Player Matchup

Geb
Geb
Silver IV
EvoU
Geb
Silver IV
Level 119
God Stats
2W - 1L
1,840 SR
Queue Stats
27W - 52L
924 MMR
Party 2
Vulcan
Vulcan
Silver I
Tijei
Vulcan
Silver I
Level 73
God Stats
1W - 11L
1,057 SR
Queue Stats
21W - 31L
1,286 MMR
Party 2
Charybdis
Charybdis
Bronze III
chimeno298
Charybdis
Bronze III
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,179 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,466 SR
1,130 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,648 SR
1,337 MMR
Chronos
Chronos
Silver I
Justinnnnnnnnnn
Chronos
Silver I
Level 152
God Stats
3W - 0L
1,906 SR
Queue Stats
92W - 113L
1,310 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
Speknekkie
Sun Wukong
Silver I
Level 91
God Stats
21W - 19L
1,584 SR
Queue Stats
92W - 111L
1,390 MMR
Party 1
Bacchus
Bacchus
Silver I
monsternon
Bacchus
Silver I
Level 126
God Stats
67W - 63L
1,455 SR
Queue Stats
92W - 112L
1,310 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
EvoU
Geb
16
2 / 3 / 3
11,941
663
7,911
21,171
27,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Vulcan
Tijei
Vulcan
17
1 / 2 / 3
11,475
638
20,412
14,283
7,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
chimeno298
Charybdis
15
2 / 5 / 3
10,862
603
15,304
16,943
7,954
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
GilgameshZeusBastetThothFenrir

VS

Bans
NoxSolKumbhakarnaBaron SamediChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 5
12,643
702
14,318
11,843
4,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Speknekkie
Sun Wukong
18
5 / 1 / 4
12,129
674
19,123
20,856
22,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Bacchus
monsternon
Bacchus
17
0 / 1 / 9
12,186
677
9,626
19,114
26,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
5
Kills
9
10
Deaths
5
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Geb
EvoU
Geb
2
3
3
1.17
W
4
3
5
2.17
W
Sun Wukong
Speknekkie
Sun Wukong
5
1
4
7
L
Vulcan
Tijei
Vulcan
1
2
3
1.25
L
Charybdis
chimeno298
Charybdis
2
5
3
0.7
W
Bacchus
monsternon
Bacchus
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,627
Damage
43,067
52,397
Taken
51,813
42,902
Mitigated
52,927
11,547
Healing
15,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
EvoU
Geb
7,911
413
271
5,773
21,171
27,151
0
10,697
9,869
16,138
0
W
14,318
2,386
0
2,529
11,843
4,095
2,582
8,237
3,606
73,062
0
W
Sun Wukong
Speknekkie
Sun Wukong
19,123
2,417
1,036
7,808
20,856
22,352
241
9,654
11,202
445
48,728
L
Vulcan
Tijei
Vulcan
20,412
8,084
305
2,692
14,283
7,797
42
6,081
7,820
76,880
0
L
Charybdis
chimeno298
Charybdis
15,304
6,296
0
2,506
16,943
7,954
87
7,897
8,570
0
52,835
W
Bacchus
monsternon
Bacchus
9,626
559
981
3,617
19,114
26,480
186
10,858
8,256
26,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,278
Gold Earned
36,958
205
Minions Killed
209
8
Camps Cleared
7
978,183
Distance Traveled
1,107,114
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,941
663
3
0
0
342,583
3
W
Chronos
12,643
702
125
7
7
352,640
5
W
Sun Wukong
12,129
674
47
3
0
384,174
4
L
Vulcan
11,475
638
127
7
7
362,841
3
L
Charybdis
10,862
603
75
4
1
272,759
2
W
Bacchus
12,186
677
37
2
0
370,300
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role