Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
O_X_Y_G_E_N-89
Charybdis
Level 109
God Stats
1W - 3L
1,285 SR
Queue Stats
227W - 243L
1,388 Elo+
Party 2
Hel
Hel
SloZiga
Hel
Level 125
God Stats
3W - 4L
1,500 SR
Queue Stats
377W - 373L
1,460 Elo+
Party 1
Tsukuyomi
Tsukuyomi
o_opsi
Tsukuyomi
Level 148
God Stats
13W - 12L
1,500 SR
Queue Stats
731W - 734L
1,531 Elo+
Party 2
Geb
Geb
vandringsmann
Geb
Level 125
God Stats
4W - 4L
1,500 SR
Queue Stats
224W - 218L
1,437 Elo+
Party 1
Team Averages
Level 125
1,457 SR
1,463 Elo+

VS

Team Averages
Level 68
1,500 SR
1,475 Elo+
Hachiman
Hachiman
 
Hachiman
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
JakonTheSaint9
Xing Tian
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 42L
1,313 Elo+
Solo
Fenrir
Fenrir
Suhka1945
Fenrir
Level 15
God Stats
2W - 5L
1,500 SR
Queue Stats
148W - 184L
1,500 Elo+
Solo
Agni
Agni
anto-santo326
Agni
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,587 Elo+
Solo
Yemoja
Yemoja
matthewmuzyka1
Yemoja
Level 59
God Stats
3W - 5L
1,500 SR
Queue Stats
200W - 207L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
1
0 / 0 / 0
2,548
255
0
0
0
Charybdis
O_X_Y_G_E_N-89
Charybdis
14
1 / 4 / 6
7,018
702
5,217
11,386
4,563
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hel
15
5 / 3 / 4
8,500
850
10,871
13,688
6,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
o_opsi
Tsukuyomi
17
2 / 4 / 6
8,543
854
14,621
15,004
6,624
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 3 / 3
7,510
751
4,481
10,587
9,122
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
3 / 2 / 5
9,066
907
10,809
8,183
4,098
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Xing Tian
JakonTheSaint9
Xing Tian
16
1 / 4 / 9
9,579
958
7,708
16,320
22,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Suhka1945
Fenrir
15
5 / 2 / 6
9,090
909
7,009
15,066
7,913
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
4 / 2 / 6
8,886
889
12,880
5,727
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 1 / 8
8,875
888
4,831
6,467
7,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
48
10
Kills
14
14
Deaths
11
19
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
0
0
0
W
Hachiman
 
Hachiman
3
2
5
2.75
W
Xing Tian
JakonTheSaint9
Xing Tian
1
4
9
1.38
L
Charybdis
O_X_Y_G_E_N-89
Charybdis
1
4
6
1
L
Hel
5
3
4
2.33
W
Fenrir
Suhka1945
Fenrir
5
2
6
4
W
4
2
6
3.5
W
1
1
8
5
L
Tsukuyomi
o_opsi
Tsukuyomi
2
4
6
1.25
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,190
Damage
43,237
50,665
Taken
51,763
26,783
Mitigated
44,116
26,954
Healing
20,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Hachiman
 
Hachiman
10,809
4,108
470
1,546
8,183
4,098
3,165
3,008
5,046
0
32,652
W
Xing Tian
JakonTheSaint9
Xing Tian
7,708
451
283
1,861
16,320
22,114
473
4,435
11,581
11,637
0
L
Charybdis
O_X_Y_G_E_N-89
Charybdis
5,217
2,884
686
1,124
11,386
4,563
186
6,124
5,262
0
9,806
L
Hel
10,871
879
12,735
8,313
13,688
6,474
98
7,193
6,495
20,258
0
W
Fenrir
Suhka1945
Fenrir
7,009
768
343
6,238
15,066
7,913
439
3,627
11,334
0
9,827
W
12,880
586
781
1,167
5,727
2,561
629
1,362
4,309
27,833
0
W
4,831
853
5,253
2,072
6,467
7,430
735
2,123
4,141
13,467
0
L
Tsukuyomi
o_opsi
Tsukuyomi
14,621
3,146
167
2,086
15,004
6,624
0
7,102
7,902
0
35,810
L
4,481
170
131
1,712
10,587
9,122
0
5,000
5,587
7,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,119
Gold Earned
45,496
75
Minions Killed
101
0
Camps Cleared
0
698,222
Distance Traveled
919,976
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
2,548
255
0
0
0
0
0
W
Hachiman
9,066
907
38
4
0
183,937
0
W
Xing Tian
9,579
958
6
1
0
205,758
1
L
Charybdis
7,018
702
6
1
0
158,236
0
L
Hel
8,500
850
18
2
0
182,290
1
W
Fenrir
9,090
909
5
1
0
222,539
1
W
Agni
8,886
889
37
4
0
173,974
1
W
Yemoja
8,875
888
15
2
0
133,768
0
L
Tsukuyomi
8,543
854
45
5
0
183,339
0
L
Geb
7,510
751
6
1
0
174,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role