Player Matchup

Agni
Agni
 
Agni
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
CorvoNL
Odin
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
282W - 317L
1,474 Elo+
Solo
Geb
Geb
Dev3NSTieN
Geb
Level 129
God Stats
8W - 6L
1,458 SR
Queue Stats
185W - 191L
1,510 Elo+
Solo
Freya
Freya
Undilay
Freya
Level 145
God Stats
6W - 1L
1,867 SR
Queue Stats
175W - 172L
1,576 Elo+
Party 1
Cliodhna
Cliodhna
WoesGoes
Cliodhna
Level 102
God Stats
5W - 3L
1,314 SR
Queue Stats
300W - 264L
1,588 Elo+
Party 1
Team Averages
Level 124
1,528 SR
1,529 Elo+

VS

Team Averages
Level 110
1,440 SR
1,473 Elo+
Raijin
Raijin
Azerious
Raijin
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,560 Elo+
Party 2
Kuzenbo
Kuzenbo
Kynortas20
Kuzenbo
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,386 Elo+
Solo
Nemesis
Nemesis
Kïra
Nemesis
Level 115
God Stats
0W - 2L
1,299 SR
Queue Stats
11W - 16L
1,528 Elo+
Party 2
Izanami
Izanami
Loko36
Izanami
Level 147
God Stats
17W - 21L
1,399 SR
Queue Stats
214W - 232L
1,538 Elo+
Solo
Artemis
Artemis
luisgll97
Artemis
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
274W - 296L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
1 / 0 / 3
6,883
529
5,384
4,294
1,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
CorvoNL
Odin
12
0 / 1 / 2
6,728
518
2,535
6,624
4,039
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 5 / 7
6,233
479
4,104
13,168
8,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Freya
Undilay
Freya
13
4 / 2 / 5
7,752
596
8,325
9,088
2,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cliodhna
WoesGoes
Cliodhna
15
11 / 0 / 3
9,055
697
10,753
10,197
3,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Azerious
Raijin
12
2 / 3 / 1
7,004
539
4,452
7,427
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Kynortas20
Kuzenbo
9
2 / 4 / 3
6,379
491
4,140
11,965
8,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Kïra
Nemesis
9
0 / 2 / 1
6,035
464
3,843
8,602
2,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Loko36
Izanami
14
2 / 4 / 0
7,919
609
7,802
9,405
4,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
luisgll97
Artemis
11
2 / 3 / 3
6,803
523
6,136
9,295
2,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
16
Kills
8
8
Deaths
16
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
0
3
2.5
L
Raijin
Azerious
Raijin
2
3
1
0.83
W
Odin
CorvoNL
Odin
0
1
2
1
W
0
5
7
0.7
L
Kuzenbo
Kynortas20
Kuzenbo
2
4
3
0.88
L
Nemesis
Kïra
Nemesis
0
2
1
0.25
L
Izanami
Loko36
Izanami
2
4
0
0.5
W
Freya
Undilay
Freya
4
2
5
3.25
W
Cliodhna
WoesGoes
Cliodhna
11
0
3
12.5
L
Artemis
luisgll97
Artemis
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,101
Damage
26,373
43,371
Taken
46,694
19,664
Mitigated
20,245
17,053
Healing
8,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
5,384
464
0
2,265
4,294
1,306
561
1,585
2,709
38,233
0
L
Raijin
Azerious
Raijin
4,452
862
0
1,030
7,427
2,228
0
2,694
4,733
42,702
0
W
Odin
CorvoNL
Odin
2,535
542
0
1,750
6,624
4,039
404
0
6,624
0
32,604
W
4,104
468
295
3,118
13,168
8,353
324
3,977
9,191
13,592
0
L
Kuzenbo
Kynortas20
Kuzenbo
4,140
1,841
0
2,367
11,965
8,960
0
7,978
3,987
13,277
0
L
Nemesis
Kïra
Nemesis
3,843
1,214
0
753
8,602
2,278
0
1,241
7,361
0
40,237
L
Izanami
Loko36
Izanami
7,802
4,038
0
1,117
9,405
4,235
152
1,314
8,091
0
61,399
W
Freya
Undilay
Freya
8,325
3,496
0
3,856
9,088
2,602
0
2,169
6,919
48,912
0
W
Cliodhna
WoesGoes
Cliodhna
10,753
743
0
5,769
10,197
3,364
0
861
9,336
0
61,064
L
Artemis
luisgll97
Artemis
6,136
3,005
0
3,359
9,295
2,544
0
4,586
4,709
0
41,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,651
Gold Earned
34,140
380
Minions Killed
366
0
Camps Cleared
0
1,349,258
Distance Traveled
1,233,127
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,883
529
74
6
0
253,262
2
L
Raijin
7,004
539
81
6
0
253,037
2
W
Odin
6,728
518
79
6
0
230,974
5
W
Geb
6,233
479
15
1
0
261,886
5
L
Kuzenbo
6,379
491
17
1
0
255,251
6
L
Nemesis
6,035
464
68
5
0
283,996
3
L
Izanami
7,919
609
125
10
0
213,806
5
W
Freya
7,752
596
90
7
0
267,921
0
W
Cliodhna
9,055
697
122
9
0
335,215
3
L
Artemis
6,803
523
75
6
0
227,037
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role