Player Matchup

Morgan Le Fay
Morgan Le Fay
Drazhs
Morgan Le Fay
Level 100
God Stats
11W - 5L
1,701 SR
Queue Stats
37W - 21L
1,621 Elo+
Party 1
Athena
Athena
Lucas83
Athena
Level 117
God Stats
0W - 1L
1,715 SR
Queue Stats
37W - 21L
1,621 Elo+
Party 1
Fenrir
Fenrir
Quorthon91
Fenrir
Level 129
God Stats
7W - 11L
1,428 SR
Queue Stats
37W - 21L
1,621 Elo+
Party 1
Team Averages
Level 115
1,615 SR
1,621 Elo+

VS

Team Averages
Level 101
1,416 SR
1,712 Elo+
Discordia
Discordia
InspiredHigh
Discordia
Level 104
God Stats
2W - 0L
1,284 SR
Queue Stats
13W - 3L
1,790 Elo+
Solo
Jormungandr
Jormungandr
Konog
Jormungandr
Level 109
God Stats
1W - 0L
1,653 SR
Queue Stats
3W - 4L
1,810 Elo+
Solo
Heimdallr
Heimdallr
XJmBontX
Heimdallr
Level 89
God Stats
1W - 0L
1,312 SR
Queue Stats
75W - 71L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Drazhs
Morgan Le Fay
17
3 / 5 / 5
11,924
662
16,773
17,205
5,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
Lucas83
Athena
14
1 / 7 / 7
11,001
611
9,925
28,944
32,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
Quorthon91
Fenrir
17
7 / 4 / 3
11,960
664
13,712
24,811
19,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
InspiredHigh
Discordia
18
6 / 2 / 9
13,164
731
21,712
12,374
5,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
Konog
Jormungandr
18
8 / 0 / 5
13,915
773
17,346
16,706
18,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
XJmBontX
Heimdallr
15
2 / 9 / 10
11,805
656
21,803
19,588
7,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
11
Kills
16
16
Deaths
11
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Drazhs
Morgan Le Fay
3
5
5
1.1
W
Discordia
InspiredHigh
Discordia
6
2
9
5.25
W
Jormungandr
Konog
Jormungandr
8
0
5
10.5
L
Athena
Lucas83
Athena
1
7
7
0.64
L
Fenrir
Quorthon91
Fenrir
7
4
3
2.13
W
Heimdallr
XJmBontX
Heimdallr
2
9
10
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,410
Damage
60,861
70,960
Taken
48,668
57,840
Mitigated
31,502
10,499
Healing
12,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Drazhs
Morgan Le Fay
16,773
1,354
0
2,562
17,205
5,993
0
11,811
5,394
76,651
0
W
Discordia
InspiredHigh
Discordia
21,712
3,008
0
2,670
12,374
5,366
1,003
7,297
4,816
60,343
0
W
Jormungandr
Konog
Jormungandr
17,346
4,304
291
5,974
16,706
18,592
542
9,793
6,711
47,627
0
L
Athena
Lucas83
Athena
9,925
1,841
0
3,637
28,944
32,328
0
14,137
14,807
20,990
0
L
Fenrir
Quorthon91
Fenrir
13,712
2,249
0
4,300
24,811
19,519
0
13,539
11,272
560
31,157
W
Heimdallr
XJmBontX
Heimdallr
21,803
13,128
0
3,364
19,588
7,544
1,392
10,074
9,156
0
51,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,885
Gold Earned
38,884
163
Minions Killed
207
4
Camps Cleared
11
1,094,422
Distance Traveled
917,028
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,924
662
112
6
1
337,734
6
W
Discordia
13,164
731
93
5
3
321,051
10
W
Jormungandr
13,915
773
49
3
1
321,967
2
L
Athena
11,001
611
19
1
0
361,146
0
L
Fenrir
11,960
664
32
2
3
395,542
4
W
Heimdallr
11,805
656
65
4
7
274,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role