Player Matchup

Bacchus
Bacchus
Dysphorica
Bacchus
Level 149
God Stats
5W - 3L
1,479 SR
Queue Stats
34W - 25L
1,533 Elo+
Party 1
Ne Zha
Ne Zha
FlippedOtter
Ne Zha
Level 126
God Stats
11W - 11L
1,340 SR
Queue Stats
22W - 20L
1,352 Elo+
Party 1
Zeus
Zeus
GHOSTBOYY90
Zeus
Level 8
God Stats
0W - 3L
1,155 SR
Queue Stats
0W - 3L
1,122 Elo+
Party 3
Hachiman
Hachiman
RecyclePlease
Hachiman
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,122 Elo+
Party 3
Jing Wei
Jing Wei
Sh0t Stiltner
Jing Wei
Level 18
God Stats
0W - 2L
1,221 SR
Queue Stats
0W - 4L
1,003 Elo+
Party 3
Team Averages
Level 62
1,339 SR
1,226 Elo+

VS

Team Averages
Level 81
1,440 SR
1,394 Elo+
Serqet
Serqet
MOMMYMILKERS98
Serqet
Level 87
God Stats
3W - 2L
1,465 SR
Queue Stats
113W - 152L
1,333 Elo+
Party 2
Hades
Hades
Mile High Mexi
Hades
Level 86
God Stats
6W - 3L
1,316 SR
Queue Stats
124W - 158L
1,386 Elo+
Party 2
Cabrakan
Cabrakan
darereis1
Cabrakan
Level 69
God Stats
7W - 6L
1,411 SR
Queue Stats
21W - 30L
1,332 Elo+
Solo
Sol
Sol
iCongee
Sol
Level 56
God Stats
7W - 4L
1,505 SR
Queue Stats
7W - 7L
1,523 Elo+
Solo
Medusa
Medusa
xBloomz
Medusa
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 60L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dysphorica
Bacchus
17
2 / 3 / 0
10,472
748
7,309
13,940
18,878
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
17
0 / 8 / 2
9,708
693
12,556
19,286
6,444
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 13 / 1
8,371
598
6,736
14,300
4,646
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
RecyclePlease
Hachiman
14
0 / 12 / 1
8,430
602
3,516
16,798
5,294
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jing Wei
Sh0t Stiltner
Jing Wei
14
0 / 12 / 0
8,394
600
5,971
15,295
5,001
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 16
11,127
795
5,892
8,777
3,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
13 / 2 / 16
12,347
882
17,072
18,983
12,520
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
darereis1
Cabrakan
17
6 / 0 / 17
10,971
784
9,079
13,478
15,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
19
13 / 0 / 19
11,886
849
20,363
9,480
3,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
xBloomz
Medusa
20
7 / 0 / 13
11,872
848
10,157
7,474
3,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
128
2
Kills
47
48
Deaths
2
4
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Dysphorica
Bacchus
2
3
0
0.67
L
Ne Zha
0
8
2
0.13
L
0
13
1
0.04
W
8
0
16
16
W
13
2
16
10.5
L
Hachiman
RecyclePlease
Hachiman
0
12
1
0.04
L
Jing Wei
Sh0t Stiltner
Jing Wei
0
12
0
0
W
Cabrakan
darereis1
Cabrakan
6
0
17
14.5
W
Sol
13
0
19
22.5
W
Medusa
xBloomz
Medusa
7
0
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,088
Damage
62,563
79,619
Taken
58,192
40,263
Mitigated
38,805
8,896
Healing
23,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Dysphorica
Bacchus
7,309
167
249
1,432
13,940
18,878
0
8,434
5,506
25,779
0
L
Ne Zha
12,556
2,439
0
5,071
19,286
6,444
0
10,550
8,656
146
45,585
L
6,736
775
0
575
14,300
4,646
535
9,683
4,435
20,988
0
W
5,892
1,008
0
3,185
8,777
3,927
716
1,461
7,316
0
25,685
W
17,072
1,072
1,025
9,290
18,983
12,520
1,287
5,747
13,236
47,038
0
L
Hachiman
RecyclePlease
Hachiman
3,516
1,865
0
921
16,798
5,294
355
9,366
7,352
0
19,780
L
Jing Wei
Sh0t Stiltner
Jing Wei
5,971
3,748
0
648
15,295
5,001
205
8,481
6,814
0
18,486
W
Cabrakan
darereis1
Cabrakan
9,079
2,095
587
3,344
13,478
15,433
485
3,129
10,349
14,048
0
W
Sol
20,363
9,017
661
4,963
9,480
3,691
1,360
2,937
6,543
47,996
0
W
Medusa
xBloomz
Medusa
10,157
4,559
0
250
7,474
3,234
7,404
917
6,557
0
60,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,375
Gold Earned
58,203
216
Minions Killed
285
0
Camps Cleared
0
1,112,579
Distance Traveled
1,373,835
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,472
748
49
4
0
276,909
1
L
Ne Zha
9,708
693
69
5
0
236,953
6
L
Zeus
8,371
598
25
2
0
191,378
4
W
Serqet
11,127
795
38
3
0
343,777
0
W
Hades
12,347
882
65
5
0
273,240
1
L
Hachiman
8,430
602
33
2
0
186,689
0
L
Jing Wei
8,394
600
40
3
0
220,650
0
W
Cabrakan
10,971
784
10
1
0
255,003
5
W
Sol
11,886
849
67
5
0
235,960
3
W
Medusa
11,872
848
105
8
0
265,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role