Player Matchup

Cthulhu
Cthulhu
Beaney4085
Cthulhu
Level 141
God Stats
4W - 2L
1,267 SR
Queue Stats
595W - 489L
1,629 Elo+
Party 1
Erlang Shen
Erlang Shen
ReaP Trigger
Erlang Shen
Level 104
God Stats
1W - 1L
1,299 SR
Queue Stats
5W - 5L
1,284 Elo+
Party 1
Cliodhna
Cliodhna
hoggystyl3
Cliodhna
Level 96
God Stats
42W - 22L
1,737 SR
Queue Stats
268W - 184L
1,768 Elo+
Party 1
Team Averages
Level 114
1,434 SR
1,561 Elo+

VS

Team Averages
Level 78
1,473 SR
1,375 Elo+
Janus
Janus
 
Janus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
IronDaVinci
Rama
Level 81
God Stats
0W - 3L
1,500 SR
Queue Stats
57W - 94L
1,125 Elo+
Party 2
Bellona
Bellona
KxG Loyal
Bellona
Level 66
God Stats
0W - 1L
1,420 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Beaney4085
Cthulhu
12
6 / 0 / 5
7,691
769
6,413
8,504
5,805
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
ReaP Trigger
Erlang Shen
12
4 / 0 / 9
8,494
849
7,696
7,032
7,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cliodhna
hoggystyl3
Cliodhna
12
4 / 0 / 7
7,446
745
5,860
5,580
1,933
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
0 / 7 / 0
5,675
568
4,175
7,300
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 2 / 0
5,429
543
3,091
5,137
1,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
KxG Loyal
Bellona
8
0 / 5 / 0
5,606
561
3,940
9,456
5,743
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
14
Kills
0
0
Deaths
14
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
7
0
0
W
Cthulhu
Beaney4085
Cthulhu
6
0
5
8.5
L
0
2
0
0
L
Bellona
KxG Loyal
Bellona
0
5
0
0
W
Erlang Shen
ReaP Trigger
Erlang Shen
4
0
9
8.5
W
Cliodhna
hoggystyl3
Cliodhna
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,969
Damage
11,206
21,116
Taken
21,893
15,210
Mitigated
9,617
5,688
Healing
2,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,175
282
0
326
7,300
1,934
0
2,305
4,995
14,763
0
W
Cthulhu
Beaney4085
Cthulhu
6,413
408
123
1,145
8,504
5,805
178
2,037
6,265
26,409
0
L
3,091
1,952
410
600
5,137
1,940
0
1,858
3,279
0
6,767
L
Bellona
KxG Loyal
Bellona
3,940
1,589
0
1,063
9,456
5,743
0
2,364
7,092
145
11,804
W
Erlang Shen
ReaP Trigger
Erlang Shen
7,696
2,347
0
2,484
7,032
7,472
232
1,718
5,118
0
14,867
W
Cliodhna
hoggystyl3
Cliodhna
5,860
781
0
1,936
5,580
1,933
0
599
4,905
0
30,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,631
Gold Earned
16,710
117
Minions Killed
59
8
Camps Cleared
1
622,274
Distance Traveled
461,997
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,675
568
28
3
1
148,397
0
W
Cthulhu
7,691
769
49
5
4
208,157
3
L
Rama
5,429
543
12
1
0
164,147
1
L
Bellona
5,606
561
19
2
0
149,453
5
W
Erlang Shen
8,494
849
4
0
0
193,152
5
W
Cliodhna
7,446
745
64
6
4
220,965
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role