Player Matchup

Khepri
Khepri
 
Khepri
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AetherrGod
Medusa
Level 109
God Stats
6W - 2L
1,862 SR
Queue Stats
30W - 26L
1,490 Elo+
Party 4
Discordia
Discordia
KidSinn
Discordia
Level 158
God Stats
7W - 4L
1,757 SR
Queue Stats
73W - 72L
1,517 Elo+
Party 2
Mulan
Mulan
TheSamuraiJay
Mulan
Level 80
God Stats
5W - 1L
1,857 SR
Queue Stats
37W - 18L
1,645 Elo+
Party 4
Chang'e
Chang'e
workojoe
Chang'e
Level 141
God Stats
45W - 28L
1,781 SR
Queue Stats
531W - 559L
1,528 Elo+
Party 2
Team Averages
Level 127
1,752 SR
1,536 Elo+

VS

Team Averages
Level 109
1,591 SR
1,457 Elo+
King Arthur
King Arthur
 
King Arthur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
BeeBoo2K
Charybdis
Level 93
God Stats
5W - 7L
1,527 SR
Queue Stats
463W - 461L
1,465 Elo+
Party 3
Janus
Janus
DungGietEmPlz
Janus
Level 82
God Stats
20W - 25L
1,610 SR
Queue Stats
273W - 286L
1,469 Elo+
Party 3
Ganesha
Ganesha
Valkyrie87
Ganesha
Level 88
God Stats
6W - 12L
1,819 SR
Queue Stats
149W - 164L
1,470 Elo+
Party 1
Da Ji
Da Ji
trevorfour50
Da Ji
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
3 / 2 / 10
6,499
650
2,884
6,488
4,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
AetherrGod
Medusa
12
8 / 0 / 6
7,344
734
11,512
6,511
2,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Discordia
KidSinn
Discordia
11
7 / 2 / 4
6,505
651
4,564
4,866
1,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
4 / 0 / 3
6,220
622
2,724
5,384
1,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
workojoe
Chang'e
11
1 / 0 / 6
6,170
617
3,194
4,425
3,260
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
1 / 3 / 0
4,986
499
1,631
5,378
4,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
BeeBoo2K
Charybdis
9
0 / 5 / 0
4,716
472
1,953
6,005
1,459
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 5 / 1
4,612
461
2,058
6,019
1,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Valkyrie87
Ganesha
8
2 / 5 / 1
5,050
505
2,131
10,178
4,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 5 / 1
4,396
440
2,473
6,703
1,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
23
Kills
3
4
Deaths
23
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
3
2
10
4
L
King Arthur
 
King Arthur
1
3
0
0.33
W
Medusa
AetherrGod
Medusa
8
0
6
11
L
Charybdis
BeeBoo2K
Charybdis
0
5
0
0
L
0
5
1
0.1
W
Discordia
KidSinn
Discordia
7
2
4
4.5
W
4
0
3
5.5
L
Ganesha
Valkyrie87
Ganesha
2
5
1
0.5
L
0
5
1
0.1
W
Chang'e
workojoe
Chang'e
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,878
Damage
10,246
27,674
Taken
34,283
13,877
Mitigated
13,194
14,861
Healing
4,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,884
390
105
1,981
6,488
4,773
91
1,669
4,803
13,414
0
L
King Arthur
 
King Arthur
1,631
305
0
173
5,378
4,006
0
1,986
3,392
0
16,520
W
Medusa
AetherrGod
Medusa
11,512
7,160
0
3,987
6,511
2,609
3,098
1,549
4,833
0
45,216
L
Charybdis
BeeBoo2K
Charybdis
1,953
871
0
581
6,005
1,459
562
869
5,072
0
23,769
L
2,058
237
0
250
6,019
1,603
0
1,818
3,955
21,993
0
W
Discordia
KidSinn
Discordia
4,564
422
125
2,206
4,866
1,292
528
791
4,029
23,188
0
W
2,724
351
0
2,311
5,384
1,943
505
0
5,384
0
29,499
L
Ganesha
Valkyrie87
Ganesha
2,131
467
165
1,715
10,178
4,149
0
2,799
7,291
11,503
0
L
2,473
390
125
1,232
6,703
1,977
0
2,642
3,931
0
10,316
W
Chang'e
workojoe
Chang'e
3,194
307
648
3,498
4,425
3,260
828
60
4,365
26,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,738
Gold Earned
23,760
271
Minions Killed
163
0
Camps Cleared
0
948,687
Distance Traveled
873,443
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,499
650
12
1
0
198,579
4
L
King Arthur
4,986
499
39
4
0
196,183
4
W
Medusa
7,344
734
93
9
0
168,361
0
L
Charybdis
4,716
472
57
6
0
159,679
0
L
Janus
4,612
461
40
4
0
175,295
2
W
Discordia
6,505
651
48
5
0
189,020
1
W
Mulan
6,220
622
66
7
0
196,532
1
L
Ganesha
5,050
505
5
1
0
189,814
0
L
Da Ji
4,396
440
22
2
0
152,472
0
W
Chang'e
6,170
617
52
5
0
196,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role