Player Matchup

Apollo
Apollo
GuardianDave
Apollo
Level 149
God Stats
16W - 10L
1,392 SR
Queue Stats
444W - 411L
1,467 Elo+
Party 3
Bastet
Bastet
MemoryStays
Bastet
Level 160
God Stats
45W - 22L
1,790 SR
Queue Stats
547W - 429L
1,617 Elo+
Party 1
Scylla
Scylla
N8iveWarr10r
Scylla
Level 136
God Stats
4W - 2L
1,847 SR
Queue Stats
108W - 88L
1,507 Elo+
Party 3
Cu Chulainn
Cu Chulainn
kennyxxx
Cu Chulainn
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 85L
1,644 Elo+
Party 1
Ymir
Ymir
sync7272
Ymir
Level 24
God Stats
4W - 0L
1,789 SR
Queue Stats
5W - 0L
1,772 Elo+
Party 1
Team Averages
Level 123
1,664 SR
1,602 Elo+

VS

Team Averages
Level 93
1,475 SR
1,437 Elo+
Fenrir
Fenrir
MondScheintx
Fenrir
Level 61
God Stats
3W - 6L
1,450 SR
Queue Stats
26W - 33L
1,358 Elo+
Party 2
Neith
Neith
THE LIQUIDGATOR
Neith
Level 145
God Stats
6W - 14L
1,279 SR
Queue Stats
844W - 909L
1,478 Elo+
Solo
Mulan
Mulan
Yumatic21
Mulan
Level 22
God Stats
1W - 2L
1,388 SR
Queue Stats
14W - 15L
1,472 Elo+
Party 2
Geb
Geb
italy_lemonssss
Geb
Level 118
God Stats
1W - 3L
1,834 SR
Queue Stats
44W - 46L
1,440 Elo+
Party 2
Hades
Hades
xx_owl_23
Hades
Level 118
God Stats
2W - 2L
1,425 SR
Queue Stats
37W - 46L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
3 / 1 / 2
6,160
616
4,604
5,962
1,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
12
3 / 1 / 4
6,649
665
5,270
6,764
2,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Scylla
11
3 / 0 / 3
6,600
660
2,953
3,406
1,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
kennyxxx
Cu Chulainn
11
5 / 0 / 0
7,012
701
5,779
4,578
3,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
10
0 / 1 / 4
5,801
580
2,670
5,283
3,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
2 / 2 / 0
5,600
560
2,630
6,043
1,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 3 / 2
5,283
528
5,422
5,702
1,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Yumatic21
Mulan
8
0 / 5 / 0
4,689
469
2,004
7,766
5,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 2 / 2
5,016
502
1,517
8,059
3,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hades
xx_owl_23
Hades
10
0 / 2 / 2
5,579
558
3,629
6,265
2,179
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
14
Kills
3
3
Deaths
14
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Apollo
3
1
2
4
W
Bastet
3
1
4
5
L
Fenrir
2
2
0
1
W
Scylla
3
0
3
4.5
L
1
3
2
0.67
L
Mulan
Yumatic21
Mulan
0
5
0
0
L
0
2
2
0.5
W
Cu Chulainn
kennyxxx
Cu Chulainn
5
0
0
5
W
Ymir
0
1
4
2
L
Hades
xx_owl_23
Hades
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,276
Damage
15,202
25,993
Taken
33,835
10,636
Mitigated
13,958
6,942
Healing
11,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
4,604
2,363
0
2,008
5,962
1,385
98
477
5,485
0
37,625
W
Bastet
5,270
1,289
0
1,900
6,764
2,061
0
1,749
5,015
0
44,703
L
Fenrir
2,630
351
0
3,084
6,043
1,831
0
1,027
4,934
0
27,672
W
Scylla
2,953
606
0
221
3,406
1,044
0
1,670
1,736
35,203
0
L
5,422
2,282
0
1,752
5,702
1,332
350
1,293
4,389
0
32,077
L
Mulan
Yumatic21
Mulan
2,004
558
0
1,419
7,766
5,389
0
1,258
6,116
0
16,257
L
1,517
29
86
2,853
8,059
3,227
0
1,278
6,781
13,986
0
W
Cu Chulainn
kennyxxx
Cu Chulainn
5,779
1,458
0
1,709
4,578
3,052
0
0
4,291
7,440
28,612
W
Ymir
2,670
204
0
1,104
5,283
3,094
135
1,250
4,033
16,801
0
L
Hades
xx_owl_23
Hades
3,629
337
140
2,394
6,265
2,179
0
1,827
4,342
33,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,222
Gold Earned
26,167
333
Minions Killed
261
0
Camps Cleared
0
988,272
Distance Traveled
938,611
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,160
616
87
9
0
194,813
4
W
Bastet
6,649
665
78
8
0
214,209
3
L
Fenrir
5,600
560
58
6
0
213,868
3
W
Scylla
6,600
660
77
8
0
198,948
2
L
Neith
5,283
528
75
8
0
173,590
1
L
Mulan
4,689
469
34
3
0
183,136
0
L
Geb
5,016
502
21
2
0
179,844
2
W
Cu Chulainn
7,012
701
73
7
0
195,651
5
W
Ymir
5,801
580
18
2
0
184,651
2
L
Hades
5,579
558
73
7
0
188,173
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role