Player Matchup

Cabrakan
Cabrakan
IPlayBeach
Cabrakan
Level 6
God Stats
1W - 5L
1,370 SR
Queue Stats
3W - 7L
1,396 Elo+
Party 3
Cthulhu
Cthulhu
NOMAKOMAN
Cthulhu
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Ares
Ares
Wet-Bax
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bakasura
Bakasura
cdo150903
Bakasura
Level 60
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 10L
1,500 Elo+
Party 3
Neith
Neith
sackboy113o
Neith
Level 49
God Stats
1W - 3L
1,468 SR
Queue Stats
5W - 14L
1,392 Elo+
Party 3
Team Averages
Level 36
1,468 SR
1,458 Elo+

VS

Team Averages
Level 108
1,508 SR
1,522 Elo+
Achilles
Achilles
 
Achilles
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
CDRcrichton
Cabrakan
Level 58
God Stats
6W - 8L
1,415 SR
Queue Stats
24W - 32L
1,463 Elo+
Party 2
Anubis
Anubis
Spilly12345
Anubis
Level 128
God Stats
3W - 3L
1,426 SR
Queue Stats
17W - 21L
1,486 Elo+
Party 2
Kali
Kali
Vintrerilala
Kali
Level 36
God Stats
4W - 2L
1,500 SR
Queue Stats
171W - 170L
1,578 Elo+
Solo
Loki
Loki
suchfrens
Loki
Level 158
God Stats
2W - 0L
1,700 SR
Queue Stats
72W - 68L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
IPlayBeach
Cabrakan
9
0 / 4 / 1
5,782
445
2,058
7,291
3,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
NOMAKOMAN
Cthulhu
9
1 / 5 / 4
5,699
438
6,836
9,934
6,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
Wet-Bax
Ares
7
0 / 6 / 2
5,077
391
1,416
10,147
4,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
cdo150903
Bakasura
9
3 / 3 / 2
6,082
468
4,419
10,955
4,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
4 / 5 / 2
6,504
500
5,418
7,455
2,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
5 / 2 / 3
7,936
610
6,179
11,558
5,199
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
CDRcrichton
Cabrakan
9
1 / 2 / 8
6,287
484
4,058
12,486
8,665
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
12
7 / 1 / 7
7,891
607
9,226
6,443
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 2 / 5
8,113
624
12,027
9,593
3,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Loki
14
4 / 1 / 3
8,326
640
4,042
7,005
2,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
8
Kills
23
23
Deaths
8
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
2
3
3.25
W
Cabrakan
CDRcrichton
Cabrakan
1
2
8
2.5
L
Cabrakan
IPlayBeach
Cabrakan
0
4
1
0.13
L
Cthulhu
NOMAKOMAN
Cthulhu
1
5
4
0.6
W
Anubis
7
1
7
10.5
W
6
2
5
4.25
L
Ares
Wet-Bax
Ares
0
6
2
0.17
L
Bakasura
cdo150903
Bakasura
3
3
2
1.33
L
4
5
2
1
W
Loki
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,147
Damage
35,532
45,782
Taken
47,085
21,890
Mitigated
22,168
8,005
Healing
16,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,179
1,955
364
3,167
11,558
5,199
460
2,710
8,473
0
41,523
W
Cabrakan
CDRcrichton
Cabrakan
4,058
1,317
342
3,741
12,486
8,665
259
2,709
9,662
11,492
0
L
Cabrakan
IPlayBeach
Cabrakan
2,058
254
0
321
7,291
3,903
364
1,026
6,265
25,899
0
L
Cthulhu
NOMAKOMAN
Cthulhu
6,836
467
485
3,243
9,934
6,908
0
2,646
7,288
19,171
0
W
Anubis
9,226
534
0
3,549
6,443
2,540
1,035
1,274
5,169
40,334
0
W
12,027
6,910
0
4,882
9,593
3,565
0
2,801
6,595
0
49,007
L
Ares
Wet-Bax
Ares
1,416
358
0
269
10,147
4,963
0
4,105
6,042
7,227
0
L
Bakasura
cdo150903
Bakasura
4,419
3,225
0
2,753
10,955
4,018
0
2,420
8,535
0
23,511
L
5,418
1,753
0
934
7,455
2,098
0
3,087
4,368
0
26,149
W
Loki
4,042
557
0
635
7,005
2,199
258
143
6,801
0
56,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,144
Gold Earned
38,553
210
Minions Killed
359
0
Camps Cleared
0
1,240,405
Distance Traveled
1,305,429
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,936
610
82
6
0
269,186
4
W
Cabrakan
6,287
484
16
1
0
257,208
4
L
Cabrakan
5,782
445
48
4
0
229,924
1
L
Cthulhu
5,699
438
32
2
0
270,616
6
W
Anubis
7,891
607
73
6
0
255,803
1
W
Kali
8,113
624
87
7
0
239,663
5
L
Ares
5,077
391
14
1
0
238,397
0
L
Bakasura
6,082
468
59
5
0
277,161
3
L
Neith
6,504
500
57
4
0
224,307
6
W
Loki
8,326
640
101
8
0
283,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role