Player Matchup

Anubis
Anubis
 
Anubis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Hollow Necro
Rama
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
202W - 288L
1,323 Elo+
Party 1
Hercules
Hercules
Omidon83
Hercules
Level 136
God Stats
1W - 6L
1,500 SR
Queue Stats
164W - 248L
1,330 Elo+
Party 1
Hera
Hera
Stavarros
Hera
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 56L
1,475 Elo+
Party 1
Scylla
Scylla
masterroshi419
Scylla
Level 124
God Stats
4W - 2L
1,500 SR
Queue Stats
209W - 300L
1,328 Elo+
Party 1
Team Averages
Level 123
1,500 SR
1,391 Elo+

VS

Team Averages
Level 73
1,453 SR
1,596 Elo+
Thoth
Thoth
CrumbSh0ts
Thoth
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 11L
1,697 Elo+
Party 2
Mercury
Mercury
OhItsBillyMays
Mercury
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 11L
1,697 Elo+
Party 2
Freya
Freya
Pleaded Mercy
Freya
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,697 Elo+
Party 2
Chronos
Chronos
PorchMonkеy
Chronos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,697 Elo+
Party 2
Hou Yi
Hou Yi
Pr0lificD
Hou Yi
Level 68
God Stats
1W - 2L
1,267 SR
Queue Stats
20W - 22L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
5 / 7 / 2
8,777
975
5,829
11,340
5,676
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 8 / 4
7,801
867
6,137
10,186
3,727
Hercules
Omidon83
Hercules
10
0 / 9 / 3
6,331
703
3,226
19,357
8,607
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hera
12
1 / 10 / 4
7,052
784
3,640
10,322
3,591
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 6 / 2
7,551
839
6,410
8,466
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
14
5 / 3 / 21
8,472
941
12,509
6,563
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
9 / 3 / 22
9,406
1,045
4,924
11,537
9,949
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 1 / 22
8,672
964
6,865
9,029
3,501
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
PorchMonkеy
Chronos
14
7 / 2 / 20
8,711
968
16,847
8,105
2,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
Pr0lificD
Hou Yi
16
14 / 3 / 15
9,850
1,094
13,204
8,727
3,377
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
139
11
Kills
39
40
Deaths
12
15
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
5
7
2
0.86
W
Thoth
5
3
21
5.17
L
2
8
4
0.5
W
9
3
22
6.67
L
Hercules
Omidon83
Hercules
0
9
3
0.17
W
4
1
22
15
W
Chronos
PorchMonkеy
Chronos
7
2
20
8.5
W
Hou Yi
Pr0lificD
Hou Yi
14
3
15
7.17
L
Hera
1
10
4
0.3
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,242
Damage
54,349
59,671
Taken
43,961
24,798
Mitigated
21,944
10,740
Healing
15,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,829
61
580
2,276
11,340
5,676
0
6,999
4,341
18,206
0
W
Thoth
12,509
585
881
1,127
6,563
2,233
495
2,062
4,355
23,139
0
L
6,137
3,174
883
556
10,186
3,727
585
6,067
4,119
0
12,375
W
4,924
1,608
1,265
1,584
11,537
9,949
974
3,312
8,133
0
9,200
L
Hercules
Omidon83
Hercules
3,226
739
803
4,626
19,357
8,607
0
12,868
6,489
0
5,568
W
6,865
2,760
882
4,002
9,029
3,501
1,305
4,474
4,407
23,172
0
W
Chronos
PorchMonkеy
Chronos
16,847
5,879
815
2,743
8,105
2,884
1,607
2,308
5,711
23,386
0
W
Hou Yi
Pr0lificD
Hou Yi
13,204
5,550
860
1,817
8,727
3,377
699
3,159
5,476
0
21,366
L
Hera
3,640
1,569
66
258
10,322
3,591
343
4,365
5,957
9,830
0
L
6,410
267
386
306
8,466
3,197
177
5,922
2,544
10,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,512
Gold Earned
45,111
63
Minions Killed
71
0
Camps Cleared
0
634,999
Distance Traveled
970,435
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,777
975
19
2
0
100,452
1
W
Thoth
8,472
941
13
1
0
199,112
0
L
Rama
7,801
867
13
1
0
123,127
2
W
Mercury
9,406
1,045
5
1
0
208,646
0
L
Hercules
6,331
703
6
1
0
160,321
0
W
Freya
8,672
964
24
3
0
195,383
2
W
Chronos
8,711
968
11
1
0
191,549
1
W
Hou Yi
9,850
1,094
18
2
0
175,745
0
L
Hera
7,052
784
14
2
0
104,642
0
L
Scylla
7,551
839
11
1
0
146,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role