Player Matchup

Bellona
Bellona
G for gianluca
Bellona
Level 32
God Stats
1W - 1L
1,324 SR
Queue Stats
13W - 32L
1,170 Elo+
Solo
Ymir
Ymir
JacktheHobbit
Ymir
Level 45
God Stats
9W - 7L
1,565 SR
Queue Stats
60W - 86L
1,381 Elo+
Party 3
Kali
Kali
KILLEUR-_ZOZO
Kali
Level 16
God Stats
6W - 4L
1,689 SR
Queue Stats
63W - 89L
1,371 Elo+
Party 1
Nox
Nox
crouto_dark
Nox
Level 32
God Stats
5W - 5L
1,483 SR
Queue Stats
88W - 128L
1,371 Elo+
Party 1
Izanami
Izanami
iTz iRoNMaN XD
Izanami
Level 57
God Stats
14W - 18L
1,649 SR
Queue Stats
158W - 182L
1,532 Elo+
Party 3
Team Averages
Level 36
1,542 SR
1,365 Elo+

VS

Team Averages
Level 65
1,465 SR
1,431 Elo+
Ymir
Ymir
Optic polar4
Ymir
Level 20
God Stats
2W - 1L
1,719 SR
Queue Stats
6W - 9L
1,435 Elo+
Party 2
Ao Kuang
Ao Kuang
TomTom2403
Ao Kuang
Level 83
God Stats
9W - 6L
1,389 SR
Queue Stats
35W - 33L
1,522 Elo+
Party 2
Chiron
Chiron
optic light1993
Chiron
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,499 Elo+
Party 2
Zeus
Zeus
optic shadow734
Zeus
Level 62
God Stats
1W - 2L
1,215 SR
Queue Stats
17W - 25L
1,483 Elo+
Party 2
Medusa
Medusa
youbutch
Medusa
Level 103
God Stats
2W - 4L
1,500 SR
Queue Stats
152W - 155L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 0
9,979
525
6,591
17,400
15,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
1 / 1 / 2
8,606
453
5,684
14,164
13,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 5 / 3
7,398
389
4,647
16,044
7,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 5 / 2
9,021
475
4,476
10,827
3,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 4 / 1
9,131
481
10,671
9,669
3,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 3
9,411
495
3,683
11,736
12,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
TomTom2403
Ao Kuang
18
8 / 1 / 6
12,142
639
17,004
15,704
6,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 2 / 3
9,620
506
6,060
9,416
3,317
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
7 / 4 / 4
11,598
610
12,187
9,703
3,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
youbutch
Medusa
20
4 / 1 / 3
12,484
657
12,618
11,892
4,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
8
Kills
19
19
Deaths
8
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
L
1
1
2
2
L
0
5
3
0.3
W
0
0
3
1.5
W
Ao Kuang
TomTom2403
Ao Kuang
8
1
6
11
L
2
5
2
0.6
L
2
4
1
0.63
W
0
2
3
0.75
W
7
4
4
2.25
W
Medusa
youbutch
Medusa
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,069
Damage
51,552
68,104
Taken
58,451
43,470
Mitigated
29,636
17,893
Healing
19,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,591
704
0
2,841
17,400
15,173
0
6,122
11,219
0
57,183
L
5,684
1,404
2,404
4,665
14,164
13,614
0
6,210
7,893
21,901
0
L
4,647
2,476
0
4,791
16,044
7,084
15
8,420
7,392
0
26,450
W
3,683
371
0
683
11,736
12,068
390
2,006
9,730
35,914
0
W
Ao Kuang
TomTom2403
Ao Kuang
17,004
3,859
153
6,028
15,704
6,407
1,385
1,901
13,625
95,157
11,925
L
4,476
1,043
0
1,792
10,827
3,767
856
6,170
4,459
50,443
0
L
10,671
7,064
221
1,179
9,669
3,832
0
3,452
6,132
0
79,388
W
6,060
2,111
667
3,208
9,416
3,317
864
1,458
7,808
0
57,083
W
12,187
1,999
0
2,042
9,703
3,160
461
2,525
7,178
70,807
0
W
Medusa
youbutch
Medusa
12,618
6,292
0
6,243
11,892
4,684
3,698
2,270
9,622
0
91,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,135
Gold Earned
55,255
466
Minions Killed
549
0
Camps Cleared
0
1,777,703
Distance Traveled
1,856,296
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,979
525
130
7
0
371,633
3
L
Ymir
8,606
453
32
2
0
363,191
2
L
Kali
7,398
389
47
2
0
397,553
0
W
Ymir
9,411
495
64
3
0
358,257
2
W
Ao Kuang
12,142
639
121
6
0
428,869
6
L
Nox
9,021
475
98
5
0
304,530
2
L
Izanami
9,131
481
159
8
0
340,796
0
W
Chiron
9,620
506
82
4
0
380,190
1
W
Zeus
11,598
610
119
6
0
335,030
4
W
Medusa
12,484
657
163
9
0
353,950
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role