Player Matchup

Arachne
Arachne
 
Arachne
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
Namî
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Zeus
Zeus
Slavhik
Zeus
Level 58
God Stats
2W - 7L
1,500 SR
Queue Stats
70W - 95L
1,266 Elo+
Party 2
Cupid
Cupid
babykid1220
Cupid
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 43
1,500 SR
1,453 Elo+

VS

Team Averages
Level 99
1,557 SR
1,457 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BestNooob1O
Chaac
Level 106
God Stats
30W - 19L
1,750 SR
Queue Stats
522W - 560L
1,474 Elo+
Solo
Tyr
Tyr
Colosolus
Tyr
Level 59
God Stats
28W - 14L
1,789 SR
Queue Stats
142W - 149L
1,438 Elo+
Solo
Danzaburou
Danzaburou
VladJoli
Danzaburou
Level 129
God Stats
2W - 3L
1,248 SR
Queue Stats
752W - 880L
1,441 Elo+
Party 1
Aphrodite
Aphrodite
kawaiiDi
Aphrodite
Level 123
God Stats
32W - 59L
1,500 SR
Queue Stats
574W - 713L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
3 / 3 / 2
4,763
595
5,116
5,658
1,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
 
King Arthur
1
0 / 0 / 0
3,072
384
0
0
0
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Namî
Yemoja
6
0 / 2 / 0
3,975
497
793
2,792
1,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
Slavhik
Zeus
8
2 / 3 / 2
4,882
610
3,853
3,971
1,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
0 / 5 / 0
3,804
476
1,862
4,654
956
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
7 / 0 / 1
6,116
765
4,496
6,533
1,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

8
3 / 0 / 1
4,944
618
2,495
3,429
1,820
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

7
0 / 2 / 2
4,143
518
482
3,037
1,334
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
VladJoli
Danzaburou
9
2 / 1 / 1
5,221
653
2,314
4,608
1,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
kawaiiDi
Aphrodite
7
1 / 3 / 3
4,610
576
2,182
5,511
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
5
Kills
13
13
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
3
2
1.33
L
King Arthur
 
King Arthur
0
0
0
0
W
Cliodhna
 
Cliodhna
7
0
1
7.5
W
3
0
1
3.5
W
0
2
2
0.5
L
Yemoja
Namî
Yemoja
0
2
0
0
L
Zeus
Slavhik
Zeus
2
3
2
1
W
Danzaburou
VladJoli
Danzaburou
2
1
1
2.5
L
0
5
0
0
W
Aphrodite
kawaiiDi
Aphrodite
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,624
Damage
11,969
17,075
Taken
23,118
5,131
Mitigated
8,209
2,792
Healing
10,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,116
3,174
0
1,741
5,658
1,879
0
660
4,998
0
18,957
L
King Arthur
 
King Arthur
0
0
0
0
0
0
0
0
0
0
83
W
Cliodhna
 
Cliodhna
4,496
1,374
0
4,230
6,533
1,994
484
1,024
5,391
0
25,703
W
2,495
607
0
1,171
3,429
1,820
501
621
2,808
0
15,883
W
482
112
0
125
3,037
1,334
0
80
2,957
0
10,812
L
Yemoja
Namî
Yemoja
793
512
99
27
2,792
1,216
0
0
2,792
7,254
0
L
Zeus
Slavhik
Zeus
3,853
267
0
542
3,971
1,080
226
1,522
2,449
18,766
0
W
Danzaburou
VladJoli
Danzaburou
2,314
556
0
2,130
4,608
1,340
1,397
195
4,373
0
27,471
L
1,862
1,303
0
383
4,654
956
144
0
4,654
0
12,908
W
Aphrodite
kawaiiDi
Aphrodite
2,182
86
269
2,673
5,511
1,721
310
2,314
2,943
17,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,496
Gold Earned
25,034
108
Minions Killed
228
0
Camps Cleared
0
595,146
Distance Traveled
787,563
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,763
595
32
4
0
176,223
0
L
King Arthur
3,072
384
0
0
0
13,225
0
W
Cliodhna
6,116
765
70
9
0
198,200
0
W
Chaac
4,944
618
43
5
0
163,080
0
W
Tyr
4,143
518
19
2
0
132,491
0
L
Yemoja
3,975
497
16
2
0
101,600
0
L
Zeus
4,882
610
37
5
0
159,527
0
W
Danzaburou
5,221
653
57
7
0
144,269
3
L
Cupid
3,804
476
23
3
0
144,571
0
W
Aphrodite
4,610
576
39
5
0
149,523
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role