Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Hyro XL
Ravana
Level 158
God Stats
11W - 15L
1,715 SR
Queue Stats
397W - 383L
1,528 Elo+
Party 2
Vulcan
Vulcan
King Arthur3692
Vulcan
Level 149
God Stats
2W - 8L
1,637 SR
Queue Stats
326W - 314L
1,532 Elo+
Party 2
King Arthur
King Arthur
ii2legit2ii
King Arthur
Level 106
God Stats
20W - 23L
1,397 SR
Queue Stats
411W - 373L
1,453 Elo+
Solo
Izanami
Izanami
naksri
Izanami
Level 88
God Stats
7W - 3L
1,736 SR
Queue Stats
84W - 99L
1,517 Elo+
Solo
Team Averages
Level 131
1,597 SR
1,506 Elo+

VS

Team Averages
Level 104
1,629 SR
1,642 Elo+
Cthulhu
Cthulhu
D34D x SH4DOWS
Cthulhu
Level 25
God Stats
12W - 3L
1,833 SR
Queue Stats
25W - 15L
1,749 Elo+
Party 1
Ra
Ra
JAD4MS
Ra
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
215W - 189L
1,643 Elo+
Party 1
Chaac
Chaac
Neptune2xs
Chaac
Level 87
God Stats
18W - 8L
1,835 SR
Queue Stats
123W - 104L
1,553 Elo+
Party 3
Atlas
Atlas
TheSkelligenKing
Atlas
Level 148
God Stats
17W - 11L
1,563 SR
Queue Stats
146W - 99L
1,722 Elo+
Party 1
Sol
Sol
UwU_Shiooo
Sol
Level 118
God Stats
16W - 25L
1,416 SR
Queue Stats
201W - 192L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
2 / 0 / 8
6,174
617
3,975
4,336
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ravana
Hyro XL
Ravana
11
10 / 1 / 2
6,995
700
4,040
3,915
1,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 2
5,943
594
2,491
3,161
1,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
ii2legit2ii
King Arthur
10
2 / 1 / 2
5,867
587
6,800
8,236
4,889
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
naksri
Izanami
11
9 / 0 / 4
7,191
719
6,283
4,732
1,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
3,921
392
2,148
6,296
3,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ra
8
1 / 4 / 1
5,099
510
1,905
5,440
1,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
8
0 / 5 / 1
4,579
458
5,591
10,545
6,235
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 2 / 2
4,671
467
1,924
3,785
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 6 / 0
4,455
446
1,708
6,183
730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
23
Kills
2
3
Deaths
23
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
8
6
L
0
6
0
0
W
Ravana
Hyro XL
Ravana
10
1
2
11
L
Ra
1
4
1
0.38
W
0
1
2
1
L
Chaac
0
5
1
0.1
L
1
2
2
1
L
0
6
0
0
W
King Arthur
ii2legit2ii
King Arthur
2
1
2
3
W
Izanami
naksri
Izanami
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,589
Damage
13,276
24,380
Taken
32,249
11,034
Mitigated
12,652
10,600
Healing
6,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,975
464
419
1,996
4,336
2,278
684
2,210
2,004
27,874
0
L
2,148
104
0
210
6,296
3,007
0
1,237
5,059
6,854
0
W
Ravana
Hyro XL
Ravana
4,040
1,354
0
2,013
3,915
1,308
0
639
3,135
0
32,839
L
Ra
1,905
83
231
1,045
5,440
1,446
0
1,215
4,123
23,510
0
W
2,491
919
0
919
3,161
1,083
582
1,803
1,286
33,784
0
L
Chaac
5,591
1,388
0
3,334
10,545
6,235
0
859
9,686
0
22,013
L
1,924
490
0
250
3,785
1,234
0
1,851
1,854
16,719
0
L
1,708
1,219
0
1,082
6,183
730
0
1,122
5,061
26,231
0
W
King Arthur
ii2legit2ii
King Arthur
6,800
1,710
0
3,050
8,236
4,889
0
142
7,588
0
28,220
W
Izanami
naksri
Izanami
6,283
4,183
0
2,203
4,732
1,476
22
2,387
2,163
0
43,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,170
Gold Earned
22,725
330
Minions Killed
187
0
Camps Cleared
0
1,004,123
Distance Traveled
915,630
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,174
617
54
5
0
191,923
2
L
Cthulhu
3,921
392
5
1
0
175,051
0
W
Ravana
6,995
700
69
7
0
237,573
0
L
Ra
5,099
510
68
7
0
195,348
3
W
Vulcan
5,943
594
74
7
0
197,005
2
L
Chaac
4,579
458
36
4
0
168,950
2
L
Atlas
4,671
467
21
2
0
204,492
5
L
Sol
4,455
446
57
6
0
171,789
2
W
King Arthur
5,867
587
45
5
0
195,780
1
W
Izanami
7,191
719
88
9
0
181,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role