Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
BRIGADE15
Nemesis
Level 160
God Stats
5W - 10L
1,500 SR
Queue Stats
957W - 976L
1,448 Elo+
Solo
Kukulkan
Kukulkan
LPS Luffy
Kukulkan
Level 148
God Stats
2W - 1L
1,466 SR
Queue Stats
53W - 38L
1,667 Elo+
Party 1
Chiron
Chiron
vXeya
Chiron
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 20L
1,361 Elo+
Solo
Team Averages
Level 150
1,493 SR
1,495 Elo+

VS

Team Averages
Level 120
1,504 SR
1,512 Elo+
Hera
Hera
TommyyMayy
Hera
Level 112
God Stats
5W - 4L
1,500 SR
Queue Stats
420W - 440L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Weedoow_
Tsukuyomi
Level 107
God Stats
13W - 12L
1,736 SR
Queue Stats
842W - 854L
1,513 Elo+
Solo
Xing Tian
Xing Tian
moustache1200
Xing Tian
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 28L
1,633 Elo+
Solo
He Bo
He Bo
yoem
He Bo
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
472W - 469L
1,431 Elo+
Solo
Yemoja
Yemoja
ЛёхаПопович
Yemoja
Level 124
God Stats
3W - 2L
1,285 SR
Queue Stats
466W - 479L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
1 / 4 / 12
11,682
649
13,697
28,116
42,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hel
 
Hel
18
6 / 4 / 6
11,285
627
13,500
20,828
10,579
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
BRIGADE15
Nemesis
17
5 / 5 / 7
10,920
607
11,722
18,069
9,279
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
LPS Luffy
Kukulkan
20
3 / 1 / 10
11,979
666
22,556
8,951
4,369
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
vXeya
Chiron
17
2 / 4 / 11
10,900
606
21,974
17,811
8,388
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 14
12,315
684
23,292
13,241
6,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Weedoow_
Tsukuyomi
19
3 / 6 / 11
11,692
650
22,384
20,656
10,410
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
moustache1200
Xing Tian
20
3 / 3 / 14
11,974
665
8,384
28,453
34,170
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
yoem
He Bo
20
5 / 3 / 8
12,313
684
17,382
14,574
7,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 2 / 8
11,927
663
12,965
21,492
22,075
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
73
17
Kills
18
18
Deaths
17
46
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
4
12
1.75
L
Hel
 
Hel
6
4
6
2.25
L
Nemesis
BRIGADE15
Nemesis
5
5
7
1.7
L
Kukulkan
LPS Luffy
Kukulkan
3
1
10
8
W
3
3
14
3.33
W
Tsukuyomi
Weedoow_
Tsukuyomi
3
6
11
1.42
W
Xing Tian
moustache1200
Xing Tian
3
3
14
3.33
L
Chiron
vXeya
Chiron
2
4
11
1.88
W
He Bo
yoem
He Bo
5
3
8
3
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,449
Damage
84,407
93,775
Taken
98,416
74,638
Mitigated
80,467
50,003
Healing
36,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
13,697
1,223
1,402
5,693
28,116
42,023
533
17,210
10,438
0
29,970
L
Hel
 
Hel
13,500
594
18,403
11,973
20,828
10,579
397
14,150
6,366
25,075
0
L
Nemesis
BRIGADE15
Nemesis
11,722
1,140
409
2,408
18,069
9,279
510
10,545
7,364
0
15,270
L
Kukulkan
LPS Luffy
Kukulkan
22,556
510
2,592
1,127
8,951
4,369
510
6,286
2,523
66,218
0
W
23,292
6,000
1,795
2,085
13,241
6,032
1,405
5,295
7,946
51,511
0
W
Tsukuyomi
Weedoow_
Tsukuyomi
22,384
4,473
1,887
2,524
20,656
10,410
0
8,338
12,318
0
34,445
W
Xing Tian
moustache1200
Xing Tian
8,384
655
3,850
4,814
28,453
34,170
790
7,684
20,769
20,531
0
L
Chiron
vXeya
Chiron
21,974
5,006
2,137
3,859
17,811
8,388
1,473
12,574
5,061
0
40,801
W
He Bo
yoem
He Bo
17,382
889
3,778
2,640
14,574
7,780
1,259
3,762
10,812
41,100
0
W
12,965
1,471
10,470
2,605
21,492
22,075
1,142
10,977
10,515
37,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,766
Gold Earned
60,221
183
Minions Killed
196
0
Camps Cleared
0
1,579,107
Distance Traveled
1,611,844
19
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,682
649
17
1
0
329,721
0
L
Hel
11,285
627
32
2
0
305,339
2
L
Nemesis
10,920
607
5
0
0
343,698
4
L
Kukulkan
11,979
666
90
5
0
344,562
8
W
Hera
12,315
684
70
4
0
308,278
0
W
Tsukuyomi
11,692
650
20
1
0
322,473
1
W
Xing Tian
11,974
665
24
1
0
350,896
2
L
Chiron
10,900
606
39
2
0
255,787
5
W
He Bo
12,313
684
62
3
0
340,171
0
W
Yemoja
11,927
663
20
1
0
290,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role