Player Matchup

Kukulkan
Kukulkan
Gold II
 
Kukulkan
Gold II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold III
BoyWhitZander
Medusa
Gold III
Level 104
God Stats
0W - 1L
1,933 SR
Queue Stats
58W - 54L
1,636 MMR
Solo
Cthulhu
Cthulhu
Silver I
IlSire
Cthulhu
Silver I
Level 158
God Stats
4W - 2L
2,079 SR
Queue Stats
22W - 22L
1,647 MMR
Solo
Osiris
Osiris
Gold III
NedsterX
Osiris
Gold III
Level 125
God Stats
7W - 12L
1,437 SR
Queue Stats
136W - 135L
1,642 MMR
Solo
Set
Set
Gold II
araios
Set
Gold II
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
445W - 443L
1,626 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 130
1,690 SR
1,610 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 132
1,579 SR
1,639 MMR
Izanami
Izanami
Silver I
Agentginger
Izanami
Silver I
Level 86
God Stats
4W - 3L
1,812 SR
Queue Stats
18W - 26L
1,615 MMR
Solo
Cliodhna
Cliodhna
Gold I
DrBokz
Cliodhna
Gold I
Level 153
God Stats
4W - 1L
1,579 SR
Queue Stats
24W - 23L
1,666 MMR
Party 1
Fenrir
Fenrir
Gold V
Noàh
Fenrir
Gold V
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,633 MMR
Solo
Chaac
Chaac
Gold IV
danddan222
Chaac
Gold IV
Level 141
God Stats
8W - 10L
1,500 SR
Queue Stats
76W - 90L
1,615 MMR
Solo
Scylla
Scylla
Platinum IV
smiteoflife
Scylla
Platinum IV
Level 160
God Stats
4W - 0L
1,505 SR
Queue Stats
270W - 265L
1,664 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
2 / 7 / 0
8,648
432
5,075
10,330
2,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
7 / 7 / 1
11,422
571
16,139
19,883
7,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
IlSire
Cthulhu
12
1 / 7 / 4
8,443
422
7,270
22,385
21,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Osiris
NedsterX
Osiris
15
1 / 4 / 1
8,700
435
7,126
17,395
17,355
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Set
araios
Set
14
2 / 8 / 3
9,149
457
5,516
14,937
4,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
MulanThothGebHou Yi

VS

Bans
ThanatosAtlasBastetArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Agentginger
Izanami
17
2 / 8 / 3
11,702
585
8,787
15,140
4,766
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
DrBokz
Cliodhna
20
12 / 1 / 14
13,610
681
19,513
15,207
6,185
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Noàh
Fenrir
16
5 / 1 / 12
10,793
540
6,445
16,641
11,556
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
19
2 / 2 / 6
12,540
627
12,839
19,657
23,178
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
19
12 / 1 / 10
13,248
662
15,565
8,317
2,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
78
13
Kills
33
33
Deaths
13
9
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
7
0
0.29
W
Izanami
Agentginger
Izanami
2
8
3
0.44
L
7
7
1
1.07
W
Cliodhna
DrBokz
Cliodhna
12
1
14
19
L
Cthulhu
IlSire
Cthulhu
1
7
4
0.43
L
Osiris
NedsterX
Osiris
1
4
1
0.38
W
Fenrir
Noàh
Fenrir
5
1
12
11
L
Set
araios
Set
2
8
3
0.44
W
Chaac
2
2
6
2.5
W
Scylla
12
1
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,126
Damage
63,149
84,930
Taken
74,962
53,598
Mitigated
48,445
16,604
Healing
31,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,075
301
0
1,162
10,330
2,666
0
2,724
7,515
44,174
0
W
Izanami
Agentginger
Izanami
8,787
4,904
18
3,078
15,140
4,766
532
1,480
13,602
0
81,442
L
16,139
8,897
0
6,856
19,883
7,541
188
2,060
17,724
0
92,353
W
Cliodhna
DrBokz
Cliodhna
19,513
2,992
0
7,418
15,207
6,185
3,037
3,083
12,032
0
114,823
L
Cthulhu
IlSire
Cthulhu
7,270
490
495
1,693
22,385
21,249
0
6,161
15,946
31,013
0
L
Osiris
NedsterX
Osiris
7,126
2,534
74
5,001
17,395
17,355
0
2,768
14,595
0
49,522
W
Fenrir
Noàh
Fenrir
6,445
2,898
571
5,848
16,641
11,556
377
4,172
12,291
61
34,769
L
Set
araios
Set
5,516
2,373
0
1,323
14,937
4,787
24
4,029
10,782
0
54,675
W
Chaac
12,839
2,163
0
11,581
19,657
23,178
2,318
2,269
17,348
14,210
69,280
W
Scylla
15,565
2,293
0
2,567
8,317
2,760
3,281
2,524
5,621
82,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,362
Gold Earned
61,893
499
Minions Killed
621
0
Camps Cleared
0
1,717,545
Distance Traveled
2,018,544
27
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,648
432
90
5
0
327,442
7
W
Izanami
11,702
585
148
7
0
305,245
5
L
Medusa
11,422
571
167
8
0
341,046
8
W
Cliodhna
13,610
681
132
7
0
487,006
5
L
Cthulhu
8,443
422
40
2
0
372,209
9
L
Osiris
8,700
435
95
5
0
357,135
1
W
Fenrir
10,793
540
39
2
0
413,527
9
L
Set
9,149
457
107
5
0
319,713
2
W
Chaac
12,540
627
153
8
0
412,890
9
W
Scylla
13,248
662
149
7
0
399,876
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role