Player Matchup

Artio
Artio
LordStickyIcky
Artio
Level 85
God Stats
139W - 167L
1,489 SR
Queue Stats
295W - 385L
1,501 Elo+
Party 2
Nike
Nike
NemesisPrime343
Nike
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
146W - 129L
1,279 Elo+
Solo
Bakasura
Bakasura
Sacr0fical
Bakasura
Level 69
God Stats
48W - 37L
1,676 SR
Queue Stats
206W - 195L
1,614 Elo+
Party 2
Baron Samedi
Baron Samedi
SpectralPanda_
Baron Samedi
Level 15
God Stats
3W - 5L
1,296 SR
Queue Stats
362W - 448L
1,377 Elo+
Party 2
Jing Wei
Jing Wei
Tracti0n_Acti0n
Jing Wei
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
225W - 277L
1,495 Elo+
Party 2
Team Averages
Level 53
1,492 SR
1,453 Elo+

VS

Team Averages
Level 108
1,518 SR
1,583 Elo+
Kuzenbo
Kuzenbo
ImmortalPhoenix7
Kuzenbo
Level 85
God Stats
2W - 5L
1,500 SR
Queue Stats
144W - 140L
1,507 Elo+
Party 1
Bellona
Bellona
KingoftheSimps
Bellona
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 13L
1,718 Elo+
Party 1
Odin
Odin
Metafiz
Odin
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
423W - 258L
1,722 Elo+
Party 1
Izanami
Izanami
PickedRecord272
Izanami
Level 90
God Stats
3W - 1L
1,549 SR
Queue Stats
31W - 38L
1,394 Elo+
Solo
Sol
Sol
TheSewerDweller
Sol
Level 156
God Stats
9W - 7L
1,539 SR
Queue Stats
143W - 93L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 0
4,142
414
1,792
7,913
5,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
3 / 2 / 0
6,123
612
5,699
7,229
2,513
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
Sacr0fical
Bakasura
7
1 / 2 / 0
4,713
471
1,280
4,671
1,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
SpectralPanda_
Baron Samedi
5
0 / 7 / 1
4,193
419
1,780
5,261
1,579
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
7
0 / 5 / 0
4,305
431
1,129
6,074
1,284
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 8
5,830
583
1,334
5,125
3,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 0 / 4
6,794
679
7,491
5,775
3,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
Metafiz
Odin
10
5 / 1 / 4
6,095
610
2,277
5,389
1,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

10
0 / 3 / 2
5,970
597
2,640
7,450
1,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
8 / 1 / 6
7,149
715
8,464
5,379
1,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
4
Kills
20
20
Deaths
5
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
W
5
0
4
7
L
0
4
0
0
W
Odin
Metafiz
Odin
5
1
4
7
L
3
2
0
1.5
W
0
3
2
0.33
L
Bakasura
Sacr0fical
Bakasura
1
2
0
0.5
L
Baron Samedi
SpectralPanda_
Baron Samedi
0
7
1
0.07
W
8
1
6
11
L
Jing Wei
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,680
Damage
22,206
31,148
Taken
29,118
12,205
Mitigated
12,784
5,879
Healing
12,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,334
635
290
1,277
5,125
3,543
10
774
4,351
12,793
0
W
7,491
3,039
0
2,411
5,775
3,961
0
1,309
4,466
0
45,217
L
1,792
250
208
2,381
7,913
5,102
0
1,610
6,303
8,704
0
W
Odin
Metafiz
Odin
2,277
997
0
2,278
5,389
1,590
0
551
4,767
0
27,931
L
5,699
1,217
0
1,727
7,229
2,513
558
1,671
5,558
0
33,352
W
2,640
1,388
0
3,561
7,450
1,741
1,054
0
7,450
0
27,869
L
Bakasura
Sacr0fical
Bakasura
1,280
649
0
1,361
4,671
1,727
0
993
3,678
0
13,828
L
Baron Samedi
SpectralPanda_
Baron Samedi
1,780
354
0
202
5,261
1,579
180
3,077
2,184
8,644
0
W
8,464
4,145
0
2,568
5,379
1,949
119
938
4,431
34,405
4,972
L
Jing Wei
1,129
463
0
0
6,074
1,284
0
1,442
4,632
0
13,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,476
Gold Earned
31,838
172
Minions Killed
311
0
Camps Cleared
0
863,435
Distance Traveled
977,116
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,830
583
20
2
0
195,830
4
W
Bellona
6,794
679
99
10
0
199,530
0
L
Artio
4,142
414
16
2
0
159,460
2
W
Odin
6,095
610
60
6
0
214,030
0
L
Nike
6,123
612
74
7
0
163,982
2
W
Izanami
5,970
597
70
7
0
159,738
1
L
Bakasura
4,713
471
43
4
0
223,656
0
L
Baron Samedi
4,193
419
12
1
0
143,896
0
W
Sol
7,149
715
62
6
0
207,988
1
L
Jing Wei
4,305
431
27
3
0
172,441
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role