Player Matchup

Xing Tian
Xing Tian
SG JacobTyler
Xing Tian
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 63L
1,420 Elo+
Party 2
Medusa
Medusa
SgJmfp
Medusa
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 73L
1,430 Elo+
Party 2
Chang'e
Chang'e
Sipkis
Chang'e
Level 124
God Stats
2W - 3L
1,299 SR
Queue Stats
89W - 93L
1,496 Elo+
Solo
Ah Puch
Ah Puch
StonerMike69907
Ah Puch
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 34L
1,500 Elo+
Solo
Nu Wa
Nu Wa
surehotnative
Nu Wa
Level 158
God Stats
23W - 19L
1,690 SR
Queue Stats
1,437W - 1,533L
1,455 Elo+
Solo
Team Averages
Level 99
1,498 SR
1,460 Elo+

VS

Team Averages
Level 95
1,453 SR
1,384 Elo+
Hercules
Hercules
AleChugger
Hercules
Level 26
God Stats
1W - 1L
1,267 SR
Queue Stats
58W - 60L
1,540 Elo+
Solo
Loki
Loki
AzureWitch
Loki
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 60L
1,368 Elo+
Solo
Horus
Horus
BloodYTerroR_OcP
Horus
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 44L
1,252 Elo+
Solo
Artio
Artio
TrippyShroom13
Artio
Level 67
God Stats
1W - 5L
1,500 SR
Queue Stats
137W - 144L
1,343 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Vyse-20XX
Morgan Le Fay
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 121L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
SG JacobTyler
Xing Tian
19
0 / 5 / 20
11,850
593
9,019
33,091
47,542
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
SgJmfp
Medusa
20
10 / 9 / 12
14,092
705
32,972
23,842
10,854
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Sipkis
Chang'e
20
4 / 3 / 20
13,314
666
18,099
19,549
15,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
13 / 4 / 13
15,774
789
37,881
20,602
10,194
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
5 / 8 / 17
14,034
702
24,168
17,836
7,066
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AleChugger
Hercules
20
5 / 6 / 16
12,635
632
15,648
37,792
57,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
11 / 7 / 11
13,632
682
23,355
26,313
9,528
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
3 / 9 / 22
12,721
636
14,788
31,314
35,738
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
1 / 8 / 16
11,740
587
5,810
28,466
46,267
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
Vyse-20XX
Morgan Le Fay
20
9 / 2 / 12
14,151
708
37,993
18,495
9,057
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
106
32
Kills
29
29
Deaths
32
82
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Hercules
AleChugger
Hercules
5
6
16
2.17
L
11
7
11
2.36
L
3
9
22
1.56
W
Xing Tian
SG JacobTyler
Xing Tian
0
5
20
2
W
Medusa
SgJmfp
Medusa
10
9
12
1.78
W
Chang'e
Sipkis
Chang'e
4
3
20
4.67
W
13
4
13
4.88
L
1
8
16
1.13
L
Morgan Le Fay
Vyse-20XX
Morgan Le Fay
9
2
12
7.5
W
5
8
17
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,139
Damage
97,594
114,920
Taken
142,380
91,371
Mitigated
158,415
51,349
Healing
62,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AleChugger
Hercules
15,648
4,460
1,803
16,306
37,792
57,825
49
20,773
17,019
0
31,486
L
23,355
3,362
2,446
9,242
26,313
9,528
449
19,721
6,592
0
58,967
L
14,788
6,988
7,218
9,174
31,314
35,738
0
19,424
11,890
0
30,379
W
Xing Tian
SG JacobTyler
Xing Tian
9,019
829
2,338
5,926
33,091
47,542
45
14,981
18,110
23,624
0
W
Medusa
SgJmfp
Medusa
32,972
16,874
1,394
4,269
23,842
10,854
4,092
9,304
14,538
0
45,466
W
Chang'e
Sipkis
Chang'e
18,099
1,304
16,774
10,370
19,549
15,715
300
6,824
12,725
35,592
0
W
37,881
4,607
1,503
5,048
20,602
10,194
341
7,837
12,765
67,229
0
L
5,810
582
4,047
4,357
28,466
46,267
154
17,551
10,915
13,596
0
L
Morgan Le Fay
Vyse-20XX
Morgan Le Fay
37,993
3,073
2,687
5,175
18,495
9,057
827
11,698
6,797
78,198
0
W
24,168
8,724
1,473
2,254
17,836
7,066
2,376
4,857
12,979
54,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,064
Gold Earned
64,879
195
Minions Killed
192
0
Camps Cleared
0
1,806,770
Distance Traveled
1,729,288
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,635
632
27
1
0
337,001
2
L
Loki
13,632
682
59
3
0
318,281
0
L
Horus
12,721
636
20
1
0
360,156
4
W
Xing Tian
11,850
593
19
1
0
384,121
0
W
Medusa
14,092
705
33
2
0
318,789
1
W
Chang'e
13,314
666
29
1
0
406,158
0
W
Ah Puch
15,774
789
65
3
0
354,000
0
L
Artio
11,740
587
11
1
0
303,570
0
L
Morgan Le Fay
14,151
708
75
4
0
410,280
0
W
Nu Wa
14,034
702
49
2
0
343,702
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role