Player Matchup

Fafnir
Fafnir
CHUYITO_3
Fafnir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,622 Elo+
Party 1
Agni
Agni
Knxpfel
Agni
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 98L
1,298 Elo+
Solo
Thor
Thor
LocoSlow
Thor
Level 112
God Stats
4W - 4L
2,007 SR
Queue Stats
213W - 207L
1,519 Elo+
Party 1
Mulan
Mulan
Navi3R
Mulan
Level 102
God Stats
5W - 2L
1,500 SR
Queue Stats
93W - 83L
1,520 Elo+
Party 1
Loki
Loki
Scottelaxe
Loki
Level 81
God Stats
8W - 8L
1,379 SR
Queue Stats
32W - 34L
1,440 Elo+
Solo
Team Averages
Level 70
1,577 SR
1,480 Elo+

VS

Team Averages
Level 85
1,583 SR
1,584 Elo+
Cthulhu
Cthulhu
D34D x SH4DOWS
Cthulhu
Level 25
God Stats
12W - 3L
1,708 SR
Queue Stats
25W - 15L
1,690 Elo+
Party 2
Neith
Neith
InnerHate4077
Neith
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 13L
1,500 Elo+
Solo
Loki
Loki
JAD4MS
Loki
Level 142
God Stats
2W - 2L
1,524 SR
Queue Stats
215W - 189L
1,628 Elo+
Party 2
Bacchus
Bacchus
MANI_40
Bacchus
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 27L
1,392 Elo+
Solo
Baron Samedi
Baron Samedi
TheSkelligenKing
Baron Samedi
Level 148
God Stats
1W - 0L
1,684 SR
Queue Stats
146W - 99L
1,710 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
CHUYITO_3
Fafnir
12
1 / 2 / 4
8,366
465
5,713
14,216
17,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
Knxpfel
Agni
13
1 / 8 / 0
7,819
434
4,557
11,119
2,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
15
5 / 6 / 1
8,887
494
6,655
11,504
3,574
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mulan
Navi3R
Mulan
17
6 / 2 / 3
10,241
569
12,110
14,519
13,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 7 / 0
7,962
442
2,392
12,889
3,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 6
7,779
432
4,866
9,594
8,569
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
0 / 4 / 6
8,348
464
5,283
9,228
2,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
JAD4MS
Loki
18
11 / 2 / 5
11,323
629
11,718
13,571
4,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
MANI_40
Bacchus
15
0 / 6 / 2
8,533
474
6,394
13,802
16,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
TheSkelligenKing
Baron Samedi
19
13 / 0 / 5
12,044
669
15,593
10,336
5,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
15
Kills
25
25
Deaths
15
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fafnir
CHUYITO_3
Fafnir
1
2
4
1.5
W
1
3
6
1.33
W
0
4
6
0.75
W
Loki
JAD4MS
Loki
11
2
5
6.75
L
Agni
Knxpfel
Agni
1
8
0
0.13
L
Thor
5
6
1
0.92
W
Bacchus
MANI_40
Bacchus
0
6
2
0.17
L
Mulan
Navi3R
Mulan
6
2
3
3.75
L
2
7
0
0.29
W
Baron Samedi
TheSkelligenKing
Baron Samedi
13
0
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,427
Damage
43,854
64,247
Taken
56,531
39,639
Mitigated
38,272
13,330
Healing
13,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
CHUYITO_3
Fafnir
5,713
1,369
123
4,199
14,216
17,140
0
5,142
9,074
25,044
0
W
4,866
246
87
996
9,594
8,569
0
1,098
8,423
15,519
2,560
W
5,283
1,822
0
2,600
9,228
2,987
585
3,619
5,496
0
45,243
W
Loki
JAD4MS
Loki
11,718
4,604
0
4,160
13,571
4,960
0
2,652
10,689
0
79,962
L
Agni
Knxpfel
Agni
4,557
104
0
606
11,119
2,197
0
5,772
5,347
41,300
0
L
Thor
6,655
1,774
0
684
11,504
3,574
772
1,879
9,625
0
53,922
W
Bacchus
MANI_40
Bacchus
6,394
1,637
162
1,803
13,802
16,061
797
0
13,268
43,136
0
L
Mulan
Navi3R
Mulan
12,110
2,639
0
5,030
14,519
13,402
0
6,782
7,204
529
63,922
L
2,392
687
0
2,688
12,889
3,326
612
5,591
7,125
0
45,299
W
Baron Samedi
TheSkelligenKing
Baron Samedi
15,593
1,246
1,051
2,597
10,336
5,695
0
2,327
7,578
82,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,275
Gold Earned
48,027
423
Minions Killed
421
0
Camps Cleared
0
1,588,283
Distance Traveled
1,674,665
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,366
465
39
2
0
325,431
5
W
Cthulhu
7,779
432
27
2
0
319,169
0
W
Neith
8,348
464
66
4
0
319,798
0
W
Loki
11,323
629
105
6
0
377,398
4
L
Agni
7,819
434
85
5
0
328,985
6
L
Thor
8,887
494
100
6
0
307,990
1
W
Bacchus
8,533
474
79
4
0
295,831
0
L
Mulan
10,241
569
119
7
0
330,047
2
L
Loki
7,962
442
80
4
0
295,830
0
W
Baron Samedi
12,044
669
144
8
0
362,469
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role