Player Matchup

Guan Yu
Guan Yu
VicPiter666
Guan Yu
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 145L
1,567 Elo+
Solo
Bacchus
Bacchus
XBushidoBlazeX
Bacchus
Level 129
God Stats
8W - 6L
1,519 SR
Queue Stats
125W - 141L
1,463 Elo+
Party 2
Charybdis
Charybdis
beastsniper854
Charybdis
Level 23
God Stats
16W - 9L
1,647 SR
Queue Stats
37W - 37L
1,590 Elo+
Party 1
Anubis
Anubis
k0jers
Anubis
Level 108
God Stats
3W - 4L
1,500 SR
Queue Stats
132W - 128L
1,599 Elo+
Party 1
Da Ji
Da Ji
xALAx40Toter
Da Ji
Level 160
God Stats
5W - 5L
1,500 SR
Queue Stats
296W - 320L
1,478 Elo+
Party 2
Team Averages
Level 87
1,533 SR
1,540 Elo+

VS

Team Averages
Level 29
1,506 SR
1,427 Elo+
Aphrodite
Aphrodite
AirborneMortr
Aphrodite
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,354 Elo+
Party 3
Nox
Nox
Alicat667
Nox
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,354 Elo+
Party 3
Charybdis
Charybdis
HollowPrxphet
Charybdis
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 64L
1,454 Elo+
Party 4
Bastet
Bastet
QantariDavar
Bastet
Level 13
God Stats
2W - 3L
1,531 SR
Queue Stats
20W - 29L
1,520 Elo+
Solo
Chaac
Chaac
mintsan
Chaac
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
101W - 124L
1,453 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
VicPiter666
Guan Yu
9
0 / 1 / 11
4,571
914
1,740
4,326
1,570
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
0 / 0 / 14
5,042
1,008
3,658
3,279
2,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
beastsniper854
Charybdis
11
4 / 0 / 7
5,524
1,105
4,237
3,363
982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Anubis
k0jers
Anubis
12
9 / 0 / 6
5,864
1,173
6,925
3,570
1,831
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
6 / 0 / 4
5,280
1,056
4,670
3,595
1,471
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AirborneMortr
Aphrodite
8
0 / 5 / 0
3,870
774
1,079
4,439
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 6 / 0
3,902
780
1,121
5,266
1,321
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
HollowPrxphet
Charybdis
9
1 / 4 / 0
4,373
875
1,862
5,964
1,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bastet
6
0 / 0 / 0
3,722
744
947
168
46
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chaac
mintsan
Chaac
9
0 / 4 / 1
4,175
835
3,346
7,573
3,968
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
2
19
Kills
1
1
Deaths
19
42
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AirborneMortr
Aphrodite
0
5
0
0
L
0
6
0
0
L
Charybdis
HollowPrxphet
Charybdis
1
4
0
0.25
L
Bastet
0
0
0
0
W
Guan Yu
VicPiter666
Guan Yu
0
1
11
5.5
W
0
0
14
7
W
Charybdis
beastsniper854
Charybdis
4
0
7
7.5
W
Anubis
k0jers
Anubis
9
0
6
12
L
Chaac
mintsan
Chaac
0
4
1
0.13
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,230
Damage
8,355
18,133
Taken
23,410
8,040
Mitigated
8,852
8,153
Healing
3,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AirborneMortr
Aphrodite
1,079
377
271
442
4,439
2,127
0
3,022
1,417
2,778
0
L
1,121
346
121
101
5,266
1,321
0
2,694
2,572
5,291
0
L
Charybdis
HollowPrxphet
Charybdis
1,862
1,112
0
932
5,964
1,390
0
1,804
4,160
0
9,351
L
Bastet
947
198
0
20
168
46
0
85
83
0
947
W
Guan Yu
VicPiter666
Guan Yu
1,740
472
1,254
1,002
4,326
1,570
234
117
4,209
0
6,876
W
3,658
627
0
1,070
3,279
2,186
0
662
2,617
8,382
0
W
Charybdis
beastsniper854
Charybdis
4,237
1,784
0
1,695
3,363
982
1,282
367
2,996
0
14,780
W
Anubis
k0jers
Anubis
6,925
346
0
2,562
3,570
1,831
362
480
3,090
19,084
0
L
Chaac
mintsan
Chaac
3,346
968
0
1,406
7,573
3,968
0
2,978
4,595
0
7,907
W
4,670
1,518
0
570
3,595
1,471
75
574
3,021
0
12,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,281
Gold Earned
20,042
100
Minions Killed
42
0
Camps Cleared
0
564,835
Distance Traveled
419,603
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
3,870
774
2
0
0
86,260
0
L
Nox
3,902
780
5
1
0
102,143
0
L
Charybdis
4,373
875
24
5
0
103,998
0
L
Bastet
3,722
744
0
0
0
25,606
1
W
Guan Yu
4,571
914
12
2
0
113,386
1
W
Bacchus
5,042
1,008
10
2
0
126,288
0
W
Charybdis
5,524
1,105
28
6
0
103,838
0
W
Anubis
5,864
1,173
36
7
0
106,032
3
L
Chaac
4,175
835
11
2
0
101,596
0
W
Da Ji
5,280
1,056
14
3
0
115,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role