Player Matchup

Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
RichHades82
Erlang Shen
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,551 Elo+
Party 1
Fenrir
Fenrir
Seru Moth
Fenrir
Level 98
God Stats
19W - 25L
1,299 SR
Queue Stats
224W - 225L
1,506 Elo+
Solo
Chaac
Chaac
Sm-Saenz-
Chaac
Level 160
God Stats
5W - 4L
1,546 SR
Queue Stats
57W - 62L
1,558 Elo+
Party 1
Ymir
Ymir
xUncle Morton
Ymir
Level 103
God Stats
5W - 4L
1,781 SR
Queue Stats
79W - 71L
1,371 Elo+
Solo
Team Averages
Level 132
1,525 SR
1,497 Elo+

VS

Team Averages
Level 112
1,694 SR
1,471 Elo+
Fenrir
Fenrir
Unknown__Shadowz
Fenrir
Level 129
God Stats
18W - 12L
1,807 SR
Queue Stats
379W - 364L
1,497 Elo+
Solo
Danzaburou
Danzaburou
WorldWarZ 353
Danzaburou
Level 103
God Stats
42W - 42L
1,742 SR
Queue Stats
277W - 269L
1,503 Elo+
Party 2
Khepri
Khepri
bigdread14
Khepri
Level 62
God Stats
1W - 2L
1,725 SR
Queue Stats
196W - 219L
1,472 Elo+
Solo
Baba Yaga
Baba Yaga
theancientsones
Baba Yaga
Level 137
God Stats
9W - 6L
1,695 SR
Queue Stats
217W - 214L
1,564 Elo+
Party 2
Bellona
Bellona
xRobCx
Bellona
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 5 / 1
8,559
476
13,202
12,321
3,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
RichHades82
Erlang Shen
18
8 / 2 / 4
11,668
648
13,479
18,382
15,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Seru Moth
Fenrir
16
3 / 2 / 7
9,960
553
6,999
12,106
5,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
Sm-Saenz-
Chaac
18
10 / 1 / 3
11,683
649
16,540
16,207
8,635
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 3 / 9
9,187
510
4,477
11,774
13,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 5
9,064
504
8,875
15,656
6,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
WorldWarZ 353
Danzaburou
15
7 / 4 / 4
10,016
556
12,532
11,908
5,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Khepri
bigdread14
Khepri
12
1 / 4 / 9
8,166
454
4,848
16,553
14,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
theancientsones
Baba Yaga
14
2 / 6 / 3
8,821
490
8,177
11,350
5,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
xRobCx
Bellona
13
0 / 6 / 4
8,296
461
8,772
13,441
14,379
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
38
24
Kills
13
13
Deaths
24
24
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
5
1
0.5
W
Erlang Shen
RichHades82
Erlang Shen
8
2
4
5
W
Fenrir
Seru Moth
Fenrir
3
2
7
3.25
W
Chaac
Sm-Saenz-
Chaac
10
1
3
11.5
L
3
4
5
1.38
L
Danzaburou
WorldWarZ 353
Danzaburou
7
4
4
2.25
L
Khepri
bigdread14
Khepri
1
4
9
1.38
L
Baba Yaga
theancientsones
Baba Yaga
2
6
3
0.58
L
Bellona
xRobCx
Bellona
0
6
4
0.33
W
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,697
Damage
43,204
70,790
Taken
68,908
47,550
Mitigated
46,877
29,405
Healing
12,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,202
4,726
0
4,230
12,321
3,994
536
1,044
11,277
62,747
0
W
Erlang Shen
RichHades82
Erlang Shen
13,479
7,680
0
9,370
18,382
15,564
1,065
1,606
16,553
0
85,038
W
Fenrir
Seru Moth
Fenrir
6,999
893
0
4,875
12,106
5,691
477
2,222
9,754
0
57,047
W
Chaac
Sm-Saenz-
Chaac
16,540
4,468
0
9,915
16,207
8,635
406
5,786
10,121
0
95,324
L
8,875
1,836
0
3,190
15,656
6,759
0
4,141
11,515
0
66,891
L
Danzaburou
WorldWarZ 353
Danzaburou
12,532
5,212
0
1,587
11,908
5,624
0
5,466
6,442
0
57,398
L
Khepri
bigdread14
Khepri
4,848
604
2,037
2,491
16,553
14,946
0
6,755
9,798
17,854
0
L
Baba Yaga
theancientsones
Baba Yaga
8,177
522
0
2,012
11,350
5,169
0
147
11,203
58,437
0
L
Bellona
xRobCx
Bellona
8,772
3,219
0
1,246
13,441
14,379
996
1,170
12,271
3,452
46,855
W
4,477
814
0
1,015
11,774
13,666
332
2,656
9,036
26,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,057
Gold Earned
44,363
544
Minions Killed
457
0
Camps Cleared
0
1,816,760
Distance Traveled
1,704,956
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,559
476
105
6
0
294,693
1
W
Erlang Shen
11,668
648
156
9
0
350,809
1
W
Fenrir
9,960
553
92
5
0
408,757
4
W
Chaac
11,683
649
159
9
0
402,528
0
L
Fenrir
9,064
504
103
6
0
383,139
0
L
Danzaburou
10,016
556
104
6
0
318,965
1
L
Khepri
8,166
454
26
1
0
334,605
4
L
Baba Yaga
8,821
490
118
7
0
336,313
1
L
Bellona
8,296
461
106
6
0
331,934
0
W
Ymir
9,187
510
32
2
0
359,973
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role