Player Matchup

Nu Wa
Nu Wa
Inuxius_shade
Nu Wa
Level 101
God Stats
1W - 1L
1,284 SR
Queue Stats
125W - 124L
1,303 Elo+
Solo
Bacchus
Bacchus
TheStoryOf_Mari
Bacchus
Level 21
God Stats
20W - 13L
1,783 SR
Queue Stats
250W - 267L
1,399 Elo+
Party 2
Mulan
Mulan
jermaineg173
Mulan
Level 122
God Stats
5W - 3L
1,500 SR
Queue Stats
169W - 150L
1,538 Elo+
Party 2
Bellona
Bellona
peyotemistico99
Bellona
Level 63
God Stats
348W - 360L
1,557 SR
Queue Stats
746W - 815L
1,418 Elo+
Solo
Apollo
Apollo
philthecasual
Apollo
Level 60
God Stats
6W - 3L
1,540 SR
Queue Stats
261W - 247L
1,444 Elo+
Solo
Team Averages
Level 73
1,533 SR
1,420 Elo+

VS

Team Averages
Level 60
1,524 SR
1,401 Elo+
Ah Puch
Ah Puch
Davioone
Ah Puch
Level 106
God Stats
0W - 2L
1,579 SR
Queue Stats
46W - 52L
1,139 Elo+
Party 1
Artemis
Artemis
MrShaft7690
Artemis
Level 101
God Stats
7W - 8L
1,780 SR
Queue Stats
251W - 237L
1,546 Elo+
Solo
Amaterasu
Amaterasu
haf-n-haf99
Amaterasu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Athena
Athena
oh_jordie
Athena
Level 8
God Stats
0W - 2L
1,250 SR
Queue Stats
0W - 7L
1,293 Elo+
Party 1
Bastet
Bastet
xJoshxxFlavorx
Bastet
Level 82
God Stats
15W - 23L
1,513 SR
Queue Stats
200W - 248L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 5 / 4
8,760
584
7,089
7,138
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 0 / 11
7,947
530
7,190
9,825
9,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
11 / 0 / 9
9,981
665
14,026
9,488
8,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 1 / 4
8,470
565
3,298
8,134
5,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
6 / 3 / 2
8,454
564
6,752
8,090
3,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Davioone
Ah Puch
13
7 / 4 / 0
8,298
553
9,078
8,124
2,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
MrShaft7690
Artemis
9
2 / 4 / 0
6,229
415
5,466
9,463
2,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
haf-n-haf99
Amaterasu
10
0 / 7 / 0
6,337
422
4,544
11,506
6,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
oh_jordie
Athena
10
0 / 7 / 0
6,126
408
2,442
13,241
5,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
0 / 5 / 3
6,973
465
3,445
11,872
4,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
27
Kills
9
9
Deaths
27
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Davioone
Ah Puch
7
4
0
1.75
W
7
5
4
1.8
L
Artemis
MrShaft7690
Artemis
2
4
0
0.5
W
2
0
11
7.5
L
Amaterasu
haf-n-haf99
Amaterasu
0
7
0
0
W
11
0
9
15.5
L
Athena
oh_jordie
Athena
0
7
0
0
W
1
1
4
3
W
6
3
2
2.33
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,355
Damage
24,975
42,675
Taken
54,206
29,953
Mitigated
21,357
10,393
Healing
12,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Davioone
Ah Puch
9,078
246
15
1,726
8,124
2,435
120
2,683
5,130
44,951
0
W
7,089
2,175
0
941
7,138
2,274
1,832
4,028
2,693
35,318
0
L
Artemis
MrShaft7690
Artemis
5,466
1,360
0
3,682
9,463
2,645
238
1,500
7,875
0
26,820
W
7,190
1,166
0
3,131
9,825
9,818
0
1,921
7,773
20,994
0
L
Amaterasu
haf-n-haf99
Amaterasu
4,544
1,217
0
1,300
11,506
6,636
0
3,639
7,428
4,699
21,525
W
14,026
3,454
0
2,851
9,488
8,957
568
2,417
6,649
0
51,009
L
Athena
oh_jordie
Athena
2,442
802
0
600
13,241
5,626
0
4,017
9,032
13,152
0
W
3,298
1,194
0
1,997
8,134
5,589
928
2,060
5,894
0
60,462
W
6,752
2,720
0
1,473
8,090
3,315
2,823
1,142
6,871
0
50,967
L
3,445
1,084
0
4,930
11,872
4,015
0
2,037
9,637
0
40,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,612
Gold Earned
33,963
395
Minions Killed
283
0
Camps Cleared
0
1,436,606
Distance Traveled
1,282,461
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,298
553
80
5
0
266,709
0
W
Nu Wa
8,760
584
83
6
0
269,212
0
L
Artemis
6,229
415
50
3
0
176,389
1
W
Bacchus
7,947
530
21
1
0
290,782
2
L
Amaterasu
6,337
422
57
4
0
273,137
1
W
Mulan
9,981
665
89
6
0
271,822
7
L
Athena
6,126
408
14
1
0
238,578
0
W
Bellona
8,470
565
109
7
0
329,484
1
W
Apollo
8,454
564
93
6
0
275,306
1
L
Bastet
6,973
465
82
5
0
327,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role