Player Matchup

Olorun
Olorun
Nullio
Olorun
Level 64
God Stats
3W - 3L
1,785 SR
Queue Stats
38W - 60L
1,361 Elo+
Party 2
Yemoja
Yemoja
Psyclin
Yemoja
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 65L
1,322 Elo+
Party 2
Gilgamesh
Gilgamesh
UnluckyJackel
Gilgamesh
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 62L
1,412 Elo+
Solo
Team Averages
Level 71
1,595 SR
1,365 Elo+

VS

Team Averages
Level 118
1,742 SR
1,578 Elo+
Chiron
Chiron
ApocalypticCrow
Chiron
Level 140
God Stats
2W - 5L
1,558 SR
Queue Stats
96W - 106L
1,715 Elo+
Party 1
Loki
Loki
ajmunsey
Loki
Level 137
God Stats
5W - 4L
1,833 SR
Queue Stats
83W - 91L
1,493 Elo+
Party 1
Scylla
Scylla
uknowmealredy
Scylla
Level 78
God Stats
2W - 1L
1,835 SR
Queue Stats
13W - 23L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Nullio
Olorun
12
2 / 11 / 5
8,694
621
5,776
16,686
5,300
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
Psyclin
Yemoja
13
0 / 3 / 8
9,153
654
6,026
16,560
16,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
UnluckyJackel
Gilgamesh
16
8 / 4 / 1
11,278
806
9,214
14,342
10,497
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 7
11,355
811
13,467
12,491
3,816
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
15
9 / 6 / 7
11,881
849
18,082
11,797
3,966
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 1 / 11
10,221
730
8,563
7,979
2,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
10
Kills
18
18
Deaths
11
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
7
4
7
2.63
L
Olorun
Nullio
Olorun
2
11
5
0.41
L
Yemoja
Psyclin
Yemoja
0
3
8
1.33
L
Gilgamesh
UnluckyJackel
Gilgamesh
8
4
1
2.13
W
Loki
9
6
7
2.08
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,016
Damage
40,112
47,588
Taken
32,267
32,380
Mitigated
10,199
5,771
Healing
7,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,467
4,005
1,022
4,204
12,491
3,816
1,726
4,931
6,450
0
43,785
L
Olorun
Nullio
Olorun
5,776
2,289
655
1,361
16,686
5,300
0
2,959
13,727
26,384
0
L
Yemoja
Psyclin
Yemoja
6,026
1,261
1,022
2,451
16,560
16,583
0
4,329
12,231
20,680
0
L
Gilgamesh
UnluckyJackel
Gilgamesh
9,214
2,302
0
282
14,342
10,497
0
1,463
12,879
0
36,831
W
Loki
18,082
3,975
110
819
11,797
3,966
244
3,299
8,498
0
47,945
W
8,563
0
171
1,572
7,979
2,417
285
3,944
4,035
22,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,125
Gold Earned
33,457
111
Minions Killed
126
3
Camps Cleared
7
693,619
Distance Traveled
769,385
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,355
811
63
5
1
243,252
0
L
Olorun
8,694
621
28
2
2
205,380
1
L
Yemoja
9,153
654
18
1
0
225,605
1
L
Gilgamesh
11,278
806
65
5
1
262,634
0
W
Loki
11,881
849
42
3
5
250,548
0
W
Scylla
10,221
730
21
2
1
275,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role