Player Matchup

Artemis
Artemis
Bronze III
 
Artemis
Bronze III
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold III
Respect MD
Fenrir
Gold III
Level 51
God Stats
6W - 1L
1,500 SR
Queue Stats
60W - 36L
1,726 MMR
Party 2
Ah Puch
Ah Puch
Silver I
Stan Boney
Ah Puch
Silver I
Level 131
God Stats
2W - 4L
1,396 SR
Queue Stats
208W - 201L
914 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 99
1,465 SR
1,380 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,619 SR
1,342 MMR
Sol
Sol
Gold V
M4DARAxx
Sol
Gold V
Level 88
God Stats
34W - 37L
1,540 SR
Queue Stats
112W - 151L
1,409 MMR
Party 1
Awilix
Awilix
Gold IV
TermPerfection
Awilix
Gold IV
Level 106
God Stats
1W - 3L
1,753 SR
Queue Stats
67W - 77L
1,316 MMR
Party 1
Mulan
Mulan
Silver III
vshepy
Mulan
Silver III
Level 157
God Stats
45W - 35L
1,563 SR
Queue Stats
128W - 143L
1,300 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
5 / 2 / 9
11,311
665
13,005
11,445
5,011
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
Respect MD
Fenrir
18
7 / 0 / 11
13,370
786
9,598
18,504
24,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
Stan Boney
Ah Puch
18
8 / 0 / 10
13,004
765
17,497
7,091
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AchillesAtlasGilgameshHeraBastet

VS

Bans
Baron SamediGebZeusBacchusScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 1
10,330
608
11,793
13,008
4,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 8 / 1
9,634
567
7,675
17,435
10,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mulan
vshepy
Mulan
11
0 / 8 / 1
8,851
521
5,578
15,221
15,369
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
20
Kills
2
2
Deaths
20
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
2
9
4.75
L
1
4
1
0.38
W
Fenrir
Respect MD
Fenrir
7
0
11
12.5
W
Ah Puch
Stan Boney
Ah Puch
8
0
10
13
L
1
8
1
0.19
L
Mulan
vshepy
Mulan
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,100
Damage
25,046
37,040
Taken
45,664
32,532
Mitigated
30,795
9,011
Healing
5,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
13,005
7,594
633
3,354
11,445
5,011
1,051
4,516
6,678
0
38,296
L
11,793
2,353
0
4,467
13,008
4,895
338
6,009
6,999
53,311
4,901
W
Fenrir
Respect MD
Fenrir
9,598
1,643
0
2,916
18,504
24,533
92
5,756
12,477
904
26,184
W
Ah Puch
Stan Boney
Ah Puch
17,497
881
0
2,108
7,091
2,988
1,080
1,255
5,763
60,097
0
L
7,675
2,086
0
676
17,435
10,531
0
6,026
11,409
0
29,930
L
Mulan
vshepy
Mulan
5,578
802
0
637
15,221
15,369
0
6,315
8,906
0
16,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,685
Gold Earned
28,815
184
Minions Killed
158
6
Camps Cleared
9
935,581
Distance Traveled
709,292
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,311
665
55
3
3
283,517
4
L
Sol
10,330
608
113
7
6
264,630
1
W
Fenrir
13,370
786
24
1
3
346,439
5
W
Ah Puch
13,004
765
105
6
0
305,625
6
L
Awilix
9,634
567
25
1
3
275,668
2
L
Mulan
8,851
521
20
1
0
168,994
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role