Player Matchup

Achilles
Achilles
DoktorEnchev
Achilles
Level 106
God Stats
1W - 0L
1,258 SR
Queue Stats
46W - 32L
1,570 Elo+
Party 2
Baba Yaga
Baba Yaga
ForDurina
Baba Yaga
Level 141
God Stats
7W - 11L
1,166 SR
Queue Stats
61W - 55L
1,426 Elo+
Solo
Da Ji
Da Ji
gqvoleto
Da Ji
Level 106
God Stats
1W - 0L
1,719 SR
Queue Stats
42W - 47L
1,479 Elo+
Party 2
Scylla
Scylla
ivanov33
Scylla
Level 107
God Stats
4W - 6L
1,318 SR
Queue Stats
69W - 76L
1,343 Elo+
Party 2
Xbalanque
Xbalanque
westmario
Xbalanque
Level 109
God Stats
7W - 5L
1,615 SR
Queue Stats
45W - 47L
1,641 Elo+
Party 2
Team Averages
Level 114
1,415 SR
1,492 Elo+

VS

Team Averages
Level 106
1,500 SR
1,509 Elo+
Hercules
Hercules
 
Hercules
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
 
Freya
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
ItsRaampage
Cupid
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,437 Elo+
Party 1
Anubis
Anubis
Shaolin965
Anubis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kali
Kali
Tugatete123
Kali
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 6L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DoktorEnchev
Achilles
18
7 / 3 / 13
11,383
813
11,444
17,958
24,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Baba Yaga
ForDurina
Baba Yaga
19
5 / 0 / 13
11,346
810
8,292
3,600
1,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
gqvoleto
Da Ji
19
8 / 2 / 16
11,923
852
13,977
11,958
5,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
ivanov33
Scylla
19
7 / 4 / 17
11,846
846
16,684
10,352
3,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
westmario
Xbalanque
20
8 / 2 / 17
12,480
891
14,283
11,296
4,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
4 / 6 / 2
10,329
738
6,348
22,933
22,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Freya
 
Freya
15
2 / 6 / 1
9,107
651
5,576
10,734
2,930
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 5 / 3
9,174
655
3,842
9,161
3,550
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Shaolin965
Anubis
17
0 / 7 / 3
9,606
686
5,191
10,955
4,390
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
4 / 11 / 1
11,616
830
14,035
19,865
10,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
21
35
Kills
11
11
Deaths
35
76
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
6
2
0.83
L
Freya
 
Freya
2
6
1
0.42
W
Achilles
DoktorEnchev
Achilles
7
3
13
4.5
W
Baba Yaga
ForDurina
Baba Yaga
5
0
13
11.5
L
1
5
3
0.5
L
Anubis
Shaolin965
Anubis
0
7
3
0.21
L
4
11
1
0.41
W
Da Ji
gqvoleto
Da Ji
8
2
16
8
W
Scylla
ivanov33
Scylla
7
4
17
3.88
W
Xbalanque
westmario
Xbalanque
8
2
17
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,680
Damage
34,992
55,164
Taken
73,648
40,328
Mitigated
43,544
13,146
Healing
9,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,348
1,213
115
3,764
22,933
22,652
0
7,386
14,792
0
16,566
L
Freya
 
Freya
5,576
2,421
0
1,386
10,734
2,930
80
3,925
6,745
15,626
0
W
Achilles
DoktorEnchev
Achilles
11,444
2,577
0
5,167
17,958
24,449
763
3,222
14,736
0
28,810
W
Baba Yaga
ForDurina
Baba Yaga
8,292
688
0
1,540
3,600
1,495
2,167
537
3,063
27,712
0
L
3,842
1,900
99
1,066
9,161
3,550
0
812
8,156
0
23,597
L
Anubis
Shaolin965
Anubis
5,191
356
0
781
10,955
4,390
219
4,967
5,640
31,137
0
L
14,035
6,904
0
2,575
19,865
10,022
0
7,817
11,963
0
39,699
W
Da Ji
gqvoleto
Da Ji
13,977
4,142
0
1,776
11,958
5,844
0
2,571
9,387
0
34,512
W
Scylla
ivanov33
Scylla
16,684
1,994
0
890
10,352
3,614
539
1,786
8,566
45,312
0
W
Xbalanque
westmario
Xbalanque
14,283
7,500
228
3,545
11,296
4,926
7,096
2,651
8,645
0
58,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,978
Gold Earned
49,832
262
Minions Killed
195
0
Camps Cleared
0
1,531,705
Distance Traveled
1,106,959
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,329
738
16
1
0
282,637
1
L
Freya
9,107
651
21
2
0
177,249
0
W
Achilles
11,383
813
41
3
0
304,076
3
W
Baba Yaga
11,346
810
51
4
0
292,489
1
L
Cupid
9,174
655
45
3
0
187,843
3
L
Anubis
9,606
686
57
4
0
214,296
0
L
Kali
11,616
830
56
4
0
244,934
2
W
Da Ji
11,923
852
29
2
0
343,202
3
W
Scylla
11,846
846
41
3
0
296,880
3
W
Xbalanque
12,480
891
100
7
0
295,058
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role