Player Matchup

Loki
Loki
 
Loki
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
Bum Made
Atlas
Level 17
God Stats
6W - 7L
1,500 SR
Queue Stats
423W - 422L
1,239 Elo+
Party 3
Gilgamesh
Gilgamesh
H8TDN8TV
Gilgamesh
Level 64
God Stats
4W - 3L
1,493 SR
Queue Stats
330W - 297L
1,678 Elo+
Party 2
Scylla
Scylla
Jayoveraday
Scylla
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
244W - 169L
1,647 Elo+
Party 2
Sylvanus
Sylvanus
Zay 4E
Sylvanus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
813W - 801L
1,231 Elo+
Party 3
Team Averages
Level 64
1,499 SR
1,459 Elo+

VS

Team Averages
Level 106
1,500 SR
1,426 Elo+
Raijin
Raijin
 
Raijin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Atlas
Atlas
 
Atlas
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bacchus
Bacchus
DreamStrikes
Bacchus
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 38L
1,556 Elo+
Party 1
Tiamat
Tiamat
IggaSaurus
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,199 Elo+
Party 1
Guan Yu
Guan Yu
StormyMaiyun
Guan Yu
Level 135
God Stats
6W - 3L
1,500 SR
Queue Stats
377W - 393L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
4 / 1 / 21
9,599
800
8,192
7,538
2,835
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Atlas
Bum Made
Atlas
16
5 / 4 / 26
10,228
852
9,956
14,251
15,296
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
H8TDN8TV
Gilgamesh
18
18 / 5 / 16
12,172
1,014
24,682
21,683
16,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
18
10 / 2 / 22
11,412
951
22,089
10,041
3,696
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Zay 4E
Sylvanus
15
3 / 2 / 23
9,671
806
8,070
14,125
9,466
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
3 / 10 / 4
9,196
766
8,763
15,345
6,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
 
Atlas
14
0 / 8 / 1
7,397
616
5,430
19,091
16,475
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
DreamStrikes
Bacchus
18
6 / 5 / 3
10,567
881
11,211
15,694
20,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
IggaSaurus
Tiamat
13
1 / 11 / 1
7,751
646
4,249
13,853
8,329
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
StormyMaiyun
Guan Yu
15
0 / 6 / 9
8,967
747
4,101
20,291
18,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
28
40
Kills
10
14
Deaths
40
108
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
1
21
14.5
L
Raijin
 
Raijin
3
10
4
0.5
L
Atlas
 
Atlas
0
8
1
0.06
W
Atlas
Bum Made
Atlas
5
4
26
4.5
L
Bacchus
DreamStrikes
Bacchus
6
5
3
1.5
W
Gilgamesh
H8TDN8TV
Gilgamesh
18
5
16
5.2
L
Tiamat
IggaSaurus
Tiamat
1
11
1
0.14
W
Scylla
10
2
22
10.5
L
Guan Yu
StormyMaiyun
Guan Yu
0
6
9
0.75
W
Sylvanus
Zay 4E
Sylvanus
3
2
23
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,989
Damage
33,754
67,638
Taken
84,274
48,290
Mitigated
70,415
29,481
Healing
19,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,192
2,124
1,643
1,878
7,538
2,835
1,137
4,109
3,429
0
23,600
L
Raijin
 
Raijin
8,763
1,389
362
1,255
15,345
6,176
0
6,426
8,919
18,208
0
L
Atlas
 
Atlas
5,430
1,515
1,022
2,468
19,091
16,475
0
9,148
9,943
18,229
0
W
Atlas
Bum Made
Atlas
9,956
4,125
569
1,290
14,251
15,296
400
4,246
10,005
20,760
0
L
Bacchus
DreamStrikes
Bacchus
11,211
1,371
28
2,355
15,694
20,700
0
8,484
7,210
25,980
0
W
Gilgamesh
H8TDN8TV
Gilgamesh
24,682
9,292
3,733
6,502
21,683
16,997
479
6,178
15,505
0
36,219
L
Tiamat
IggaSaurus
Tiamat
4,249
548
224
844
13,853
8,329
0
6,074
7,779
8,611
0
W
Scylla
22,089
4,081
334
2,600
10,041
3,696
1,866
5,928
3,272
42,420
0
L
Guan Yu
StormyMaiyun
Guan Yu
4,101
293
5,137
6,005
20,291
18,735
0
9,983
10,308
0
8,946
W
Sylvanus
Zay 4E
Sylvanus
8,070
1,358
4,912
6,020
14,125
9,466
1,182
9,192
4,933
14,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,082
Gold Earned
43,878
97
Minions Killed
91
0
Camps Cleared
0
1,199,560
Distance Traveled
910,830
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,599
800
19
2
0
254,186
0
L
Raijin
9,196
766
19
2
0
150,632
2
L
Atlas
7,397
616
11
1
0
184,299
0
W
Atlas
10,228
852
14
1
0
221,710
0
L
Bacchus
10,567
881
38
3
0
194,982
0
W
Gilgamesh
12,172
1,014
16
1
0
238,051
0
L
Tiamat
7,751
646
12
1
0
151,050
0
W
Scylla
11,412
951
41
3
0
238,938
0
L
Guan Yu
8,967
747
11
1
0
229,867
0
W
Sylvanus
9,671
806
7
1
0
246,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role