Player Matchup

Arachne
Arachne
 
Arachne
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
EmerorOWolf
Tiamat
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 18L
1,474 Elo+
Party 3
Jing Wei
Jing Wei
HyperStream
Jing Wei
Level 49
God Stats
6W - 10L
1,500 SR
Queue Stats
71W - 73L
1,757 Elo+
Party 4
Ymir
Ymir
MINIROGUE1
Ymir
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 59L
1,624 Elo+
Party 4
Bellona
Bellona
iHitman_92
Bellona
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
156W - 171L
1,541 Elo+
Party 3
Team Averages
Level 70
1,500 SR
1,579 Elo+

VS

Team Averages
Level 59
1,371 SR
1,392 Elo+
Izanami
Izanami
joker7474
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 42L
1,113 Elo+
Party 2
Jormungandr
Jormungandr
kukler
Jormungandr
Level 27
God Stats
1W - 5L
1,087 SR
Queue Stats
4W - 10L
1,538 Elo+
Party 1
Loki
Loki
llTAURUSl
Loki
Level 146
God Stats
19W - 19L
1,567 SR
Queue Stats
592W - 615L
1,422 Elo+
Solo
Atlas
Atlas
superslayerjuan
Atlas
Level 33
God Stats
4W - 2L
1,247 SR
Queue Stats
80W - 100L
1,479 Elo+
Party 1
Kali
Kali
萌面超人丨
Kali
Level 62
God Stats
19W - 18L
1,453 SR
Queue Stats
76W - 90L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
4 / 1 / 2
6,582
598
2,891
6,813
1,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
12
3 / 1 / 1
6,998
636
5,119
5,167
2,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
HyperStream
Jing Wei
10
2 / 2 / 5
5,946
541
7,439
7,054
1,699
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 1 / 5
5,995
545
3,636
6,929
3,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
iHitman_92
Bellona
12
2 / 0 / 1
6,607
601
1,732
3,803
2,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
joker7474
Izanami
8
2 / 4 / 0
5,176
471
5,342
6,814
1,715
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
kukler
Jormungandr
9
1 / 3 / 0
5,378
489
2,716
6,348
1,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Loki
3
0 / 0 / 0
3,876
352
213
986
166
Mace

Mace

+10
Physical Power

8
1 / 3 / 2
5,589
508
3,790
9,037
5,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 2 / 1
6,281
571
3,540
7,799
3,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
12
Kills
5
5
Deaths
12
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
1
2
5
W
Tiamat
3
1
1
3.5
W
Jing Wei
HyperStream
Jing Wei
2
2
5
2.25
W
1
1
5
3.5
W
Bellona
iHitman_92
Bellona
2
0
1
2.5
L
Izanami
joker7474
Izanami
2
4
0
0.5
L
Jormungandr
kukler
Jormungandr
1
3
0
0.33
L
Loki
0
0
0
0
L
1
3
2
0.67
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,817
Damage
15,601
29,766
Taken
30,984
12,798
Mitigated
11,912
9,454
Healing
7,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,891
2,006
0
1,249
6,813
1,994
0
790
5,933
0
30,365
W
Tiamat
5,119
472
0
1,350
5,167
2,475
90
1,178
3,795
41,039
0
W
Jing Wei
HyperStream
Jing Wei
7,439
4,525
0
3,409
7,054
1,699
0
1,666
5,388
0
32,023
W
3,636
857
0
1,159
6,929
3,846
0
1,995
4,934
16,199
0
W
Bellona
iHitman_92
Bellona
1,732
494
0
2,287
3,803
2,784
1,030
535
3,210
0
37,977
L
Izanami
joker7474
Izanami
5,342
3,541
0
707
6,814
1,715
0
1,223
5,591
0
26,272
L
Jormungandr
kukler
Jormungandr
2,716
672
0
1,786
6,348
1,735
0
3,819
2,179
23,042
0
L
Loki
213
49
0
621
986
166
0
0
986
0
4,630
L
3,790
1,430
351
1,699
9,037
5,133
0
2,135
6,902
14,989
0
L
3,540
1,293
0
2,679
7,799
3,163
0
1,124
6,571
0
42,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,128
Gold Earned
26,300
339
Minions Killed
229
0
Camps Cleared
0
1,101,961
Distance Traveled
877,390
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,582
598
75
7
0
238,660
3
W
Tiamat
6,998
636
83
8
0
221,278
6
W
Jing Wei
5,946
541
48
4
0
220,917
0
W
Ymir
5,995
545
32
3
0
214,012
0
W
Bellona
6,607
601
101
9
0
207,094
3
L
Izanami
5,176
471
57
5
0
199,813
2
L
Jormungandr
5,378
489
59
5
0
213,310
0
L
Loki
3,876
352
11
1
0
32,960
0
L
Atlas
5,589
508
16
1
0
195,990
1
L
Kali
6,281
571
86
8
0
235,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role