God Stats
21W - 5L
1,808 SR
Queue Stats
67W - 38L
1,803 Elo+
Party 1
Ra
Ra
beachbabe43
Ra
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 60L
1,598 Elo+
Party 1
Nemesis
Nemesis
hybriddashie
Nemesis
Level 121
God Stats
5W - 1L
1,840 SR
Queue Stats
144W - 144L
1,655 Elo+
Party 1
Ullr
Ullr
striker1965
Ullr
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 3L
1,931 Elo+
Party 1
Team Averages
Level 91
1,630 SR
1,697 Elo+

VS

Team Averages
Level 76
1,583 SR
1,522 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BloodRedCrow
Baron Samedi
Level 38
God Stats
8W - 8L
1,927 SR
Queue Stats
113W - 113L
1,534 Elo+
Solo
Ymir
Ymir
ORIÓNv101
Ymir
Level 160
God Stats
16W - 10L
1,500 SR
Queue Stats
337W - 361L
1,516 Elo+
Solo
Danzaburou
Danzaburou
allano90
Danzaburou
Level 48
God Stats
33W - 30L
1,486 SR
Queue Stats
259W - 260L
1,482 Elo+
Solo
Kali
Kali
d0nnytr0nic
Kali
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 85L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
5
0 / 1 / 0
9,026
282
204
1,874
680
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Camazotz
20
14 / 2 / 13
19,756
617
26,841
39,340
38,778
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
10 / 8 / 11
18,213
569
34,698
24,501
10,902
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Nemesis
hybriddashie
Nemesis
20
9 / 6 / 16
19,067
596
19,013
28,489
15,336
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
5 / 14 / 13
14,713
460
12,683
27,816
9,972
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
5
0 / 1 / 0
8,914
279
433
980
423
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
BloodRedCrow
Baron Samedi
20
6 / 11 / 12
14,795
462
16,940
29,687
13,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
2 / 7 / 14
15,052
470
10,481
34,256
47,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
allano90
Danzaburou
20
13 / 9 / 7
18,233
570
31,588
27,478
10,083
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
10 / 10 / 13
17,481
546
24,658
30,291
13,982
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
77
38
Kills
31
31
Deaths
38
53
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
1
0
0
L
Cu Chulainn
 
Cu Chulainn
0
1
0
0
L
Baron Samedi
BloodRedCrow
Baron Samedi
6
11
12
1.09
W
Camazotz
14
2
13
10.25
L
2
7
14
1.29
L
Danzaburou
allano90
Danzaburou
13
9
7
1.83
W
10
8
11
1.94
L
10
10
13
1.65
W
Nemesis
hybriddashie
Nemesis
9
6
16
2.83
W
5
14
13
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,439
Damage
84,100
122,020
Taken
122,692
75,668
Mitigated
85,839
40,072
Healing
31,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
204
0
0
405
1,874
680
0
350
1,524
4,051
0
L
Cu Chulainn
 
Cu Chulainn
433
246
0
207
980
423
0
0
980
0
2,457
L
Baron Samedi
BloodRedCrow
Baron Samedi
16,940
1,276
1,440
7,682
29,687
13,834
672
8,385
21,302
68,058
0
W
Camazotz
26,841
8,919
0
18,228
39,340
38,778
446
11,526
27,814
0
161,594
L
10,481
1,765
611
5,488
34,256
47,517
0
12,259
21,997
65,070
0
L
Danzaburou
allano90
Danzaburou
31,588
20,683
92
8,488
27,478
10,083
3,020
10,111
17,367
0
143,484
W
34,698
2,630
4,437
9,704
24,501
10,902
723
8,482
16,019
151,433
0
L
24,658
11,640
0
7,877
30,291
13,982
2,368
6,428
23,863
698
117,664
W
Nemesis
hybriddashie
Nemesis
19,013
7,618
0
4,042
28,489
15,336
2,530
6,138
22,351
0
181,730
W
12,683
4,016
0
3,256
27,816
9,972
2,502
4,012
23,804
0
71,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,775
Gold Earned
74,475
741
Minions Killed
456
0
Camps Cleared
0
2,397,613
Distance Traveled
2,220,609
21
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,026
282
7
0
0
52,433
0
L
Cu Chulainn
8,914
279
7
0
0
24,978
0
L
Baron Samedi
14,795
462
76
2
0
524,979
13
W
Camazotz
19,756
617
198
6
0
646,143
1
L
Ymir
15,052
470
82
3
0
515,053
14
L
Danzaburou
18,233
570
155
5
0
537,622
5
W
Ra
18,213
569
190
6
0
598,483
10
L
Kali
17,481
546
136
4
0
617,977
3
W
Nemesis
19,067
596
245
8
0
606,623
4
W
Ullr
14,713
460
101
3
0
493,931
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role