Player Matchup

Izanami
Izanami
Antivist3511
Izanami
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 105L
1,299 Elo+
Solo
Bacchus
Bacchus
Suhka1945
Bacchus
Level 15
God Stats
11W - 17L
1,213 SR
Queue Stats
130W - 218L
1,372 Elo+
Party 1
Ra
Ra
smokewaxweed420
Ra
Level 37
God Stats
1W - 2L
1,719 SR
Queue Stats
86W - 138L
1,372 Elo+
Party 1
Team Averages
Level 40
1,477 SR
1,348 Elo+

VS

Team Averages
Level 86
1,478 SR
1,461 Elo+
Hercules
Hercules
 
Hercules
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
JOK3R EDDY 777
Ra
Level 80
God Stats
12W - 16L
1,435 SR
Queue Stats
25W - 40L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Antivist3511
Izanami
10
0 / 6 / 1
6,635
603
6,568
9,812
4,149
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Suhka1945
Bacchus
11
1 / 4 / 1
6,801
618
4,346
13,302
10,691
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 7 / 1
6,852
623
4,745
8,295
2,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
12 / 1 / 4
10,528
957
15,237
16,329
13,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Artemis
 
Artemis
10
1 / 1 / 8
7,444
677
3,420
3,654
1,372
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
4 / 0 / 9
9,468
861
9,450
4,086
2,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
17
17
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
12
1
4
14
W
Artemis
 
Artemis
1
1
8
5
L
Izanami
Antivist3511
Izanami
0
6
1
0.08
W
4
0
9
8.5
L
Bacchus
Suhka1945
Bacchus
1
4
1
0.38
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,659
Damage
28,107
31,409
Taken
24,069
17,788
Mitigated
16,649
6,650
Healing
8,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
15,237
6,368
58
4,364
16,329
13,230
90
5,389
10,418
39
34,044
W
Artemis
 
Artemis
3,420
1,174
0
493
3,654
1,372
666
1,723
1,905
0
6,996
L
Izanami
Antivist3511
Izanami
6,568
2,901
406
857
9,812
4,149
0
2,802
7,010
0
20,527
W
9,450
575
1,924
1,850
4,086
2,047
298
2,237
1,785
37,612
0
L
Bacchus
Suhka1945
Bacchus
4,346
642
233
3,870
13,302
10,691
0
3,710
9,592
11,033
0
L
4,745
634
659
625
8,295
2,948
0
2,944
5,351
17,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,288
Gold Earned
27,440
91
Minions Killed
123
0
Camps Cleared
7
558,907
Distance Traveled
538,514
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,528
957
33
3
5
212,326
1
W
Artemis
7,444
677
9
1
1
109,412
0
L
Izanami
6,635
603
38
3
0
165,056
2
W
Ra
9,468
861
81
7
1
216,776
4
L
Bacchus
6,801
618
20
2
0
199,760
2
L
Ra
6,852
623
33
3
0
194,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role