Player Matchup

Kumbhakarna
Kumbhakarna
Bronze III
 
Kumbhakarna
Bronze III
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver III
Critegic
Cthulhu
Silver III
Level 154
God Stats
0W - 3L
1,409 SR
Queue Stats
104W - 94L
1,372 MMR
Party 2
Persephone
Persephone
Gold IV
HeIwig
Persephone
Gold IV
Level 119
God Stats
1W - 4L
1,267 SR
Queue Stats
284W - 291L
1,475 MMR
Solo
Charybdis
Charybdis
Bronze III
PartIcy
Charybdis
Bronze III
Level 160
God Stats
76W - 36L
1,816 SR
Queue Stats
95W - 57L
1,498 MMR
Solo
Da Ji
Da Ji
Silver III
SignoreLupo
Da Ji
Silver III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,545 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,499 SR
1,478 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 151
1,443 SR
1,478 MMR
Athena
Athena
Silver I
 
Athena
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver II
EasyKillBud
Agni
Silver II
Level 141
God Stats
14W - 20L
1,500 SR
Queue Stats
229W - 209L
1,500 MMR
Party 1
Sol
Sol
Gold IV
LSMG_2Cupz1Bump
Sol
Gold IV
Level 157
God Stats
5W - 5L
1,499 SR
Queue Stats
225W - 240L
1,453 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
Lunar Nebulaz
Sun Wukong
Silver I
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
188W - 170L
1,441 MMR
Party 1
Thor
Thor
Gold IV
Manystarfish
Thor
Gold IV
Level 141
God Stats
2W - 6L
1,216 SR
Queue Stats
321W - 332L
1,493 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
0 / 7 / 2
7,128
375
3,018
19,282
12,840
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Critegic
Cthulhu
14
0 / 1 / 2
8,939
470
8,443
9,537
7,523
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Persephone
HeIwig
Persephone
12
0 / 3 / 0
8,928
470
3,064
6,971
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
PartIcy
Charybdis
19
2 / 3 / 1
10,821
570
8,931
8,960
3,090
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 9 / 0
8,080
425
3,563
15,818
6,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
PoseidonAtlasBastet

VS

Bans
GilgameshThothCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
17
9 / 0 / 10
13,033
686
6,176
14,082
16,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 2 / 10
11,824
622
8,604
8,588
3,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
4 / 3 / 6
13,274
699
7,297
12,766
4,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Lunar Nebulaz
Sun Wukong
18
3 / 0 / 5
12,229
644
6,794
15,147
13,006
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
4 / 0 / 7
12,574
662
7,094
11,439
4,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
61
4
Kills
23
23
Deaths
5
5
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
7
2
0.14
W
Athena
 
Athena
9
0
10
14
L
Cthulhu
Critegic
Cthulhu
0
1
2
1
W
3
2
10
4
L
Persephone
HeIwig
Persephone
0
3
0
0
W
4
3
6
2.33
W
Sun Wukong
Lunar Nebulaz
Sun Wukong
3
0
5
5.5
W
4
0
7
7.5
L
Charybdis
PartIcy
Charybdis
2
3
1
0.83
L
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,019
Damage
35,965
60,568
Taken
62,022
32,407
Mitigated
42,515
13,089
Healing
21,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
3,018
302
201
1,704
19,282
12,840
59
6,782
12,500
25,354
0
W
Athena
 
Athena
6,176
2,293
0
3,902
14,082
16,622
1,056
3,539
10,543
27,804
0
L
Cthulhu
Critegic
Cthulhu
8,443
609
0
2,752
9,537
7,523
0
2,769
6,768
55,655
0
W
8,604
509
0
1,637
8,588
3,570
3,268
1,686
6,902
75,187
5,805
L
Persephone
HeIwig
Persephone
3,064
214
0
1,731
6,971
2,402
0
2,529
4,439
53,955
0
W
7,297
4,938
0
7,054
12,766
4,590
12,490
2,371
10,395
99,725
0
W
Sun Wukong
Lunar Nebulaz
Sun Wukong
6,794
1,520
0
4,168
15,147
13,006
1,578
5,245
9,902
1,702
79,948
W
7,094
1,290
0
5,216
11,439
4,727
437
3,033
8,406
0
90,536
L
Charybdis
PartIcy
Charybdis
8,931
3,913
0
3,186
8,960
3,090
2,194
3,992
4,968
0
99,679
L
3,563
427
0
3,515
15,818
6,552
0
5,622
10,196
0
32,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,896
Gold Earned
62,934
514
Minions Killed
613
0
Camps Cleared
0
1,739,627
Distance Traveled
1,953,459
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,128
375
36
2
0
329,269
5
W
Athena
13,033
686
29
2
0
436,111
6
L
Cthulhu
8,939
470
123
6
0
343,383
0
W
Agni
11,824
622
136
7
0
373,672
5
L
Persephone
8,928
470
113
6
0
353,719
6
W
Sol
13,274
699
164
9
0
334,139
1
W
Sun Wukong
12,229
644
140
7
0
410,535
8
W
Thor
12,574
662
144
8
0
399,002
1
L
Charybdis
10,821
570
177
9
0
369,752
1
L
Da Ji
8,080
425
65
3
0
343,504
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role