Player Matchup

Olorun
Olorun
Koko_Yubari
Olorun
Level 133
God Stats
8W - 7L
1,718 SR
Queue Stats
103W - 115L
1,519 Elo+
Party 1
Khepri
Khepri
TheEliteStraw_YT
Khepri
Level 88
God Stats
2W - 2L
1,307 SR
Queue Stats
84W - 86L
1,469 Elo+
Party 1
Neith
Neith
Xx_Cesar_RB26_xX
Neith
Level 11
God Stats
6W - 10L
1,606 SR
Queue Stats
6W - 11L
1,589 Elo+
Party 1
Pele
Pele
maximumgamingn2
Pele
Level 160
God Stats
7W - 6L
1,917 SR
Queue Stats
164W - 163L
1,598 Elo+
Solo
Mulan
Mulan
tsv587
Mulan
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,390 Elo+
Solo
Team Averages
Level 99
1,610 SR
1,513 Elo+

VS

Team Averages
Level 93
1,548 SR
1,376 Elo+
Hercules
Hercules
DragonLordKai
Hercules
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 21L
1,383 Elo+
Party 3
Nu Wa
Nu Wa
Rainbowstu
Nu Wa
Level 154
God Stats
30W - 22L
1,716 SR
Queue Stats
389W - 401L
1,473 Elo+
Solo
Neith
Neith
Ruleroth17
Neith
Level 26
God Stats
13W - 7L
1,546 SR
Queue Stats
29W - 26L
1,418 Elo+
Party 2
Bacchus
Bacchus
Shinychaos07
Bacchus
Level 68
God Stats
1W - 1L
1,278 SR
Queue Stats
5W - 7L
1,203 Elo+
Party 3
Thanatos
Thanatos
TheMadHatter115
Thanatos
Level 115
God Stats
2W - 1L
1,700 SR
Queue Stats
24W - 20L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
1 / 3 / 1
9,174
655
7,409
15,300
5,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
1 / 4 / 3
9,878
706
9,463
17,975
17,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 6 / 3
9,204
657
5,773
12,168
3,969
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
3 / 4 / 2
10,115
723
10,028
17,359
5,302
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
tsv587
Mulan
15
1 / 6 / 3
8,855
633
6,257
15,120
13,808
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DragonLordKai
Hercules
16
1 / 3 / 12
10,228
731
14,284
17,145
16,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
19
3 / 1 / 7
11,495
821
19,931
8,034
3,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
19
7 / 0 / 8
11,407
815
10,792
3,805
1,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
Shinychaos07
Bacchus
17
3 / 0 / 7
10,970
784
8,336
17,641
21,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
19
9 / 3 / 7
12,054
861
15,810
14,185
6,404
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
64
7
Kills
23
23
Deaths
7
12
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Hercules
DragonLordKai
Hercules
1
3
12
2.33
L
Olorun
1
3
1
0.5
W
Nu Wa
3
1
7
6.5
W
Neith
7
0
8
11
W
Bacchus
Shinychaos07
Bacchus
3
0
7
6.5
L
1
4
3
0.63
W
Thanatos
9
3
7
4.17
L
1
6
3
0.42
L
3
4
2
1
L
Mulan
tsv587
Mulan
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,930
Damage
69,153
77,922
Taken
60,810
45,730
Mitigated
49,522
11,086
Healing
32,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DragonLordKai
Hercules
14,284
7,247
352
9,357
17,145
16,320
1,335
5,393
11,752
0
29,640
L
Olorun
7,409
4,086
1,160
4,412
15,300
5,121
0
5,712
9,165
37,642
0
W
Nu Wa
19,931
3,149
53
2,816
8,034
3,451
3,731
3,637
4,397
67,605
0
W
Neith
10,792
4,670
111
2,322
3,805
1,884
3,543
239
3,566
0
38,824
W
Bacchus
Shinychaos07
Bacchus
8,336
838
176
5,650
17,641
21,463
579
4,237
13,404
19,996
0
L
9,463
1,390
0
936
17,975
17,530
0
7,836
9,445
40,342
0
W
Thanatos
15,810
4,785
346
11,266
14,185
6,404
1,855
3,366
10,819
0
54,176
L
5,773
4,000
0
756
12,168
3,969
0
3,579
8,359
0
20,360
L
10,028
2,377
0
3,054
17,359
5,302
0
5,594
11,279
0
36,063
L
Mulan
tsv587
Mulan
6,257
1,300
131
637
15,120
13,808
95
3,886
10,860
0
17,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,226
Gold Earned
56,154
218
Minions Killed
253
0
Camps Cleared
0
1,239,338
Distance Traveled
1,393,346
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,228
731
31
2
0
265,795
2
L
Olorun
9,174
655
47
3
0
245,446
2
W
Nu Wa
11,495
821
101
7
0
291,312
1
W
Neith
11,407
815
51
4
0
261,920
3
W
Bacchus
10,970
784
25
2
0
275,753
0
L
Khepri
9,878
706
54
4
0
251,034
2
W
Thanatos
12,054
861
45
3
0
298,566
3
L
Neith
9,204
657
35
3
0
250,359
1
L
Pele
10,115
723
53
4
0
293,830
1
L
Mulan
8,855
633
29
2
0
198,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role