Player Matchup

Neith
Neith
Platinum I
Filipe8730
Neith
Platinum I
Level 154
God Stats
17W - 12L
1,866 SR
Queue Stats
22W - 13L
2,101 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 154
1,866 SR
2,101 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 160
1,829 SR
1,801 MMR
Sol
Sol
Gold V
ivnlul
Sol
Gold V
Level 160
God Stats
1W - 0L
1,829 SR
Queue Stats
21W - 5L
1,801 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
4 / 5 / 0
13,966
931
11,827
21,030
16,108
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
BakasuraBastetKaliHadesSet

VS

Bans
PoseidonTsukuyomiSkadiBellonaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
ivnlul
Sol
20
5 / 4 / 0
13,960
931
16,432
17,565
8,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
4
Kills
5
5
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
4
5
0
0.8
W
Sol
ivnlul
Sol
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,827
Damage
16,432
21,030
Taken
17,565
16,108
Mitigated
8,263
7,164
Healing
9,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
11,827
4,800
0
7,164
21,030
16,108
2,290
14,246
6,784
375
84,181
W
Sol
ivnlul
Sol
16,432
7,088
0
9,559
17,565
8,263
2,763
575
16,990
85,736
7,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,966
Gold Earned
13,960
162
Minions Killed
154
5
Camps Cleared
7
274,055
Distance Traveled
254,858
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,966
931
162
11
5
274,055
4
W
Sol
13,960
931
154
10
7
254,858
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role