Player Matchup

Charybdis
Charybdis
DioSykSkyllz420
Charybdis
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
88W - 104L
1,449 Elo+
Solo
Cerberus
Cerberus
Shogun_God
Cerberus
Level 87
God Stats
3W - 1L
1,882 SR
Queue Stats
11W - 9L
1,558 Elo+
Solo
Da Ji
Da Ji
SirHarkon
Da Ji
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 28L
1,225 Elo+
Solo
Chernobog
Chernobog
asonintrigue
Chernobog
Level 120
God Stats
8W - 5L
1,500 SR
Queue Stats
678W - 717L
1,337 Elo+
Solo
Ymir
Ymir
ejbourb
Ymir
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 39L
1,279 Elo+
Solo
Team Averages
Level 78
1,576 SR
1,370 Elo+

VS

Team Averages
Level 75
1,565 SR
1,346 Elo+
Nox
Nox
Dat_Boi_Slumped
Nox
Level 29
God Stats
10W - 10L
1,895 SR
Queue Stats
525W - 585L
1,320 Elo+
Solo
Tyr
Tyr
DozenEagleClaw
Tyr
Level 158
God Stats
9W - 6L
1,643 SR
Queue Stats
364W - 406L
1,341 Elo+
Solo
Jormungandr
Jormungandr
Lexotana
Jormungandr
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
116W - 116L
1,354 Elo+
Solo
Tsukuyomi
Tsukuyomi
TOXICSwag 74
Tsukuyomi
Level 67
God Stats
5W - 0L
1,500 SR
Queue Stats
138W - 129L
1,318 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
llns2
Morgan Le Fay
Level 25
God Stats
1W - 1L
1,286 SR
Queue Stats
54W - 69L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DioSykSkyllz420
Charybdis
20
3 / 7 / 11
12,526
696
15,574
15,480
6,467
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Shogun_God
Cerberus
20
4 / 6 / 13
13,456
748
17,021
34,576
36,194
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
SirHarkon
Da Ji
19
9 / 13 / 5
13,153
731
14,696
21,545
9,234
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
asonintrigue
Chernobog
20
3 / 5 / 10
11,644
647
12,893
16,683
7,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
ejbourb
Ymir
18
2 / 7 / 12
11,102
617
8,003
35,268
33,381
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 10
10,464
581
7,715
8,495
3,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
3 / 5 / 19
12,277
682
14,325
16,348
22,746
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jormungandr
Lexotana
Jormungandr
20
1 / 4 / 27
13,994
777
15,984
28,917
32,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Tsukuyomi
TOXICSwag 74
Tsukuyomi
20
18 / 4 / 15
15,955
886
36,375
16,647
8,771
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
llns2
Morgan Le Fay
20
14 / 4 / 16
15,078
838
32,687
16,425
8,782
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
125
21
Kills
38
38
Deaths
22
51
Assists
87
Player
Kills
Deaths
Assists
KDA
W
2
5
10
1.4
L
Charybdis
DioSykSkyllz420
Charybdis
3
7
11
1.21
W
3
5
19
2.5
W
Jormungandr
Lexotana
Jormungandr
1
4
27
3.63
L
Cerberus
Shogun_God
Cerberus
4
6
13
1.75
L
Da Ji
SirHarkon
Da Ji
9
13
5
0.88
W
Tsukuyomi
TOXICSwag 74
Tsukuyomi
18
4
15
6.38
L
Chernobog
asonintrigue
Chernobog
3
5
10
1.6
L
Ymir
ejbourb
Ymir
2
7
12
1.14
W
Morgan Le Fay
llns2
Morgan Le Fay
14
4
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,187
Damage
107,086
123,552
Taken
86,832
92,750
Mitigated
75,932
41,028
Healing
31,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,715
824
1,237
698
8,495
3,184
390
3,342
5,153
14,530
0
L
Charybdis
DioSykSkyllz420
Charybdis
15,574
8,547
2,123
1,821
15,480
6,467
985
6,796
8,684
0
39,116
W
14,325
182
939
3,045
16,348
22,746
1,044
4,460
11,399
0
23,677
W
Jormungandr
Lexotana
Jormungandr
15,984
2,802
798
9,632
28,917
32,449
1,003
7,536
21,381
45,015
0
L
Cerberus
Shogun_God
Cerberus
17,021
554
3,500
15,827
34,576
36,194
168
14,636
19,940
42,691
0
L
Da Ji
SirHarkon
Da Ji
14,696
4,679
726
1,792
21,545
9,234
1,186
10,614
10,931
0
22,652
W
Tsukuyomi
TOXICSwag 74
Tsukuyomi
36,375
9,263
2,094
4,901
16,647
8,771
1,650
4,522
12,125
0
62,016
L
Chernobog
asonintrigue
Chernobog
12,893
7,272
1,392
4,346
16,683
7,474
965
6,669
10,014
0
35,446
L
Ymir
ejbourb
Ymir
8,003
825
407
9,094
35,268
33,381
263
17,671
17,597
16,035
0
W
Morgan Le Fay
llns2
Morgan Le Fay
32,687
5,005
3,193
5,341
16,425
8,782
1,870
5,164
11,261
56,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,881
Gold Earned
67,768
169
Minions Killed
170
0
Camps Cleared
0
1,488,212
Distance Traveled
1,540,086
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,464
581
14
1
0
194,854
0
L
Charybdis
12,526
696
48
3
0
334,182
0
W
Tyr
12,277
682
11
1
0
334,798
1
W
Jormungandr
13,994
777
55
3
0
306,331
0
L
Cerberus
13,456
748
44
2
0
336,340
0
L
Da Ji
13,153
731
27
2
0
241,895
0
W
Tsukuyomi
15,955
886
38
2
0
377,904
0
L
Chernobog
11,644
647
45
3
0
311,352
0
L
Ymir
11,102
617
5
0
0
264,443
0
W
Morgan Le Fay
15,078
838
52
3
0
326,199
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role