Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
ChadSlayer
Cupid
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 14L
1,552 Elo+
Solo
Xbalanque
Xbalanque
Danielomar22
Xbalanque
Level 133
God Stats
15W - 6L
1,514 SR
Queue Stats
212W - 233L
1,501 Elo+
Solo
Zhong Kui
Zhong Kui
Erickbgg
Zhong Kui
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 34L
1,512 Elo+
Solo
Bacchus
Bacchus
MHULeon
Bacchus
Level 107
God Stats
1W - 2L
1,349 SR
Queue Stats
6W - 8L
1,456 Elo+
Solo
Team Averages
Level 107
1,473 SR
1,504 Elo+

VS

Team Averages
Level 105
1,540 SR
1,518 Elo+
Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Kabonyan
Bacchus
Level 57
God Stats
0W - 1L
1,702 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
He Bo
He Bo
Khepri-x
He Bo
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,423 Elo+
Solo
Medusa
Medusa
MakrisCz
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,729 Elo+
Solo
Ravana
Ravana
Stayhill
Ravana
Level 147
God Stats
7W - 5L
1,500 SR
Queue Stats
410W - 423L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
6 / 1 / 7
8,986
899
9,024
5,074
1,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
15
6 / 5 / 6
8,620
862
9,618
9,766
4,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
Danielomar22
Xbalanque
15
3 / 0 / 11
8,310
831
8,062
6,375
2,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Erickbgg
Zhong Kui
15
2 / 0 / 9
8,278
828
8,482
8,370
5,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
MHULeon
Bacchus
15
3 / 3 / 12
8,588
859
5,786
14,304
17,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
4 / 2 / 3
8,270
827
6,033
13,249
13,896
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bacchus
Kabonyan
Bacchus
14
3 / 4 / 3
8,007
801
5,989
15,188
12,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

He Bo
Khepri-x
He Bo
12
1 / 6 / 3
6,950
695
4,940
7,479
2,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
MakrisCz
Medusa
13
1 / 5 / 6
7,518
752
7,334
8,990
2,879
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
Stayhill
Ravana
13
0 / 3 / 5
7,327
733
7,136
9,382
3,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
29
20
Kills
9
9
Deaths
20
45
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
6
1
7
9.5
L
Hercules
 
Hercules
4
2
3
2.75
W
Cupid
6
5
6
1.8
W
Xbalanque
Danielomar22
Xbalanque
3
0
11
8.5
W
Zhong Kui
Erickbgg
Zhong Kui
2
0
9
6.5
L
Bacchus
Kabonyan
Bacchus
3
4
3
1.13
L
He Bo
Khepri-x
He Bo
1
6
3
0.42
W
Bacchus
MHULeon
Bacchus
3
3
12
3
L
Medusa
MakrisCz
Medusa
1
5
6
0.8
L
Ravana
Stayhill
Ravana
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,972
Damage
31,432
43,889
Taken
54,288
32,117
Mitigated
35,202
11,402
Healing
12,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,024
1,994
0
250
5,074
1,695
1,068
1,418
3,656
36,351
0
L
Hercules
 
Hercules
6,033
342
0
4,409
13,249
13,896
448
4,737
8,370
10
19,019
W
Cupid
9,618
4,411
1,248
2,401
9,766
4,205
382
2,904
6,862
0
22,810
W
Xbalanque
Danielomar22
Xbalanque
8,062
1,919
0
576
6,375
2,246
1,935
1,271
5,104
0
25,347
W
Zhong Kui
Erickbgg
Zhong Kui
8,482
1,050
744
2,869
8,370
5,986
36
1,243
7,127
27,921
0
L
Bacchus
Kabonyan
Bacchus
5,989
131
526
3,784
15,188
12,390
0
7,107
7,900
18,181
0
L
He Bo
Khepri-x
He Bo
4,940
96
0
0
7,479
2,085
0
3,375
3,844
12,375
0
W
Bacchus
MHULeon
Bacchus
5,786
758
335
2,979
14,304
17,985
99
4,098
10,206
11,257
0
L
Medusa
MakrisCz
Medusa
7,334
1,549
0
85
8,990
2,879
297
4,318
4,499
0
25,212
L
Ravana
Stayhill
Ravana
7,136
1,166
0
3,330
9,382
3,952
0
2,901
6,383
0
27,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,782
Gold Earned
38,072
191
Minions Killed
164
0
Camps Cleared
0
1,062,905
Distance Traveled
1,000,280
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,986
899
56
6
0
209,191
2
L
Hercules
8,270
827
42
4
0
206,342
0
W
Cupid
8,620
862
30
3
0
199,626
0
W
Xbalanque
8,310
831
40
4
0
214,152
1
W
Zhong Kui
8,278
828
52
5
0
221,130
0
L
Bacchus
8,007
801
29
3
0
212,015
3
L
He Bo
6,950
695
17
2
0
177,569
0
W
Bacchus
8,588
859
13
1
0
218,806
3
L
Medusa
7,518
752
39
4
0
178,534
0
L
Ravana
7,327
733
37
4
0
225,820
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role