Player Matchup

Ymir
Ymir
J o K e I2 Zz
Ymir
Level 58
God Stats
4W - 0L
1,647 SR
Queue Stats
27W - 14L
1,401 Elo+
Party 2
Hou Yi
Hou Yi
RomeXDinero
Hou Yi
Level 108
God Stats
5W - 6L
1,500 SR
Queue Stats
123W - 99L
1,554 Elo+
Party 2
Kukulkan
Kukulkan
xTHREEPAKx
Kukulkan
Level 96
God Stats
3W - 5L
1,288 SR
Queue Stats
46W - 45L
1,901 Elo+
Party 2
Team Averages
Level 87
1,478 SR
1,619 Elo+

VS

Team Averages
Level 71
1,452 SR
1,338 Elo+
Baron Samedi
Baron Samedi
MOST_WANTED2021
Baron Samedi
Level 68
God Stats
2W - 3L
1,532 SR
Queue Stats
3W - 9L
1,231 Elo+
Party 1
Danzaburou
Danzaburou
Spektr987
Danzaburou
Level 78
God Stats
2W - 7L
1,329 SR
Queue Stats
46W - 44L
1,546 Elo+
Solo
Khepri
Khepri
The_Lions_Shadow
Khepri
Level 68
God Stats
0W - 5L
1,495 SR
Queue Stats
3W - 11L
1,238 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 11
9,181
706
3,557
13,330
14,602
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
16
9 / 0 / 4
10,561
812
15,625
6,485
2,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
xTHREEPAKx
Kukulkan
15
2 / 4 / 11
9,597
738
12,148
8,129
3,073
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MOST_WANTED2021
Baron Samedi
12
4 / 4 / 3
8,526
656
8,952
9,831
4,788
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
Spektr987
Danzaburou
14
4 / 5 / 3
9,115
701
7,766
11,127
4,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
0 / 4 / 7
8,198
631
3,722
12,599
14,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
13
Kills
8
8
Deaths
13
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
4
11
1.88
L
Baron Samedi
MOST_WANTED2021
Baron Samedi
4
4
3
1.38
W
Hou Yi
9
0
4
11
L
Danzaburou
Spektr987
Danzaburou
4
5
3
1.1
L
0
4
7
0.88
W
Kukulkan
xTHREEPAKx
Kukulkan
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,330
Damage
20,440
27,944
Taken
33,557
20,330
Mitigated
23,442
7,033
Healing
4,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,557
752
186
2,765
13,330
14,602
315
5,002
8,328
12,852
0
L
Baron Samedi
MOST_WANTED2021
Baron Samedi
8,952
192
1,527
740
9,831
4,788
0
4,265
5,566
24,153
0
W
Hou Yi
15,625
7,769
0
2,996
6,485
2,655
1,688
3,215
3,270
0
48,024
L
Danzaburou
Spektr987
Danzaburou
7,766
3,018
0
1,739
11,127
4,361
0
5,517
5,610
0
23,612
L
3,722
374
116
814
12,599
14,293
0
6,001
6,598
15,141
0
W
Kukulkan
xTHREEPAKx
Kukulkan
12,148
693
0
1,086
8,129
3,073
186
4,857
3,272
52,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,339
Gold Earned
25,839
171
Minions Killed
105
10
Camps Cleared
2
658,278
Distance Traveled
598,255
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,181
706
22
2
2
215,353
1
L
Baron Samedi
8,526
656
42
3
1
190,887
1
W
Hou Yi
10,561
812
52
4
5
221,479
3
L
Danzaburou
9,115
701
45
3
1
207,238
2
L
Khepri
8,198
631
18
1
0
200,130
3
W
Kukulkan
9,597
738
97
7
3
221,446
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role