Player Matchup

Guan Yu
Guan Yu
Drokin6
Guan Yu
Level 136
God Stats
1W - 5L
1,036 SR
Queue Stats
5W - 16L
1,229 Elo+
Solo
He Bo
He Bo
Team1NAiziBOy
He Bo
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,982 Elo+
Solo
Da Ji
Da Ji
Thamand
Da Ji
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,716 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
iamWaronn
Ah Muzen Cab
Level 148
God Stats
22W - 24L
1,509 SR
Queue Stats
271W - 288L
1,569 Elo+
Solo
Thoth
Thoth
xCrimsonBradz
Thoth
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
224W - 225L
1,408 Elo+
Solo
Team Averages
Level 102
1,409 SR
1,581 Elo+

VS

Team Averages
Level 89
1,504 SR
1,453 Elo+
Thor
Thor
GroteBaas
Thor
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,105 Elo+
Party 1
He Bo
He Bo
Remur
He Bo
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thoth
Thoth
SerFabiangel
Thoth
Level 105
God Stats
11W - 7L
1,417 SR
Queue Stats
298W - 333L
1,385 Elo+
Solo
Chaac
Chaac
bloodlegacy95
Chaac
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,643 Elo+
Solo
Rama
Rama
tthespark
Rama
Level 128
God Stats
36W - 24L
1,604 SR
Queue Stats
159W - 145L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Drokin6
Guan Yu
18
8 / 2 / 12
11,544
888
10,425
15,839
18,907
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
11 / 3 / 9
12,087
930
12,230
8,749
3,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Thamand
Da Ji
17
2 / 6 / 13
10,641
819
7,736
12,596
5,401
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
iamWaronn
Ah Muzen Cab
20
13 / 6 / 13
12,630
972
20,345
14,980
6,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 0 / 15
11,011
847
8,226
6,562
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
2 / 13 / 6
8,956
689
5,095
17,338
6,373
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

He Bo
Remur
He Bo
16
3 / 11 / 8
9,918
763
9,733
13,080
3,824
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
2 / 3 / 4
9,225
710
6,333
6,579
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
2 / 3 / 9
9,991
769
8,234
14,623
14,472
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
20
8 / 6 / 8
11,864
913
9,356
15,785
6,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
52
36
Kills
17
17
Deaths
36
62
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Drokin6
Guan Yu
8
2
12
7
L
Thor
2
13
6
0.38
L
He Bo
Remur
He Bo
3
11
8
0.64
L
2
3
4
1.33
W
11
3
9
5.17
W
Da Ji
Thamand
Da Ji
2
6
13
1.42
L
2
3
9
2.17
W
Ah Muzen Cab
iamWaronn
Ah Muzen Cab
13
6
13
3.25
L
Rama
8
6
8
2
W
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,962
Damage
38,751
58,726
Taken
67,405
36,206
Mitigated
32,291
14,958
Healing
10,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Drokin6
Guan Yu
10,425
1,036
1,153
3,936
15,839
18,907
269
4,912
10,725
6,915
24,870
L
Thor
5,095
1,632
0
241
17,338
6,373
0
6,559
10,662
0
15,207
L
He Bo
Remur
He Bo
9,733
736
0
112
13,080
3,824
44
3,457
9,546
18,784
0
L
6,333
411
0
512
6,579
1,475
0
2,311
4,240
12,777
0
W
12,230
795
0
2,158
8,749
3,631
1,034
2,166
6,521
55,052
0
W
Da Ji
Thamand
Da Ji
7,736
1,823
25
2,075
12,596
5,401
387
3,657
8,803
0
29,236
L
8,234
1,083
0
5,185
14,623
14,472
0
5,392
9,115
0
32,646
W
Ah Muzen Cab
iamWaronn
Ah Muzen Cab
20,345
9,206
0
4,512
14,980
6,416
4,123
2,857
11,931
0
51,568
L
Rama
9,356
7,466
0
4,716
15,785
6,147
0
4,555
11,194
0
49,553
W
8,226
623
0
1,099
6,562
1,851
1,812
1,806
4,680
35,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,913
Gold Earned
49,954
288
Minions Killed
203
0
Camps Cleared
0
1,417,815
Distance Traveled
1,140,546
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,544
888
26
2
0
305,757
4
L
Thor
8,956
689
28
2
0
215,952
6
L
He Bo
9,918
763
22
2
0
249,628
4
L
Thoth
9,225
710
18
1
0
160,666
1
W
He Bo
12,087
930
89
7
0
281,870
2
W
Da Ji
10,641
819
39
3
0
269,080
0
L
Chaac
9,991
769
46
4
0
279,940
1
W
Ah Muzen Cab
12,630
972
59
5
0
261,848
0
L
Rama
11,864
913
89
7
0
234,360
2
W
Thoth
11,011
847
75
6
0
299,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role