Player Matchup

Nu Wa
Nu Wa
Not_Hydras
Nu Wa
Level 29
God Stats
8W - 9L
1,425 SR
Queue Stats
184W - 164L
1,613 Elo+
Party 1
Ymir
Ymir
THErealBeird
Ymir
Level 102
God Stats
4W - 7L
1,687 SR
Queue Stats
422W - 383L
1,612 Elo+
Party 1
Hades
Hades
VioVio2
Hades
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,244 Elo+
Solo
Neith
Neith
joker7474
Neith
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 42L
1,239 Elo+
Party 2
Mercury
Mercury
萌面超人丨
Mercury
Level 62
God Stats
11W - 12L
1,570 SR
Queue Stats
76W - 90L
1,443 Elo+
Party 2
Team Averages
Level 53
1,536 SR
1,430 Elo+

VS

Team Averages
Level 82
1,514 SR
1,586 Elo+
Hou Yi
Hou Yi
ManuCalvo
Hou Yi
Level 50
God Stats
14W - 22L
1,410 SR
Queue Stats
223W - 238L
1,369 Elo+
Solo
Tiamat
Tiamat
Snaykow
Tiamat
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 73L
1,628 Elo+
Party 3
Arachne
Arachne
XOxoodX
Arachne
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Scylla
Scylla
Yoruno kizo
Scylla
Level 158
God Stats
2W - 0L
1,306 SR
Queue Stats
60W - 41L
1,691 Elo+
Party 3
Ne Zha
Ne Zha
guillermaini
Ne Zha
Level 42
God Stats
2W - 1L
1,855 SR
Queue Stats
27W - 20L
1,741 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
9
0 / 6 / 3
6,247
446
2,650
6,855
1,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 0 / 3
7,760
554
5,111
9,029
6,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
VioVio2
Hades
1
0 / 0 / 0
2,634
188
0
0
0
Neith
joker7474
Neith
12
3 / 2 / 1
7,420
530
3,707
6,610
2,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 4 / 3
8,157
583
4,826
9,577
2,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ManuCalvo
Hou Yi
13
0 / 3 / 0
7,756
554
3,437
6,575
2,174
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
Snaykow
Tiamat
16
2 / 2 / 2
9,465
676
5,158
7,783
6,605
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
XOxoodX
Arachne
11
1 / 2 / 2
6,897
493
1,994
7,014
2,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
15
8 / 1 / 1
9,610
686
7,029
6,046
1,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
12
1 / 2 / 2
7,337
524
3,471
11,349
5,462
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
10
Kills
12
12
Deaths
10
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
ManuCalvo
Hou Yi
0
3
0
0
L
Nu Wa
0
6
3
0.25
W
Tiamat
Snaykow
Tiamat
2
2
2
1.5
L
2
0
3
3.5
L
Hades
VioVio2
Hades
0
0
0
0
W
Arachne
XOxoodX
Arachne
1
2
2
1
W
Scylla
8
1
1
8.5
W
Ne Zha
1
2
2
1
L
Neith
joker7474
Neith
3
2
1
1.75
L
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,294
Damage
21,089
32,071
Taken
38,767
13,255
Mitigated
18,075
2,947
Healing
8,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
ManuCalvo
Hou Yi
3,437
1,742
0
1,156
6,575
2,174
416
2,563
4,012
0
46,094
L
Nu Wa
2,650
552
0
417
6,855
1,651
270
4,024
2,575
27,644
0
W
Tiamat
Snaykow
Tiamat
5,158
329
0
3,084
7,783
6,605
650
182
7,582
58,419
0
L
5,111
1,758
0
834
9,029
6,403
0
804
8,199
39,112
7,597
L
Hades
VioVio2
Hades
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
XOxoodX
Arachne
1,994
1,716
0
185
7,014
2,047
0
491
6,483
0
32,809
W
Scylla
7,029
961
0
2,064
6,046
1,787
0
1,818
4,108
63,641
0
W
Ne Zha
3,471
1,052
0
1,699
11,349
5,462
0
1,946
9,345
0
48,835
L
Neith
joker7474
Neith
3,707
1,107
0
1,252
6,610
2,529
0
3,958
2,652
0
35,623
L
4,826
1,899
0
444
9,577
2,672
0
3,073
6,458
0
52,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,218
Gold Earned
41,065
314
Minions Killed
501
0
Camps Cleared
0
1,086,881
Distance Traveled
1,374,597
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,756
554
105
8
0
238,345
0
L
Nu Wa
6,247
446
50
4
0
200,943
2
W
Tiamat
9,465
676
146
10
0
255,028
6
L
Ymir
7,760
554
76
5
0
273,662
0
L
Hades
2,634
188
0
0
0
0
0
W
Arachne
6,897
493
59
4
0
333,454
0
W
Scylla
9,610
686
125
9
0
284,921
5
W
Ne Zha
7,337
524
66
5
0
262,849
5
L
Neith
7,420
530
90
6
0
285,772
4
L
Mercury
8,157
583
98
7
0
326,504
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role