Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
LuckyLJ
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,469 Elo+
Party 3
Artemis
Artemis
jimmyKogaWulf
Artemis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Osiris
Osiris
naitomidiu
Osiris
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,296 Elo+
Solo
Loki
Loki
polarbearrrrr
Loki
Level 5
God Stats
1W - 2L
1,515 SR
Queue Stats
1W - 2L
1,469 Elo+
Party 3
Team Averages
Level 13
1,503 SR
1,447 Elo+

VS

Team Averages
Level 90
1,487 SR
1,467 Elo+
Ganesha
Ganesha
 
Ganesha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
MaxGades
Fenrir
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 106L
1,463 Elo+
Party 2
Baba Yaga
Baba Yaga
Shrops
Baba Yaga
Level 28
God Stats
4W - 5L
1,298 SR
Queue Stats
120W - 130L
1,526 Elo+
Party 1
Horus
Horus
gray sqairrel78
Horus
Level 154
God Stats
6W - 3L
1,855 SR
Queue Stats
133W - 142L
1,463 Elo+
Party 2
Rama
Rama
xxBangBulletxx
Rama
Level 36
God Stats
5W - 4L
1,283 SR
Queue Stats
97W - 119L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
0 / 5 / 2
6,697
670
5,603
7,140
1,966
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
LuckyLJ
Neith
13
5 / 6 / 0
7,985
799
6,120
9,766
2,812
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Artemis
12
0 / 9 / 4
6,713
671
5,942
11,457
3,095
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
naitomidiu
Osiris
12
0 / 4 / 2
6,578
658
3,169
8,414
8,450
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 4 / 1
6,985
699
4,994
7,372
3,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
2 / 0 / 12
8,416
842
5,151
8,711
8,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
MaxGades
Fenrir
14
6 / 2 / 5
7,859
786
5,913
9,947
5,504
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baba Yaga
Shrops
Baba Yaga
16
5 / 0 / 6
8,561
856
8,787
6,409
2,684
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
11 / 4 / 6
8,721
872
12,960
11,331
5,055
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
4 / 0 / 4
8,257
826
4,534
4,314
1,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
6
Kills
28
28
Deaths
6
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
5
2
0.2
W
Ganesha
 
Ganesha
2
0
12
8
L
Neith
LuckyLJ
Neith
5
6
0
0.83
W
Fenrir
MaxGades
Fenrir
6
2
5
4.25
W
Baba Yaga
Shrops
Baba Yaga
5
0
6
8
W
11
4
6
3.5
L
Artemis
0
9
4
0.22
L
Osiris
naitomidiu
Osiris
0
4
2
0.25
L
1
4
1
0.38
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,828
Damage
37,345
44,149
Taken
40,712
20,020
Mitigated
22,869
2,157
Healing
11,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
5,603
1,745
0
330
7,140
1,966
0
1,778
5,362
20,453
0
W
Ganesha
 
Ganesha
5,151
714
133
3,181
8,711
8,015
139
1,718
6,753
15,664
0
L
Neith
LuckyLJ
Neith
6,120
2,989
13
735
9,766
2,812
0
3,126
6,640
0
13,207
W
Fenrir
MaxGades
Fenrir
5,913
1,322
0
1,558
9,947
5,504
54
599
9,285
0
8,550
W
Baba Yaga
Shrops
Baba Yaga
8,787
58
0
1,264
6,409
2,684
0
1,068
5,309
39,712
0
W
12,960
6,020
954
2,256
11,331
5,055
0
2,218
9,020
0
23,236
L
Artemis
5,942
3,084
0
327
11,457
3,095
0
4,499
6,958
0
13,788
L
Osiris
naitomidiu
Osiris
3,169
553
0
319
8,414
8,450
0
1,953
6,461
0
12,858
L
4,994
1,559
0
433
7,372
3,697
414
2,582
4,790
0
13,953
W
4,534
2,940
0
2,164
4,314
1,611
1,177
0
4,244
0
30,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,958
Gold Earned
41,814
110
Minions Killed
194
0
Camps Cleared
0
862,164
Distance Traveled
998,751
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,697
670
37
4
0
181,283
2
W
Ganesha
8,416
842
12
1
0
226,465
3
L
Neith
7,985
799
19
2
0
173,816
1
W
Fenrir
7,859
786
11
1
0
179,958
0
W
Baba Yaga
8,561
856
82
8
0
207,761
1
W
Horus
8,721
872
25
3
0
199,020
0
L
Artemis
6,713
671
16
2
0
158,301
0
L
Osiris
6,578
658
13
1
0
152,115
3
L
Loki
6,985
699
25
3
0
196,649
1
W
Rama
8,257
826
64
6
0
185,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role