Player Matchup

Kali
Kali
GHF Perspective
Kali
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 42L
1,527 Elo+
Solo
Amaterasu
Amaterasu
karushiumu_
Amaterasu
Level 111
God Stats
6W - 1L
1,666 SR
Queue Stats
165W - 170L
1,575 Elo+
Party 2
Izanami
Izanami
li_PANKUN_il
Izanami
Level 103
God Stats
11W - 7L
1,659 SR
Queue Stats
73W - 50L
1,554 Elo+
Party 2
Sol
Sol
shii_1224
Sol
Level 63
God Stats
5W - 0L
1,851 SR
Queue Stats
10W - 7L
1,415 Elo+
Party 2
Atlas
Atlas
yoshii_tm
Atlas
Level 66
God Stats
4W - 2L
1,500 SR
Queue Stats
70W - 71L
1,551 Elo+
Party 2
Team Averages
Level 94
1,635 SR
1,524 Elo+

VS

Team Averages
Level 97
1,617 SR
1,689 Elo+
Bakasura
Bakasura
Its Simple l
Bakasura
Level 128
God Stats
2W - 2L
1,714 SR
Queue Stats
84W - 49L
1,886 Elo+
Party 1
Ratatoskr
Ratatoskr
Maybe Holden
Ratatoskr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 126L
1,584 Elo+
Party 1
Kukulkan
Kukulkan
Step Aside Boyz
Kukulkan
Level 57
God Stats
1W - 2L
1,649 SR
Queue Stats
34W - 47L
1,542 Elo+
Party 1
Geb
Geb
Wyomingpride301
Geb
Level 105
God Stats
11W - 1L
1,756 SR
Queue Stats
16W - 6L
1,886 Elo+
Party 1
Heimdallr
Heimdallr
l Charman l
Heimdallr
Level 128
God Stats
26W - 29L
1,465 SR
Queue Stats
427W - 403L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 6
13,558
616
11,310
17,453
9,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
karushiumu_
Amaterasu
19
10 / 3 / 11
13,790
627
17,246
28,164
28,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Izanami
li_PANKUN_il
Izanami
20
9 / 1 / 4
14,064
639
21,107
21,061
10,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
3 / 3 / 13
12,932
588
11,526
16,469
6,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
yoshii_tm
Atlas
17
3 / 2 / 16
12,590
572
9,162
20,627
16,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Its Simple l
Bakasura
15
6 / 9 / 2
10,351
471
17,532
20,058
7,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
Maybe Holden
Ratatoskr
17
3 / 5 / 4
10,732
488
14,557
22,723
21,501
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kukulkan
12
1 / 10 / 1
8,477
385
12,179
15,740
5,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 8 / 5
9,174
417
7,753
23,302
23,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
l Charman l
Heimdallr
13
1 / 4 / 0
8,408
382
5,848
13,297
3,997
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
24
36
Kills
12
12
Deaths
36
50
Assists
12
Player
Kills
Deaths
Assists
KDA
W
11
3
6
4.67
L
Bakasura
Its Simple l
Bakasura
6
9
2
0.78
L
Ratatoskr
Maybe Holden
Ratatoskr
3
5
4
1
L
Kukulkan
1
10
1
0.15
L
1
8
5
0.44
W
Amaterasu
karushiumu_
Amaterasu
10
3
11
5.17
L
Heimdallr
l Charman l
Heimdallr
1
4
0
0.25
W
Izanami
li_PANKUN_il
Izanami
9
1
4
11
W
3
3
13
3.17
W
Atlas
yoshii_tm
Atlas
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,351
Damage
57,869
103,774
Taken
95,120
71,352
Mitigated
61,614
54,073
Healing
14,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,310
5,634
0
8,670
17,453
9,066
1,013
1,290
15,129
0
104,756
L
Bakasura
Its Simple l
Bakasura
17,532
11,570
0
2,471
20,058
7,374
0
3,883
16,175
0
61,759
L
Ratatoskr
Maybe Holden
Ratatoskr
14,557
3,404
349
5,802
22,723
21,501
0
4,905
17,818
0
52,517
L
Kukulkan
12,179
916
0
1,348
15,740
5,327
27
2,390
13,350
43,213
0
L
7,753
991
0
2,022
23,302
23,415
138
7,325
15,977
23,541
0
W
Amaterasu
karushiumu_
Amaterasu
17,246
8,532
0
14,671
28,164
28,666
889
5,343
20,867
0
83,147
L
Heimdallr
l Charman l
Heimdallr
5,848
2,611
250
2,509
13,297
3,997
254
2,032
11,265
0
57,880
W
Izanami
li_PANKUN_il
Izanami
21,107
15,770
0
12,402
21,061
10,348
6,938
3,692
16,621
0
133,734
W
11,526
4,826
0
9,012
16,469
6,315
4,684
4,803
10,608
98,809
0
W
Atlas
yoshii_tm
Atlas
9,162
1,476
3,770
5,548
20,627
16,957
0
4,016
14,759
30,610
5,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,934
Gold Earned
47,142
671
Minions Killed
399
0
Camps Cleared
0
2,285,763
Distance Traveled
1,917,584
28
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,558
616
128
6
0
507,854
4
L
Bakasura
10,351
471
109
5
0
385,824
6
L
Ratatoskr
10,732
488
82
4
0
449,336
4
L
Kukulkan
8,477
385
86
4
0
334,109
4
L
Geb
9,174
417
25
1
0
392,197
2
W
Amaterasu
13,790
627
143
7
0
448,307
5
L
Heimdallr
8,408
382
97
4
0
356,118
4
W
Izanami
14,064
639
212
10
0
446,466
4
W
Sol
12,932
588
152
7
0
426,794
6
W
Atlas
12,590
572
36
2
0
456,342
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role