Player Matchup

Nemesis
Nemesis
ItssMaster
Nemesis
Level 63
God Stats
8W - 4L
1,493 SR
Queue Stats
148W - 122L
1,115 Elo+
Solo
Ymir
Ymir
MrAmish97
Ymir
Level 122
God Stats
1W - 2L
1,282 SR
Queue Stats
43W - 56L
1,395 Elo+
Party 1
Zhong Kui
Zhong Kui
SDG Bacon
Zhong Kui
Level 75
God Stats
19W - 11L
1,488 SR
Queue Stats
199W - 205L
1,390 Elo+
Solo
Chaac
Chaac
Waterboy_69_420
Chaac
Level 69
God Stats
20W - 20L
1,429 SR
Queue Stats
34W - 42L
1,366 Elo+
Party 1
Artemis
Artemis
X_Caliber501
Artemis
Level 87
God Stats
6W - 15L
1,174 SR
Queue Stats
39W - 58L
1,354 Elo+
Party 1
Team Averages
Level 83
1,373 SR
1,324 Elo+

VS

Team Averages
Level 72
1,374 SR
1,375 Elo+
Sol
Sol
JC QUIRINO
Sol
Level 95
God Stats
3W - 8L
1,500 SR
Queue Stats
228W - 241L
1,346 Elo+
Solo
Loki
Loki
ThreeDaiii
Loki
Level 35
God Stats
1W - 3L
1,300 SR
Queue Stats
64W - 66L
1,364 Elo+
Party 2
Kukulkan
Kukulkan
VB Pump
Kukulkan
Level 90
God Stats
0W - 1L
1,263 SR
Queue Stats
36W - 34L
1,364 Elo+
Party 2
Chaac
Chaac
VB Purp
Chaac
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 60L
1,373 Elo+
Party 2
Bacchus
Bacchus
xAndrewMasterx
Bacchus
Level 60
God Stats
0W - 2L
1,308 SR
Queue Stats
11W - 8L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ItssMaster
Nemesis
11
7 / 0 / 1
6,748
675
5,348
5,483
1,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
9
1 / 1 / 3
5,542
554
2,358
6,571
3,017
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zhong Kui
SDG Bacon
Zhong Kui
10
2 / 1 / 3
5,908
591
4,228
5,221
3,115
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
4 / 1 / 0
6,354
635
5,490
5,788
2,434
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
X_Caliber501
Artemis
8
1 / 0 / 4
5,373
537
3,816
3,269
884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,041
504
2,244
4,730
1,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
2 / 4 / 0
4,724
472
2,376
5,794
1,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kukulkan
VB Pump
Kukulkan
8
0 / 6 / 1
4,750
475
1,039
5,896
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
VB Purp
Chaac
8
1 / 3 / 1
4,963
496
2,742
6,799
3,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 1 / 1
4,681
468
2,582
7,203
4,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
15
Kills
3
3
Deaths
15
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ItssMaster
Nemesis
7
0
1
7.5
L
0
1
1
0.5
W
Ymir
1
1
3
2.5
W
Zhong Kui
SDG Bacon
Zhong Kui
2
1
3
3.5
L
2
4
0
0.5
L
Kukulkan
VB Pump
Kukulkan
0
6
1
0.08
L
Chaac
VB Purp
Chaac
1
3
1
0.5
W
4
1
0
4
W
Artemis
X_Caliber501
Artemis
1
0
4
3
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,240
Damage
10,983
26,332
Taken
30,422
11,314
Mitigated
11,760
10,128
Healing
6,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ItssMaster
Nemesis
5,348
1,765
0
1,086
5,483
1,864
0
826
4,636
0
37,146
L
2,244
609
0
2,389
4,730
1,401
848
0
4,730
20,270
2,962
W
Ymir
2,358
998
115
2,134
6,571
3,017
0
1,259
5,312
24,413
0
W
Zhong Kui
SDG Bacon
Zhong Kui
4,228
118
0
2,623
5,221
3,115
384
593
4,501
29,727
0
L
2,376
446
96
789
5,794
1,285
641
1,352
4,442
0
15,091
L
Kukulkan
VB Pump
Kukulkan
1,039
250
0
462
5,896
1,495
369
2,701
3,195
21,128
0
L
Chaac
VB Purp
Chaac
2,742
769
68
1,999
6,799
3,340
0
1,039
5,760
0
21,517
W
5,490
367
0
2,608
5,788
2,434
302
1,912
3,769
0
34,100
W
Artemis
X_Caliber501
Artemis
3,816
1,942
0
1,562
3,269
884
621
1,100
2,059
0
18,279
L
2,582
65
135
1,029
7,203
4,239
348
1,494
5,709
13,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,925
Gold Earned
24,159
273
Minions Killed
183
0
Camps Cleared
0
978,021
Distance Traveled
901,014
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,748
675
67
7
0
218,611
0
L
Sol
5,041
504
51
5
0
154,679
2
W
Ymir
5,542
554
37
4
0
179,923
4
W
Zhong Kui
5,908
591
61
6
0
198,711
1
L
Loki
4,724
472
33
3
0
201,144
1
L
Kukulkan
4,750
475
40
4
0
175,843
1
L
Chaac
4,963
496
37
4
0
195,728
0
W
Chaac
6,354
635
70
7
0
198,401
1
W
Artemis
5,373
537
38
4
0
182,375
0
L
Bacchus
4,681
468
22
2
0
173,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role